ApoIIo Posted October 3, 2022 Share Posted October 3, 2022 - Stage/Plays: Very neat little thing. Probably gonna be very relevant down the line. Good ******* Food for theater kids. : provides a variety of random goodies on a cooldown, as a little bonus. not SUPER generous but free-ish in the end, so would you really say no to a free sewing kit or miner hat? - The "Relaxed" preset: Tackles one of the key problems of getting into this game where a person who; : got the game for free, with a discount or as a gift and so has little or no idea what to expect. : doesn't take the game any serious until they figure it out, even if they're a world-class gamer on another game. : is easily discouraged by dying and has no desire to keep going even if they're being helped/ressed, simply quits the game after playing twice. Let's face it, most of us have friends who we gifted DST to only for them to end up with no desire to play after a death or two. This'll make introducing the game a fair bit easier. - Further customization options for world rules and features; : Finally, you can have both types of resources spawn without someone crying that portal ressing being op is ruining their game. : Booster shots might be dirt cheap but turning off the health penalty altogether when you need to res 5 times a day is gonna be one less headache. or five less. : Resource respawning spells extra renewability if someone grabs all your grass tufts and leaves. Or wildfire incidents. Or gekkos. Or being stuck with the type of berries you don't like. Or whatever. - Recipe cards; : Letting people who want to play blind figure out more specific crockpot recipes on their own in itself is a great premise. The only issue with them so far is that most of them involve a terribly unnecessary and expensive recipe which will most likely make people *not* want to cook the recipes they discover the cards for. - New crockpot recipes; : Omelette: it's... okay? not worthy of being a staple food but most certainly better than eggballs. Good enough for a confused Warly. : Breakfast skillet: I'm gonna be honest, this seems vastly undertuned. you need meat to (reliably) get eggs, and adding a meat makes a recipe that heals twice as much, effectively doubling the value of your filler/vegetable. difficult to come up with a situation where it'd be any good. if you risked your life stealing pengull eggs it would be among the most unworthwhile risks to take for crumbs of health and hunger. : Tallbird egg thing: Honestly? Probably the best recipe here. Decent stockpile-able food option in a server where bundlewraps are seemingly absent. High input-to-output efficiency of about 50ish hunger(tallbird egg+carrot+2ice) to 150. Finally a good use for a tallbird egg in the crockpot. The first two aren't the most recommendable of recipes but the tallbird egg one has its potential expanded somewhat with a part of the update I'll be discussing further. : The 4 twigs recipe; - if you were intending to put down a crockpot early on for any reason? you can whip up a couple of these bad boys to double the value of your twigs. will make hunger management when you need to be off of your beefalo a bit easier. keep in mind this also means feeding once only provides 1/4 of the obedience feeding 4 twigs or petals would, however. : 2 twigs/birchnut/forgetmelots; - now you, too, can get those 20 pudgy beefalos you never wanted. forgetmelots holds back the availability a bit, but serves as an upgrade for anyone taming after the first 20 days(provided you have someone making a farm plot, of course). perfect if the world's already been mapped so there's not much else that you can ride nonstop for. turns 30 hunger into 150, very nice. overall, not particularly revolutionary but not needing to do starvation edging as much will make things notably easier for those who are more readily distracted. also makes beefalo taming a lot more stationary-lifestyle friendly, if you're into that. keep in mind pudgy(overfed) beefalo is not that much faster than your walking speed with a cane, though, so be careful not to get that if you want to enjoy speedalo. ride it or fight with it at the last couple days you feel it's almost tamed and you're good to go! - Crockpot rebalances; : Not much to say about priority fixes. : Banana recipe adjustment was highkey disappointing for taking away two of the best long shelf-life sanity foods. As you know, sanity foods become dud for their purpose at half spoilage, so this is a pretty bad nerf for anyone who won't be drinking their shakes right away. Also makes them less competitive in comparison to Jelly salad, a food that does not require traversing to a specific ocean biome to relocate the resources for. In my opinion, this is the worst way Banana pop could gain viability in comparison to the newer two recipes. : wahoo, wigfrid can now hurt her teeth with iscream - Ghost self-help indicators; : definitely gonna help new players realize that death isn't an absolute unpreventable game-over in DST that they should be ashamed of. less egos avoidably crushed -> always good for the game. Other tweaks and changes; : wahoo, decorative ruins turf! finally, that esoteric underground base you had the idea of making has more freedom as to where you can make it! I look forward to using it, personally. : finally a good way to put the extra papers to use save fire pit dump. (via converting to papyrus @ cartographer's table. ) : turf-raiser helm is an honestly quite incredible item for building, makes antlion more rewarding and turfing large areas much less of a drag. : golden pitchfork. you already know why that's gonna be relieving for builders. : sleep items are buffed. not bad, but could use a bit of help with the discrepancy that siesta recovers the same health/sanity for one-third the hunger cost. maybe a good-night's sleep should be worth more than a nap? (don't nerf siesta, buff tent) : insulated/seed packs are fireproof. no more pain and misery when you realized they weren't. : lazy forager refuelable: finally, i don't have to carry so many just to speed up the dreadfully slow process of cleaning up the forest bearger razed to the ground! or feeding 300 monster meat to a bird. or a bajillion stone fruits cracked open at once for rocks and filler/ash/rot. Lazy forager's always been a pretty goated item, so give it a chance and you'll find many more daily applications yourselves. now, for the last bit of this post, i'll dedicate it to the tallbird addition. - tallbirds without nests can now make themselves a nest. this means; : tallbird nests can be propagated, albeit at a slow pace. you can make your tallbird meat/egg farm, but be warned it'll take a LOT of raising smallbirds first to get a large farm. this is a moonstorms-off/friendly alternative to werepig farms, albeit at the cost of incredibly slow setup speed, especially since you'll most often be starting off with one or two eggs per world. also, tallbird eggs being given a pretty cool use makes it a bit more promising. if you cannot eat honey or can't fight bee queen, this is one new way to get extremely longlasting or imperishable food. probably not a super worthwhile option for a meat farm given how much nursing the bunches of tallbird kids will take to raise, but provides a decent alternative for those who desire imperishable food, but cannot kill bee queen and/or eat honey. 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Fill-Lips Posted October 3, 2022 Share Posted October 3, 2022 40 minutes ago, Siegmund said: Tallbird egg thing: Honestly? Probably the best recipe here. Decent stockpile-able food option in a server where bundlewraps are seemingly absent. High input-to-output efficiency of about 50ish hunger(tallbird egg+carrot+2ice) to 150. Finally a good use for a tallbird egg in the crockpot. The recipe accepts 2 twigs for filler btw. It's a very busted recipe. Link to comment https://forums.kleientertainment.com/forums/topic/143506-thoughts-about-the-new-beta/#findComment-1600404 Share on other sites More sharing options...
ApoIIo Posted October 3, 2022 Author Share Posted October 3, 2022 9 minutes ago, Fill-Lips said: The recipe accepts 2 twigs for filler btw. It's a very busted recipe. Busted-ish end result, but terrible sustainability. Most worlds have very few tallbirds, down to 1-2 without some non-guaranteed biomes. Makes me wonder if tallbird-nursing will ever be 'reworked' in a way as to make this dish compete with meaty stew. Link to comment https://forums.kleientertainment.com/forums/topic/143506-thoughts-about-the-new-beta/#findComment-1600413 Share on other sites More sharing options...
NoodlemanNed Posted October 3, 2022 Share Posted October 3, 2022 11 minutes ago, Siegmund said: Makes me wonder if tallbird-nursing will ever be 'reworked' in a way as to make this dish compete with meaty stew. The beta also introduced the feature to create more tallbird nests by growing eggs into tallbirds (these birds wont have a home nest which is supposed to allow them to create a new one). Since this process is so painfully slow i dont see the new tallbird recipe competing with stew unless a player decides to spend years raising tallbirds. Overall it doesnt seem busted for the reason you mentioned but its still cheap enough (on a small scale) to actually have an impact on the general gameplay loop unlike a vast majority of the new dishes klei has been adding. Link to comment https://forums.kleientertainment.com/forums/topic/143506-thoughts-about-the-new-beta/#findComment-1600423 Share on other sites More sharing options...
Cr4zyFl4mes Posted October 3, 2022 Share Posted October 3, 2022 Is way too busted if you are palying alone, but on a server, somebody will probably snatch it before you. What are the cooldowns on tallbirds? Link to comment https://forums.kleientertainment.com/forums/topic/143506-thoughts-about-the-new-beta/#findComment-1600428 Share on other sites More sharing options...
ApoIIo Posted October 3, 2022 Author Share Posted October 3, 2022 2 minutes ago, Cr4zyFl4mes said: Is way too busted if you are palying alone, but on a server, somebody will probably snatch it before you. What are the cooldowns on tallbirds? not nearly as busted as carrots all around the world LOL. even if you do find one by visiting one of the specific biomes it's just 2 days worth of food, and that's only if you bother making a crockpot for it. tallbirds take 28 days total to raise from the egg and take 2.5 days to respawn from their nest. tallbirds take 18 game hours to lay another egg if left alive. keep in mind they'll also probably spawn in meteor zones. Link to comment https://forums.kleientertainment.com/forums/topic/143506-thoughts-about-the-new-beta/#findComment-1600434 Share on other sites More sharing options...
Cr4zyFl4mes Posted October 3, 2022 Share Posted October 3, 2022 13 minutes ago, Siegmund said: tallbirds take 28 days total to raise from the egg and take 2.5 days to respawn from their nest. tallbirds take 18 game hours to lay another egg if left alive. keep in mind they'll also probably spawn in meteor zones. Ok, those cooldowns balance it out pretty well i'd say. It's still an incredibly easy recipe if you come across the egg for what it offers. Link to comment https://forums.kleientertainment.com/forums/topic/143506-thoughts-about-the-new-beta/#findComment-1600457 Share on other sites More sharing options...
ApoIIo Posted October 3, 2022 Author Share Posted October 3, 2022 4 minutes ago, Cr4zyFl4mes said: Ok, those cooldowns balance it out pretty well i'd say. It's still an incredibly easy recipe if you come across the egg for what it offers. I'd say it's pretty terrible. Really, really un-farmable unlike Meaty Stew which gives the same hunger. Link to comment https://forums.kleientertainment.com/forums/topic/143506-thoughts-about-the-new-beta/#findComment-1600462 Share on other sites More sharing options...
Capybara007 Posted October 3, 2022 Share Posted October 3, 2022 its a good early game recipe that can still be farmed late game if put enough care Link to comment https://forums.kleientertainment.com/forums/topic/143506-thoughts-about-the-new-beta/#findComment-1600480 Share on other sites More sharing options...
GelatinousCube Posted October 4, 2022 Share Posted October 4, 2022 7 hours ago, Siegmund said: probably not a super worthwhile option for a meat farm given how much nursing the bunches of tallbird kids will take to raise, but provides a decent alternative for those who desire imperishable food, but cannot kill bee queen and/or eat honey. It will take a long time to set up with Smallbirds taking like 28 days to raise or whatever it is HOWEVER once you have a large amount of nests set up you can create an insane meat farm - ideally with a bunch of Bunnymen or Merm houses nice and close so the Tallbirds and Bunnymen/Merms are at constant war. This should provide an insane amount of food predominantly meat as well as a ton of tallbird eggs per harvest. If setup right this could easily provide you with all the food you ever need and some of the best food too (meat plus fish and frog legs if you use Merms PLUS the tallbird eggs). It will certainly have a ton of setup (mainly time more than anything) but in the long run will be an absolute top tier auto food farm. Link to comment https://forums.kleientertainment.com/forums/topic/143506-thoughts-about-the-new-beta/#findComment-1600612 Share on other sites More sharing options...
ApoIIo Posted October 4, 2022 Author Share Posted October 4, 2022 11 hours ago, GelatinousCube said: It will take a long time to set up with Smallbirds taking like 28 days to raise or whatever it is HOWEVER once you have a large amount of nests set up you can create an insane meat farm - ideally with a bunch of Bunnymen or Merm houses nice and close so the Tallbirds and Bunnymen/Merms are at constant war. This should provide an insane amount of food predominantly meat as well as a ton of tallbird eggs per harvest. If setup right this could easily provide you with all the food you ever need and some of the best food too (meat plus fish and frog legs if you use Merms PLUS the tallbird eggs). It will certainly have a ton of setup (mainly time more than anything) but in the long run will be an absolute top tier auto food farm. And how would this possibly measure up to a werepig mass-cremation farm, which requires neither additional mobs to kill them nor takes any more effort than hammer every pig house you see early on? All it takes to harvest a metric ton of meat every 4 days is 20 rope (not consumed), a watering can and a torch. Link to comment https://forums.kleientertainment.com/forums/topic/143506-thoughts-about-the-new-beta/#findComment-1600733 Share on other sites More sharing options...
ArubaroBeefalo Posted October 4, 2022 Share Posted October 4, 2022 2 minutes ago, Siegmund said: And how would this possibly measure up to a werepig mass-cremation farm, which requires neither additional mobs to kill them nor takes any more effort than hammer every pig house you see early on? All it takes to harvest a metric ton of meat every 4 days is 20 rope (not consumed), a watering can and a torch. because is different and different is fun Link to comment https://forums.kleientertainment.com/forums/topic/143506-thoughts-about-the-new-beta/#findComment-1600735 Share on other sites More sharing options...
ApoIIo Posted October 4, 2022 Author Share Posted October 4, 2022 26 minutes ago, ArubaroBeefalo said: because is different and different is fun Different would be much more fun if it were not torturously tedious a process Link to comment https://forums.kleientertainment.com/forums/topic/143506-thoughts-about-the-new-beta/#findComment-1600742 Share on other sites More sharing options...
Lizarazu Posted October 14, 2022 Share Posted October 14, 2022 On 10/3/2022 at 10:31 PM, Siegmund said: : lazy forager refuelable: finally, i don't have to carry so many just to speed up the dreadfully slow process of cleaning up the forest bearger razed to the ground! or feeding 300 monster meat to a bird. or a bajillion stone fruits cracked open at once for rocks and filler/ash/rot. Lazy forager's always been a pretty goated item, so give it a chance and you'll find many more daily applications yourselves. Can you give more details pretty please? I have no hacking idea what you mean with the monster meat to a bird or the stone fruits.. damn I do not know anything special about the lazy forager ><' Link to comment https://forums.kleientertainment.com/forums/topic/143506-thoughts-about-the-new-beta/#findComment-1602845 Share on other sites More sharing options...
Spino43 Posted October 14, 2022 Share Posted October 14, 2022 Tall Scotch Egg is a surprisingly powerful and balanced dish, combined with great art. It becomes one of my most favorite dishes so far. Link to comment https://forums.kleientertainment.com/forums/topic/143506-thoughts-about-the-new-beta/#findComment-1602848 Share on other sites More sharing options...
ArubaroBeefalo Posted October 14, 2022 Share Posted October 14, 2022 4 hours ago, Lizarazu said: Can you give more details pretty please? I have no hacking idea what you mean with the monster meat to a bird or the stone fruits.. damn I do not know anything special about the lazy forager ><' because the lazy forager picks the eggs while you give meat to a bird. Stone fruit usually is opened in huge ammounts so the forager helps picking them faster is a great item, sad that people always undervalued them Link to comment https://forums.kleientertainment.com/forums/topic/143506-thoughts-about-the-new-beta/#findComment-1602865 Share on other sites More sharing options...
ApoIIo Posted October 15, 2022 Author Share Posted October 15, 2022 On 10/14/2022 at 11:26 AM, Lizarazu said: Can you give more details pretty please? I have no hacking idea what you mean with the monster meat to a bird or the stone fruits.. damn I do not know anything special about the lazy forager ><' Someone already explained it, but most uses for lazy forager are for you to discover how you can make your life easier with it. The straightforward choice is when you need to pick up a metric ton of items. Link to comment https://forums.kleientertainment.com/forums/topic/143506-thoughts-about-the-new-beta/#findComment-1602978 Share on other sites More sharing options...
Spino43 Posted October 15, 2022 Share Posted October 15, 2022 Lazy forager's biggest strength is probably to nullify the pick up speed penalty while riding beefalos Link to comment https://forums.kleientertainment.com/forums/topic/143506-thoughts-about-the-new-beta/#findComment-1603009 Share on other sites More sharing options...
Lizarazu Posted October 20, 2022 Share Posted October 20, 2022 On 10/15/2022 at 12:36 PM, Siegmund said: Someone already explained it, but most uses for lazy forager are for you to discover how you can make your life easier with it. The straightforward choice is when you need to pick up a metric ton of items. oh ok I thought you meant something special to do with it, as in extra stuff. Not what it obviously does - pick items up. Link to comment https://forums.kleientertainment.com/forums/topic/143506-thoughts-about-the-new-beta/#findComment-1603822 Share on other sites More sharing options...
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