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Upgrading the Ocean


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I think everyone is generally enjoying the Ocean update, so I decided to make this thread to suggest some changes or additions that could make Ocean even better.

- Adding a cool tulecite treasure drop to the ocean shark (since he might as well have eaten them): I don't think it's news to the more experienced that when a shark appears just wait for it to attack 3 times before leaving, that's because it's not worth killing him for the items he gives. With this change I think the players opened up the Shark Hunting Season.

- This idea was suggested by @DarkPulse91, it would basically be modifying the drops of underwater chests, since we are in the pirate monkeys update it would be interesting to make these treasures more rewarding for the work they give. Just a suggestion, but it would be nice if instead of destroying the treasure chests with hammers, we had to take these chests to the monkey queen for her to open (And for that extra work the loot should be considerably improved).

- I come in defense of my friend Wurt, the wurt theme is involved in being a half aquatic and terrestrial creature, so what's the point of limiting the construction of the royal carpet only to land? It would be so cool to be able to go fishing in the ocean with your King Merm, or build sea bases.

- Improved Mast Light, navigators know that nowadays it is better to have a lightning protector than a mast light. I believe the reason behind this is the low light radius, I believe the boat light should be much brighter than a campfire as it doesn't provide heat and is specific to sailing.

- Cannons for killing bosses (Malbatross and King Crab): a big problem to do this would be the low damage and high manufacturing cost, solving any of these things would make the idea of killing bosses more reasonable.

Do you have any other ideas to make the ocean more fun to sail?

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1 hour ago, QuartzBeam said:

The sharks are not mechanical and it would make no sense for them to drop gears or wires.

You ever played Fortnite or watched the movie Jaws? You ever seen what all a shark will eat???

If your wanting the shark to be mechanical maybe the idea makes no sense… BUT if you want to assume that shark has jumped ashore and eaten nearby clockwork knights or boats or machinery or literally anything.. it makes logical sense they could have a % chance to drop random things they have eaten.

This would actually make RockJaw shark an interesting at sea loot piñata worth taking the risk to fight because you never know what it has eaten before trying to eat you.

6 minutes ago, Mike23Ua said:

You ever played Fortnite or watched the movie Jaws? You ever seen what all a shark will eat???

If your wanting the shark to be mechanical maybe the idea makes no sense… BUT if you want to assume that shark has jumped ashore and eaten nearby clockwork knights or boats or machinery or literally anything.. it makes logical sense they could have a % chance to drop random things they have eaten.

This would actually make RockJaw shark an interesting at sea loot piñata worth taking the risk to fight because you never know what it has eaten before trying to eat you.

Real sharks tend to stay away from shore and are quite selective with what they eat, spawned Rojacks on land will attempt to return to the water, they will attempt to stay out of the water the least time possible you can see that when they return to the water after attacking.

Pretty sure that the "loot piñata" concept was already implemented with the Whales in Shipwreked.

I would like to see much less Sea Stacks than we already have. I love the concept, but it's the number of them that makes oceanic travel not as fun.

Perhaps instead of Sea Stacks littering the ocean everywhere there could be specific sections dedicated to Sea Stack navigation such as a Ship-Graveyard, with a fog, that periodically obscures your view.

12 hours ago, Trevindo said:

Improved Mast Light, navigators know that nowadays it is better to have a lightning protector than a mast light. I believe the reason behind this is the low light radius, I believe the boat light should be much brighter than a campfire as it doesn't provide heat and is specific to sailing.

This one I can deff get behind

Tiger sharks will and do eat just about anything

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