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[Game Update] - 111300


JanH
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Update 1.1.130.0 (Xbox - released October 20, 2022)

Today we have released "A Little Drama" along with a QOL update and Hallowed nights on Steam, PlayStation and Xbox. Nintendo Switch will get this in a later update and more information can be found here. And more info on Hallowed Nights can be found here

This is a big update, so stay with me here. There's a lot to cover. 

  • Hallowed Nights is now active.
  • A Little Drama Changes:
    • The Survivors can use the Stage to show off a little bit for whoever is watching
      • The Survivors can don special costumes to help them tell other stories as well.
      • Costumes can be found in the Briars set piece.
    •     Added the Mannequins to hold (and show off!) their equipment.
  • Playstyle, Game Mode, and Preset changes:
    • Added Relaxed preset:
      • Survivors will be damaged but not killed by starving, freezing, overheating, or from the darkness.
      • Survivors will take 35% less damage from all sources.
      •  Hound waves and Shadow Creatures from low sanity are set to Less.
      • Ghosts can revive at the Florid Postern and the world will not reset when everyone is dead.
      • Wildfires are disabled.
    • Game Modes, Presets, and Intention changes:
    • Added a server Playstyle indicator which is determined by the world settings.
      • Users will pick a Playstyle when creating a new server, which will apply the appropriate preset world settings.
      •  The Playstyle indicator will be displayed in the server browser where the server intention was previously displayed.
      •   Changing the world settings will update the Playstyle indicator to the best matching playstyle.
    • The settings controlled by the Wilderness and Endless game modes can now be set in world settings.
    • Wilderness and Endless Game modes have been converted to presets. Existing worlds will be retrofitted.
    • The preset "No Giants Here" has been removed. Existing worlds will not be affected by this.
    • Server intention has been removed (Social/Cooperative/Competitive/Madness).
  • New world settings:
    • Temperature Damage: Default / Nonlethal (will damage but not kill survivors)
    • Hunger Damage: Default / Nonlethal (will damage but not kill survivors)
    • Darkness Damage: Default / Nonlethal (will damage but not kill survivors)
    • Max Health Penalty: Enabled / Disabled
    • Spawn Mode: If survivors should spawn at the Florid Postern or at a random location.
    • Survivor Death: If you will turn into a ghost or be brought back to the survivor select menu.
    • Ghost Sanity Drain: Controls if there will be a sanity drain on all players when anyone is a ghost.
    • Death Reset Timer: Controls how long you have before the world regenerates when all survivors are dead.
    • Basic Resources: If basic resources, such as saplings and berry bushes, should respawn over time.
  • Quality of Life Changes:
    • Recipe Cards can now be found throughout the world.
      • Reading a card will say the recipe for a Crock Pot dish.
      • Recipe Cards can be found in Tumbleweeds, Graves, Sunken Chests, and some boons.
    • Food and Crock Pot Changes:
      • Added 2 Egg Crock Pot recipes.
      • Added a Tallbird Egg Crock Pot recipe.
      • Added 2 Beefalo feed Crock Pot recipes.
      • Adjusted the Stuffed Fish Heads and Veggie Burger cooking priority to prevent multiple results.
      • Banana Shake can no longer be made with meat, fish, or monster meat.
      • Frozen Banana Daiquiri can no longer be made with meat or fish and adjusted the priority to remove the random chance of getting a Banana Shake.
      • Ice Cream is now classified as Goodies.
      • Beefalo can now eat Roasted Birchnut.
      • Changed the time for Tallbirds to lay a new egg to be more inline with other food sources.
    • The Fire Pit and Campfire will now drop a charcoal when the fire goes out, if it was fueled to the max stage.
    • Added information, while a ghost, to help new players learn how to revive.
    • Added the Turf-Raiser Helm, a new helmet that you can get from the Antlion.
    • Community feedback tweaks and changes:
      • Added a loading protection which will protect survivors while the game is loading from things like transferring to the caves.
      • The Cartographer's Desk can now erase Blueprints, Tackle Adverts, Sketch, Costume Patterns, and Recipe Cards, turning it into one Papyrus.
      • Updated the Scarecrow skins selection UI.
      • Added cooking, fishing, and farming themed boons to the world generation.
      • Ancient Stonework turf blueprint can now be found via the Distilled Knowledge.
      • Digging up the turf in the ruins will now give the turf object.
      • Ruins Turf and Imitation Ruins Turf Blueprints can now be crafted at the Ancient Pseudoscience Station.
      • Tallbirds without a nest will now make a new nest, but only on rocky or dirt turf.
      • Added the Snazzy Pitchfork (golden pitchfork)
      • Increased the number of uses for the Tent and Siesta Lean-to to better reflect their crafting cost.
      • The Camper's Tent now restores health at the same rate as the Tent.
      • The Straw Roll will now restore some health while sleeping.
      • The Furry Roll will now affect your body temperature while sleeping.
      • Trail Mix can now be made with raw Birchnuts.
      • The Tin Fishin' Bin now holds up to 20 fish.
      • The Tin Fishin' Bin can now be built on dock tiles.
      •  The Bookcase can now be used to open skins gifts.
      • The Insulated Pack and Seed Pack-It are no longer burnable.
      • Added a confirmation popup for the Reset Now button when all players are dead.
      • Steeped Lunar Essence can now mutate Wobster Mounds and birds.
      • The Distortion Setting has been changed to control the intensity.
      • The Lazy Forager can now be repaired with nightmare fuel.
      • Changed the materials required for building all stages of the Hermit Home. It no longer requires seasonal items.
      • Skittersquids now always drop a Light Bulb.
      • Masts placed on land and the Mannequin can now be rotated with the Fencing Sword.
      • When Warly inspects food, he will now comment if it is something he ate recently.
  • Bug Fixes:
    • Fixed a save/load bug where the Campfire's fire would load at the center of the world.
    • Fixed a bug where Gobblers and The Crabby Hermit would think the Banana Bush is a Berry Bush.
    • Fixed Walter's Guest of Honour hair and hat.
    • Fixed an image artifacting bug with UI images.
    • Fixed an idle animation bug.
    • Fixed invisible baby beefalo hooves.
    • Fixed some old set pieces from generating old Farm Plots; they now generate Drying Racks instead.
    • Fixed a Tallbird Nest save/load bug.
    • Fixed a rare save file corruption when spawning Bearger.
    • Fixed hatching Tallbird Eggs not using all heating and cooling sources.
    • Fixed planted Carrots and Catcoon Dens not regrowing after being burnt.
    • Fixed being unable to see default skins with the weaveable filter on.

New Skins!

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Moonbound Survivors Chest ($11.99usd).
This Moonbound Chest contains skins for: Walter, Wanda, Maxwell, Webber, Wendy, Wickerbottom, Wilson, Wormwood, and WX-78.
 

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Fantasmical Chest, Part II ($5.99usd).
This Fantasmical Chest contains the following skin items: Slimy Wormhole, Fairy Ring, Enchanted Pillar, Mystical Cavern, Sleepy Headstones, and Philosopher's Stone.

Gothic Belongings Chest, Part II ($5.99usd).
This Gothic Belongings Chest contains the following skin items: Nightshade Wormhole, Imposing Corridor, Dark Pillar, Brooding Den, Gothic Gravestones, and Reanimation Stone.

Or get them both in the Constant Reimaginings Chest ($9.99usd).
This Constant Reimaginings Chest contains the Fantasmical Chest, Part II, and the Gothic Belongings Chest, Part II.

Annual Skin SALE!
And for those of you that don't know, the majority of our skins are available at a discount of up to 50% off until November 1st. So if you have had your eye on anything in particular, now's the time to scoop it up!

Login Rewards

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For a limited time, get a Trick or Treat Chest and Pantomimed Snazzy Pitchfork just for logging into the game!

New Twitch Drops!

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We're offering a new set of streaming drops over on Twitch.tv. Check out this post for details.

Whew!

Ok, that's it for now. We're well on our way to our next update. I'll tell you one thing, the short that's gonna drop with that one is looking to be something magnificent. Have fun out there!  

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Finally, be sure to check out our Rhymes with Play Dev Stream today at 3:30 PM (Pacific Time)

Check out the original forum post for more details!


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My wilderness server did not generate a florid postern after the update. I know the location of where it should appear but It’s not there, will there be a fix for this soon? 

Another issue I’m having is my Cupid statues were damaged by the vines. I’m not a big fan of this, I’ve been holding out on building around this set piece for a few years, it’s really disappointing that it has been ruined. I’m hoping the damage can be reversed in future updates 

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20 hours ago, De_Gatherer said:

My wilderness server did not generate a florid postern after the update. I know the location of where it should appear but It’s not there, will there be a fix for this soon? 

I talked to some of the other team members and they don't think that the Florid Postern is being retrofitted into old Wilderness worlds. Where did you hear/read about this?

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34 minutes ago, CharlesB said:

Sorry, the working on that and the preset retrofitting is a bit vague. The florid postern isn't being retrofitted into old wilderness worlds.

No problem, thank you for clarifying. Should we expect the postern to be retrofitted into old saves in future updates? Seeing as how every new server being created from now on will always have a postern, it makes me believe the structure will play some sort of role in gameplay going forward. 

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3 hours ago, De_Gatherer said:

No problem, thank you for clarifying. Should we expect the postern to be retrofitted into old saves in future updates? Seeing as how every new server being created from now on will always have a postern, it makes me believe the structure will play some sort of role in gameplay going forward. 

There are no plans for retrofitting at present.

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I'm unhappy with a decision the team decided to make and I'm going to open up a suggestions thread to hope to address this, but I'll start here and hopefully I get some developer attention.
But I make it a point to never ever mine anything in my world that cannot be renewed. I happen to enjoy the natural marble formations and maxwell statue. 8502 days in my world and I have not mined one single maxwell statue and have been trying to get the RNG gods to bless me with a king's sketch which I have not obtained yet.
But the naturally occurring statues are more precious to me than the ones I can get hundreds of with one sketch. I'll wait even to day 20000 and you would not have me lay a pickaxe on a natural statue.
But Nah, this sucks. I password lock my world and manage mobs that destroy structures meticulously.
I want to restore these. I don't like having to resort to console commands because it is cheating.
This change where the marble statues have destroyed themselves on their own wrecked my enthusiasm I had for this game.
I want an option to repair them using marble.
That should be extended to glommer's statue too which stays standing in my world by the "mercy" of the klei devs. Tomorrow, you all might decide it's funny to automatically erode the glommer's statue and we can't do anything about that.
Nah, I don't like this change one bit and I take HUGE care to keep natural setpieces intact. 
I feel cheated

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10 hours ago, CharlesB said:

There are no plans for retrofitting at present.

 

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