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Poll: What changes would you like to see for Wolfgang, if any?


Poll: What changes would you like to see for Wolfgang, if any?  

31 members have voted

  1. 1. Would you like to see changes to Wolfgang?

    • No, the character is perfect already
    • No, the character is fine as is
    • Yes, but only some QoL changes
    • Yes, some new mechanics would be nice
    • Yes, some new mechanics would be nice
      0
  2. 2. Wolfgang changes:

    • [QoL] Allow dumbbells to gain mightiness while moving (at a slow rate)
    • [New] Gembell increases speed by 10%
    • [QoL] Remove interruption while transforming forms (similar to Wanda)
    • [Disadvantage] Expand fear mechanic by making him lose sanity on hit
    • [Disadvantage] Wolfgang loses mightiness on being hit
    • I don't like any of the above options
    • Something else (comment below)


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Source thread is this:

Previously I asked "What character do you main?" and after, I contacted people that replied to the poll, I compiled a list of desired changes.

In this thread feel free to vote and discuss about this character.

It is annoying to gain might against your will then get hit because of it then lose might during the stun animation. That can theoretically loop. It is also annoying to gain might then lose it during the might animation, or gain might during raising a sail so the sail gets lowered again.

I think it would be nice if they came back around on his lose mightness when hit mechanic. It was a bit too overwhelming, but they could tie it to his hp loss, so it would be affected by armor. And make him lose less mightness outside of activities so we can play normal wolfgang instead of only mighty or wimpy.

 

Edit : remove stun from the animation would be nice too. It would be a buff, but this part of the gameplay is just kinda annoying.

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