g5457s Posted December 16, 2021 Share Posted December 16, 2021 Dupes need to learn to wear their freaking exosuits before exiting the rocket, especially in really fine hostile places like a Superconductive Asteroid. The spacefarer module should have something like a built-in exosuit checkpoint and/or exosuit dock and checkpoint or at least make them automatically wear their exosuits before exiting the rocket. Space inside the spacefarer module is already at a premium and so is the number of modules a rocket can carry. It'll also lessen ordering them to unequip and reequip and unequip and reequip their exosuits again and again and again. Or maybe I just need to design my rocket interiors better and instead of giving them a great hall, barracks and a proper bathroom for some much needed morale in the vast, lonely and desolate emptiness of space, I can just build an exosuit dock and checkpoint... Hmm... Priorities... "I feel so happy and overjoyed!!! But why are my feet and legs on fire and melting?! Eh, I peed polluted ice, got submerged in liquid tungsten, got my multitool taken away while I watched 13,036 of my friends die in a glass prison with 2,000,000,000kgs of 105K-cold oxygen per tile and only diarrhea-inducing mush bars as food, so this is fine! Gotta cool down the magma that's obviously killing me! La lala lala~ *happy theremin noises*" Link to comment Share on other sites More sharing options...
SharraShimada Posted December 16, 2021 Share Posted December 16, 2021 But... why? Its your responsibility, to make sure, the equip/unequip suites when needed. Yours alone. It only depends on where you are flying to. If its a nice an cozy rocket-tube filled with oxygen, why do you need a suit? If you send it to a magma-asteroid, why do you not prepare? Link to comment Share on other sites More sharing options...
Sasza22 Posted December 16, 2021 Share Posted December 16, 2021 I`d like if the door to the capsule worked as a checkpoint. It would allow me to fit a dock while still having a bed and toilet in the nosecone. But i don`t want build in docks so i can make a ferry travelling between enclosed silos where they won`t have to use suits. Another cool thing would be a small station allowing to refuel (reoxygen) the suit without taking it off. Then you could put it inside the module and dupes would just sit in suits all the time. Link to comment Share on other sites More sharing options...
DolphinWing Posted December 17, 2021 Share Posted December 17, 2021 There are some incredible spacefarer designs in the forum that can hold 3 crews with 3 docks, a great hall, a barrack, and a bathroom. There is no best design of all and there must be some trade-offs between each design. You may try some of them and make some adjustments for your play style. I myself prefer some 2-crew designs to colonize other asteroids. I take the rocket design as a challenge to my play. Which would take a lot of time planing. but it's a single player game. who cares? Link to comment Share on other sites More sharing options...
Sanchozz Posted December 17, 2021 Share Posted December 17, 2021 9 hours ago, Sasza22 said: Another cool thing would be a small station allowing to refuel (reoxygen) the suit without taking it off. Then you could put it inside the module and dupes would just sit in suits all the time. Perhaps in a few days or weeks I will publish it in the workshop. It remains to polish a few details. Link to comment Share on other sites More sharing options...
Sanchozz Posted December 20, 2021 Share Posted December 20, 2021 On 12/17/2021 at 8:19 AM, Sanchozz said: Perhaps in a few days or weeks I will publish it in the workshop. It remains to polish a few details. As promised, I did it. https://steamcommunity.com/sharedfiles/filedetails/?id=2688074001 Link to comment Share on other sites More sharing options...
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