Dr. Safety Posted March 11, 2022 Share Posted March 11, 2022 Wolfgang has a team perk. He can test all the food to make sure it's not poisoned. Link to comment https://forums.kleientertainment.com/forums/topic/138141-give-wolfgang-a-work-together-perk/page/2/#findComment-1547147 Share on other sites More sharing options...
landromat Posted March 11, 2022 Share Posted March 11, 2022 He's a circus Strongman Give everyone who sees him working on a gym sanity boost Link to comment https://forums.kleientertainment.com/forums/topic/138141-give-wolfgang-a-work-together-perk/page/2/#findComment-1547165 Share on other sites More sharing options...
oregu Posted March 11, 2022 Share Posted March 11, 2022 if im gonna look at this from a pessimistic light, the best i can say that wolf's role in a team is he's like a stepping stone from wilson to wanda. wanda saves more time backtreking than wolf ever could with hammering, rowing, or mining. she outshines wolf in a lot of ways once you know what you're doing. i really tried making wolf work when it came to that stuff but it's simply slower. the only thing i can say is that he's a bit easier to pick up. that's the only thing going for him, i guess. when you're not really attuned to the game he's just convenient at best in comparison (and an alternative if u dont have wanda unlocked). i dont think i want that to be all there is to him, though. 9 hours ago, dubious little said: ... Yous don't even seem to care if the co-op perk is useful, Wes was validated yet the balloons become obsolete way quicker than any of Wolfgangs perks do, I'd rather have a Wolfgang on my team than Willow yet she was validated, like I just don't really get it. I'm not trying to be antagonistic, I just don't understand any of this logic or reasons, I could even get behind an additional co-op perk but it really feels like reasons were cherry picked to make Wolfgang look bad. Not every character needs to be super co-op. ... 'co-op perk' yet all the things you listed only applied to what the single character did, and are usually done faster with different methods. thus, only acting as a crutch. he lacks depth, and if he's simply stronger than wilson (and other lowtier) with no significant downsides then i don't get why anyone would like that? cool that you would pick him over other characters. my issue is not that he's 'not super co-op' just that he has nothing 'co-op' to him at all. edit: removed somewhat offtopic stuff Link to comment https://forums.kleientertainment.com/forums/topic/138141-give-wolfgang-a-work-together-perk/page/2/#findComment-1547265 Share on other sites More sharing options...
Mike23Ua Posted March 11, 2022 Share Posted March 11, 2022 I think what personally makes characters like Wendy feel more like a team player to me then Wolfgang is that with Wendy you visually see a Debuff applied onto whatever Abigail is attacking, and if other players attack while that buff is active then those players deal boosted damage. With Wolfgang it’s just his own stupid raw power, he doesn’t even “Benefit” from working with others.. I mean yes obviously if he punches something with 2x damage that’s got Wendy Debuff applied to it it’s going to die faster- BUT!!!! That’s WENDYS Doing.. not his. Wolfgang perks mostly only effect him and him alone, he can deal double damage.. yay? But.. wouldn’t it had been more fun if he could exhaust parts of his Might meter to deliver a devastating uppercut to an enemy mob that stuns them from moving for a few seconds so other players that aren’t that same Wolfgang can get in a few free hits? Wouldnt it have been better if Wolfgang could’ve jumped out in front of a charging Beefalo/Rook/Volt Goat/ Anything that runs fast with horns and Force it’s horns to the ground bringing the creature to a stop while again.. Wigfrid/Wes beats on it? Thats my problem with Wolfgang, you’ve got this character that’s supposed to have super human strength (granted by the constant) who is visually seen in Klei’s Animations, Artwork and lore effortlessly carrying heavy things in front of him or above his head… but in the actual Gameplay he still Carry’s them around on his Back taking up the backpack slot same as every other character.. The sad part is it doesn’t even matter that he CAN Move heavy items faster because people can just bell bond a Beefalo and move statues with it before Day 3.. Something, Somewhere is clearly unbalanced. Link to comment https://forums.kleientertainment.com/forums/topic/138141-give-wolfgang-a-work-together-perk/page/2/#findComment-1547275 Share on other sites More sharing options...
dubious little Posted March 11, 2022 Share Posted March 11, 2022 1 hour ago, oregu said: if im gonna look at this from a pessimistic light, the best i can say that wolf's role in a team is he's like a stepping stone from wilson to wanda. wanda saves more time backtreking than wolf ever could with hammering, rowing, or mining. she outshines wolf in a lot of ways once you know what you're doing. i really tried making wolf work when it came to that stuff but it's simply slower. the only thing i can say is that he's a bit easier to pick up. that's the only thing going for him, i guess. when you're not really attuned to the game he's just convenient at best in comparison (and an alternative if u dont have wanda unlocked). i dont think i want that to be all there is to him, though. he costs more time and materials. the one potential thing he's worth swapping for most intermediate players is blowdarting cc third phase. but most ppl dont even know how to make blowdarts efficiently, i guess. 'co-op perk' yet all the things you listed only applied to what the single character did, and are usually done faster with different methods. he lacks depth, and if he's simply stronger than wilson (and other lowtier) with no significant downsides then i don't get why anyone would like that? cool that you would pick him over other characters. my issue is not that he's 'not super co-op' just that he's not co-op at all. he can also be a crutch character in most cases, and the only 'fun' is doing more damage with little to no thought. at least i liked him before when you had to get food to keep him strong. I mean whether you find him fun or not is fine, and I agree Winona outshines him a lot, but not every character needs to give you an item or a buff to be helpful in a team. Webber's entire playstyle is farming spiders and making armies, which benefits him a lot more than others (especially when said army can heal him), but having excess spider items or a bunch of mobs which can take the hits for you in a fight is useful. I already mentioned about Woodie. Wurt's only co-op perk is not needing the eyebrella, you can't use any of the merms if she isn't in the game and bunnymen hutches can be built to take out bosses anyways, so doesn't that fall into Wolfgangs issues? I mean a Wolfgang could just let me have the eyebrella while he gets some different gear, it's not like thats the only way to counter spring anyways. Wes was also already mentioned. Walter only offers a sanity buff at campfires, since everything else is a him thing, but if we wanna talk about out classing then you could always just use Glommer, the sistern, sanity foods, crafting a top hat, etc, sanity isn't that important of a stat, obviously you shouldn't do an edgy rick and be insane 24/7 but its not worth going out of your way to fix unless you're about to fight something like a boss, which even then people kite nightmare creatures during fights too, so does that make Walter useless since all his perks are fighting that only affect him, map exploration which is the same thing Woodie helps with and extra storage which could just let someone else use Chester/Hutch (which is the same situation as Wurt and an eyebrella)? Willow I already went over, whose items also get outclassed by preexisting things/the sanity stat isn't an issue outside of new players, which new players would probabaly like to be taught with how to deal with it rather than getting a plushie that dies super quickly (I wish Willow was better tbh). Just because Wolfgang does all this stuff by himself and just because there are better options doesn't automatically make it useless, gaining tons of resources early is useful (and bearger doesn't help mass gather rocks, broken clockwork piles, etc) rushing lunar islands is useful (and unless you really enjoy boating you'd just be using a driftwood oar anyways, thats plenty of speed), killing bosses and enemies faster is useful, etc. He's still helping out the team at the end of the day. Having a small attack buff on Wendy isn't the reason I like her on my team, I like her on my team because she constantly keeps the fridge filled + collects mob resources (like nightmare fuel from splumonkeys or easy none combat healing to not waste pierogi in the form of glands from spiders) so the rest of the team can focus on other important aspects rather than needing to gather food, which is similar to roles Wolf and Woodie fill yet they're deemed useless and none-teamwork. Wendy's buff isn't even that great, Abigail isn't very good when it comes to bosses and I don't see why you'd ever attack horde creatures alongside Abigail, she already does it plenty fast enough. Link to comment https://forums.kleientertainment.com/forums/topic/138141-give-wolfgang-a-work-together-perk/page/2/#findComment-1547297 Share on other sites More sharing options...
Cap0319 Posted March 11, 2022 Share Posted March 11, 2022 On 3/10/2022 at 1:49 PM, Mike23Ua said: I feel like it’s a colossally missed opportunity to do something fun with being able to Yeet teammates across gaps of water or caves or maybe even just Yeet Wigfrid with a Battle Spear for a crazy but risky damage boost. Just the thought of this sounds really cool! However this would need some sort of buffer to ensure it cant be abused by griefers, if Wolfgang could just walk up and throw anyone he wants that could get annoying really fast. Link to comment https://forums.kleientertainment.com/forums/topic/138141-give-wolfgang-a-work-together-perk/page/2/#findComment-1547300 Share on other sites More sharing options...
Mike23Ua Posted March 11, 2022 Share Posted March 11, 2022 26 minutes ago, Cap0319 said: Just the thought of this sounds really cool! However this would need some sort of buffer to ensure it cant be abused by griefers, if Wolfgang could just walk up and throw anyone he wants that could get annoying really fast. I’ve mentioned this before: but on Xbox when you play as Wortox you can’t actually control which direction he soul hops in, it’s an always on the ground indicator circle that shows where he will hop to if he uses the Soul Hop. The same logic would apply to Wolfgang in this scenario, he activates a Throwing pose: The other players see where he is aiming at and this position can’t be changed once Wolfgang activates the throwing pose- his team mate can then walk up to him and press an interact button to agree to being thrown to that location. Its stuff you will see in highly popular coop games like Resident Evil 5 where you throw the girl over a locked fence as Chris and she then wanders around to find a way to unlock it for you from the other side. Would it be useful to do this in a boss fight? Probably not… but it’s not for boss fights, it’s to cross gaps of land with Wolfgang’s help. Link to comment https://forums.kleientertainment.com/forums/topic/138141-give-wolfgang-a-work-together-perk/page/2/#findComment-1547310 Share on other sites More sharing options...
oregu Posted March 12, 2022 Share Posted March 12, 2022 7 hours ago, dubious little said: ... Just because Wolfgang does all this stuff by himself and just because there are better options doesn't automatically make it useless, gaining tons of resources early is useful (and bearger doesn't help mass gather rocks, broken clockwork piles, etc) rushing lunar islands is useful (and unless you really enjoy boating you'd just be using a driftwood oar anyways, thats plenty of speed), killing bosses and enemies faster is useful, etc. He's still helping out the team at the end of the day. ... that wasn't what i was talking about. i dont wanna go off topic, but i agree. 7 hours ago, dubious little said: ... not every character needs to give you an item or a buff to be helpful in a team. ... it just would be nice. Link to comment https://forums.kleientertainment.com/forums/topic/138141-give-wolfgang-a-work-together-perk/page/2/#findComment-1547406 Share on other sites More sharing options...
dubious little Posted March 12, 2022 Share Posted March 12, 2022 3 hours ago, oregu said: that wasn't what i was talking about. i dont wanna go off topic, but i agree. I was talking about basically all the points by anyone that was brought up, sorry for the confusion since I was directly replying to you. 3 hours ago, oregu said: it just would be nice. I mean I'm not against it if done well, but it really felt like people wanted to paint Wolf as a bad character so a change would happen rather than just suggesting the potential changes. The suggestion of throwing other players didn't help with this either... Link to comment https://forums.kleientertainment.com/forums/topic/138141-give-wolfgang-a-work-together-perk/page/2/#findComment-1547451 Share on other sites More sharing options...
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