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42 minutes ago, Kolya2007 said:

Am I not the only one who wants to add a huge space shuttle to the game or a huge space module for duplicates?

there is games like that yes but i think they need change game for 2,5D like its in factorio

or when dupes at inside spaceship then its 2,5d and when they not then 2d

it would be look cooler at that view

if you are talking about increasing the space of the pilot/habitat module, there was a mode to break the wall and create a very big size module.

It was possible at some point to break the wall of the rocket habitat and build outside but Klei fixed it as a bug. 

I really enjoyed flying the large space rocket which could have a self-sustainable colony inside.

Now with extra ports added for water and gas in and out puts, the current size is ok.

Spoiler

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Here what I meant

It would be nice that we could build a cosmic research station, creating it in empty starmap tile and building it in space. That would be so spaced out - literally. Also there could be space ships buildable only in space station, but much bigger than rockets and could fly much further and have sustainable system inside. I guess it is nice idea for next DLC.

One more idea... Building of space station can be done with some modules buildable on rockets then carried to starmap tile to connect few of prefab modules, to have a starting space harbor - where rockets can stop and duplicants can go out to start building everything you would need in a space station.

On 11/6/2021 at 5:34 AM, space iris said:

Am I not the only one who wants to add a huge space shuttle to the game or a huge space module for duplicates?

Ever wonder? to create a space station? and create specific mutations that will only grow in zero gravity or space weather

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