Jump to content

[Suggestion] pillar_ruins_hit and rock_ruins_break looks a little strange


Recommended Posts

The pillar shaking doesn't seem to be a problem, but this ruins disappear animation... I don't understand why Klei doesn't use the universal vanishing creature body disappear effect, this downward compression animation looks weird and looks like a board falling backwards in the game. I hope this is just a WIP resource and not the end result.

And the way the ruins rocks bounce first when they fall is so strange. Specially bc the assets show then stuck to the ground. The animations for the new fight are still a bit clunky. Hope the get around to that 

I agree it looks very odd and out of place.

I can't help but wonder if they made them squish instead of fading out to keep the arena less cluttered. Dunno, maybe they thought the fade out would keep them in view too long. 

Archived

This topic is now archived and is closed to further replies.

Please be aware that the content of this thread may be outdated and no longer applicable.

×
  • Create New...