SchlauFuchs Posted January 7, 2022 Share Posted January 7, 2022 Hi! If I want to drop astronauts on a an unpopulated and dangerous asteroid far far away, and want to salvage the rocket for rare materials, what should I avoid to salvage, or what is a recommended order? If the rocket brings living quarters, battery section, solar power, a gas cargo container with oxygen, can I dismantle the engine and other parts of the rocket and still be able to unload the gas container? Link to comment https://forums.kleientertainment.com/forums/topic/136792-pioneering-when-i-land-a-one-way-rocket-on-an-asteroid-far-far-away-how-do-i-properly-salvage-it/ Share on other sites More sharing options...
hackcasual Posted January 8, 2022 Share Posted January 8, 2022 Yes. Though I'd recommend disassembling the solar panels and building actual ones, as the real solar panels provide something like 5x more power. Link to comment https://forums.kleientertainment.com/forums/topic/136792-pioneering-when-i-land-a-one-way-rocket-on-an-asteroid-far-far-away-how-do-i-properly-salvage-it/#findComment-1531244 Share on other sites More sharing options...
DolphinWing Posted January 8, 2022 Share Posted January 8, 2022 In DLC every rocket components can construct/deconstruct individually. If you deconstruct a spacefarer, everything inside will be dropped on floor including gases in bottles. So it is safe to change or deconstruct any module of it. Link to comment https://forums.kleientertainment.com/forums/topic/136792-pioneering-when-i-land-a-one-way-rocket-on-an-asteroid-far-far-away-how-do-i-properly-salvage-it/#findComment-1531290 Share on other sites More sharing options...
WhiteWind36 Posted January 8, 2022 Share Posted January 8, 2022 1 hour ago, DolphinWing said: . So it is safe to change or deconstruct any module of it. Except gas cargo module. If you deconstruct it the gas will be released in surrounding. So unless your rocket is in enclosed room it is not a good idea to deconstruct gas cargo modules. Link to comment https://forums.kleientertainment.com/forums/topic/136792-pioneering-when-i-land-a-one-way-rocket-on-an-asteroid-far-far-away-how-do-i-properly-salvage-it/#findComment-1531305 Share on other sites More sharing options...
TeDeum Posted January 14, 2022 Share Posted January 14, 2022 On 1/8/2022 at 1:56 PM, WhiteWind36 said: Except gas cargo module. But liquid from liquid cargo will be dropped in a bottle! Link to comment https://forums.kleientertainment.com/forums/topic/136792-pioneering-when-i-land-a-one-way-rocket-on-an-asteroid-far-far-away-how-do-i-properly-salvage-it/#findComment-1532601 Share on other sites More sharing options...
babba Posted January 14, 2022 Share Posted January 14, 2022 I let my astronauts run around in lead suits, I don`t bother to get heir helmets off. So when they land somewhere and get out, they are pretty well protected. Currently my best material is Steel in the current save ( I`m a material noob ), so I make all rocket components out of Steel currently. Wherever one lands, one can pop up some ladders next to the rocket and dismantle the rocket components/materials...which then can be used to build something in the new location. Link to comment https://forums.kleientertainment.com/forums/topic/136792-pioneering-when-i-land-a-one-way-rocket-on-an-asteroid-far-far-away-how-do-i-properly-salvage-it/#findComment-1532623 Share on other sites More sharing options...
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