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I feel cursed (Zombie Spores)


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I feel a bit late to the party and a bit.... bad on luck, is the oil biome area supposed to have so many Sporechids? Or did i get unlucky with how they spawned, lord knows how many more are sitting in wait... Any... low IQ ways of dealing with them that wont get all my dupes ded?

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A few approaches:

 

1. Atmosuits are airtight. So long as don't let the germs inside and always wear suits outside, it doesn't matter if they get out.

2. Wait. Any patch with only Co2 and a slickster in it will eventually be vacuumed out by the slickster. Once this happens the germs will die off and the sporechid will wilt. Then you just rush in and uproot it before enough gas gets in to allow it to recover (an airlock will ensure minimal gas exchange).

3. Just go in. Zombie spores have to be inhaled, and there's only Co2 down there. You're safe for a while, at least until the germs start spreading back up your ladder and into oxygenated area's. Before that happens you'll have to install a Co2 scrubber at the very bottom of the pit to kill the atmosphere the germs use to propogate. Or...

4. Go around. Dig right, go in through the ruins.

2 minutes ago, QuQuasar said:

A few approaches:

 

1. Atmosuits are airtight. So long as don't let the germs inside and always wear suits outside, it doesn't matter if they get out.

2. Wait. Any patch with only Co2 and a slickster in it will eventually be vacuumed out by the slickster. Once this happens the germs will die off and the sporechid will wilt. Then you just rush in and uproot it before enough gas gets in to allow it to recover (an airlock will ensure minimal gas exchange).

3. Just go in. Zombie spores have to be inhaled, and there's only Co2 down there. You're safe for a while, at least until the germs start spreading back up your ladder and into oxygenated area's. Before that happens you'll have to install a Co2 scrubber at the very bottom of the pit to kill the atmosphere the germs use to propogate. Or...

4. Go around. Dig right, go in through the ruins.

the first 3 are alright, the 4th also has spores in it, I was thinking of pumping the spore infested Co2 into a gas tank in a chlorine filled room, hoping it'll kill it. otherwise, it's time to get my big boi panties on an start producin suits.

3 minutes ago, dispare76 said:

the first 3 are alright, the 4th also has spores in it, I was thinking of pumping the spore infested Co2 into a gas tank in a chlorine filled room, hoping it'll kill it. otherwise, it's time to get my big boi panties on an start producin suits.

I recommend getting suits. Zombie spores won't kill your dupes, but scalding sure will.

26 minutes ago, QuQuasar said:

I recommend getting suits. Zombie spores won't kill your dupes, but scalding sure will.

I second that. I tried some time ago to mine an oil-biome without suits. It is basically impossible because dupes keel over from heat so fast.

You can put a liquid lock at the entrance to make sure spores stay in there. You can disinfect contaminated crude oil with Chlorine in a standard liquid disinfection set-up.

A good idea would be to get in from under that polluted water and even better to have them poop in it so the food poisoning can replace the zombie spores. But the slickster will die and the infected co2 can get up so might be worth waiting until the slickster eats the co2 and change it into crude oil.

quick tip. Dig all over the abyssalite section above the oil biome revealing all slicksters and their respective sporechids. In time the slicksters will starve the CO2 in the oil biome leaving the sporechids dead and oil infested with zombie spores. Set up a liquid lock. Dig appropriately to destroy sporechids since the only gas left would be chlorine. Put oil in liquid tank in said chlorine. Done.

On 8/6/2021 at 2:43 AM, QuQuasar said:

I recommend getting suits. Zombie spores won't kill your dupes, but scalding sure will

But that's so... boring!

Do what I do instead: dump cold water/polluted water/brine into the oil biome. A lot of it. All the cold water. Then spend 100 cycles and ungodly amounts of power sucking it back up, filtering out the mixed water/oil, run it through like five aquatuners, use the heat to cook the crude to petrol, miscalculate and get tons of sour gas, throw your hands in the air and say "screw it," vent all the wasted sour gas into space, dig out a little more of the oil biome, "fix" the miscalculations, realize you still screwed up, then repeat.

You completely ruined the whole point of going to the oil biome in the first place, but dangit, suits are just so catch-all a cure for all your problems that it feels wrong to use them, and you wanted to terraform the biome to make it dupe-comfortable, so it was all worth it in the end.

I don't have oil or plastic, but my dupes can now enjoy a nice gristle berry meal in a dining hall surrounded by glistening lead and toxic zombie spores.

As SpiffingBrit would say: "Oh, it's wonderful, it's perfect!" *makes OK sign with thumb and forefinger*

On 9/1/2021 at 1:01 PM, Solon64 said:

vent all the wasted sour gas into space

Why would you waste a resource such as sour gas o.o you could freeze it into methane and get more polluted water and energy than you put in by cooking oil into sour gas. 

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