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Challenge Idea: Winter start with added dangers


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So the idea is you start in an eternal winter, with Deerclops turned up to "more" and added spider/hounds spawn rates. Webber is not allowed because that would be too easy. To make it even harder you could also turn up McTusk camps or turn down berry bushes/carrots. I'm not sure what the goal would be but when I tried it I managed to get a thermal stone and a decent campsite. 

50 minutes ago, Octohunter777 said:

So the idea is you start in an eternal winter, with Deerclops turned up to "more" and added spider/hounds spawn rates. Webber is not allowed because that would be too easy. To make it even harder you could also turn up McTusk camps or turn down berry bushes/carrots. I'm not sure what the goal would be but when I tried it I managed to get a thermal stone and a decent campsite. 

The goal is to do not starve together. This challenge is way to easy because if you play solo and are not starving then you easily beat this challenge.

 

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