KevinDFruit Posted April 18, 2022 Share Posted April 18, 2022 The optoelectronic gives you night vision and is obviously more powerful than the illumination circuit, taking 4 slots is reasonable, so I think the illumination circuit should only take up 2 slots. Also the night vision turning on at dusk is extremely annoying, it should only turn on at night (except full moon) and in the caves where there are no light. Link to comment https://forums.kleientertainment.com/forums/topic/139363-the-illumination-circuit-should-only-take-up-two-slots-the-optoelectronic-circuit-should-turn-on-only-at-night/ Share on other sites More sharing options...
Copyafriend Posted April 18, 2022 Share Posted April 18, 2022 30 minutes ago, kevinysc said: The optoelectronic gives you night vision and is obviously more powerful than the illumination circuit, taking 4 slots is reasonable, so I think the illumination circuit should only take up 2 slots. Wha? No. It still frees up one of your THREE equipment slots. Allowing you to go to the ruins with armor weapon and a backpack out at all times. Its incredibly useful, and worth every one of its four slots. If you think the nightvision one is probably better, you’re probably right, but its still infinite light. And if there wasnt a nightvision circuit, almost no one would complain about it being four slots. in other words if you think it should be cheaper than nightvision module, then nightvision should be more expensive. Link to comment https://forums.kleientertainment.com/forums/topic/139363-the-illumination-circuit-should-only-take-up-two-slots-the-optoelectronic-circuit-should-turn-on-only-at-night/#findComment-1559991 Share on other sites More sharing options...
Seero Posted April 18, 2022 Share Posted April 18, 2022 Night vision should always take less space then illumination because the illumination is also infinite light to other players Link to comment https://forums.kleientertainment.com/forums/topic/139363-the-illumination-circuit-should-only-take-up-two-slots-the-optoelectronic-circuit-should-turn-on-only-at-night/#findComment-1560005 Share on other sites More sharing options...
King Maxwell Posted April 18, 2022 Share Posted April 18, 2022 I also think night vision and lighting should have different numbers of slots so there is a real choice between them, with the current 6 slots I would decrease the light slots to 3 so it would be chosen whenever I wanted to use another 3 circuit slots, if the slots increased to 7 as is being proposed I would increase the night vision cost to 5 and keep the light at 4. I don't speak English, sorry if there are too many mistakes. Link to comment https://forums.kleientertainment.com/forums/topic/139363-the-illumination-circuit-should-only-take-up-two-slots-the-optoelectronic-circuit-should-turn-on-only-at-night/#findComment-1560088 Share on other sites More sharing options...
KevinDFruit Posted April 20, 2022 Author Share Posted April 20, 2022 On 4/19/2022 at 12:29 AM, Copyafriend said: Wha? No. It still frees up one of your THREE equipment slots. Allowing you to go to the ruins with armor weapon and a backpack out at all times. Its incredibly useful, and worth every one of its four slots. If you think the nightvision one is probably better, you’re probably right, but its still infinite light. And if there wasnt a nightvision circuit, almost no one would complain about it being four slots. in other words if you think it should be cheaper than nightvision module, then nightvision should be more expensive. But one acceleration 2.0 gives you +25% speed is the same as a walking cane and only takes up two slots, compared to that is a small ring of light worth four slots? On 4/19/2022 at 2:15 AM, Seero said: Night vision should always take less space then illumination because the illumination is also infinite light to other players But no one will stick around you all night, especially if you have acceleration 2.0 plugged for the remaining two slots and going faster than your teammate. Link to comment https://forums.kleientertainment.com/forums/topic/139363-the-illumination-circuit-should-only-take-up-two-slots-the-optoelectronic-circuit-should-turn-on-only-at-night/#findComment-1560833 Share on other sites More sharing options...
blacknight7890 Posted April 20, 2022 Share Posted April 20, 2022 I think keeping light to 3 slots is a good trade, as you can chose to have less visibility for more function if that's what you desire. Plus it let's it stack for a bigger radius, which I'm sure someone will find a use for, statistical speaking. Link to comment https://forums.kleientertainment.com/forums/topic/139363-the-illumination-circuit-should-only-take-up-two-slots-the-optoelectronic-circuit-should-turn-on-only-at-night/#findComment-1560926 Share on other sites More sharing options...
-Nick- Posted April 20, 2022 Share Posted April 20, 2022 I think illumination circuit taking 4 slots is fine. Optoelectronic should take 5. But thats what i think. Link to comment https://forums.kleientertainment.com/forums/topic/139363-the-illumination-circuit-should-only-take-up-two-slots-the-optoelectronic-circuit-should-turn-on-only-at-night/#findComment-1560943 Share on other sites More sharing options...
Cheggf Posted April 20, 2022 Share Posted April 20, 2022 It should definitely be either 2 or 3. On 4/18/2022 at 1:15 PM, Seero said: Night vision should always take less space then illumination because the illumination is also infinite light to other players Why are torches, lanterns, and mining hats so cheap to make and refuel while moggles are so expensive to make and refuel? There's already a ton of infinite light sources, too, but not a single infinite night vision source. Or I guess technically you can maybe count one for doing the celestial champion stuff but that just goes even further to show how much harder night vision is to obtain than light, and can only be used on the surface. Link to comment https://forums.kleientertainment.com/forums/topic/139363-the-illumination-circuit-should-only-take-up-two-slots-the-optoelectronic-circuit-should-turn-on-only-at-night/#findComment-1560984 Share on other sites More sharing options...
loopuleasa Posted April 21, 2022 Share Posted April 21, 2022 On 4/18/2022 at 6:54 PM, kevinysc said: The optoelectronic gives you night vision and is obviously more powerful than the illumination circuit, taking 4 slots is reasonable, so I think the illumination circuit should only take up 2 slots. How about moggles using 5 slots instead Link to comment https://forums.kleientertainment.com/forums/topic/139363-the-illumination-circuit-should-only-take-up-two-slots-the-optoelectronic-circuit-should-turn-on-only-at-night/#findComment-1561230 Share on other sites More sharing options...
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