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worldgenoverride.lua Settings for March QoL Update


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I've made a script that compiles all the world settings, sorted by their in-game sorting and labeled with their in-game names and option names.

This script's main purpose is helping set up dedicated servers with custom settings. Here's some instructions on how to set up worldgenoverride.lua:

Spoiler

To start off, you need to actually create the file. You'll need to make a text file named worldgenoverride.lua in either the Master folder or the Caves folder (or both).

For the Master folder's override file, you'll put in:


return {
	override_enabled = true,
	overrides = {

	},
}

For the caves worldgenoverrides.lua file, you'll put in:


return {
    preset = "DST_CAVE",
    override_enabled = true,
	overrides = {

	},
}

 

Inside the {curly brackets} of the overrides table, you'll add the settings you want to modify. Any setting not added there will be left at default, so you dont need to add every single setting.

Here's an example file:

Spoiler

return {
	override_enabled = true,
	overrides = {
		bats_setting = "never",
		evergreen_regrowth = "never",
		fishschools = "always",
		grassgekkos = "never",
		hounds = "rare",
		lureplants = "never",
		prefabswaps_start = "classic",
		specialevent = "winters_feast",
		twiggytrees_regrowth = "never",
		wildfires = "never",
	},
}

 

And finally, here is the full settings list. All you need to do is copy a line up to (and including) the comma and replace whatever's inside the quotation marks with the setting you want (as shown above).

Forest:

Spoiler

                                                  -- World Settings
        specialevent="default",                   --     Global | Events                                                            none (None) default (Auto) hallowed_nights (Hallowed Nights) winters_feast (Winters Feast) crow_carnival (Midsummer Cawnival) year_of_the_gobbler (Year of the Gobbler) year_of_the_varg (Year of the Varg) year_of_the_pig (Year of the Pig King) year_of_the_carrat (Year of the Carrat) year_of_the_beefalo (Year of the Beefalo) 
        autumn="default",                         --     Global | Autumn                                                            noseason (None) veryshortseason (Very Short) shortseason (Short) default (Default) longseason (Long) verylongseason (Very Long) random (Random) 
        winter="default",                         --     Global | Winter                                                            noseason (None) veryshortseason (Very Short) shortseason (Short) default (Default) longseason (Long) verylongseason (Very Long) random (Random) 
        spring="default",                         --     Global | Spring                                                            noseason (None) veryshortseason (Very Short) shortseason (Short) default (Default) longseason (Long) verylongseason (Very Long) random (Random) 
        summer="default",                         --     Global | Summer                                                            noseason (None) veryshortseason (Very Short) shortseason (Short) default (Default) longseason (Long) verylongseason (Very Long) random (Random) 
        day="default",                            --     Global | Day Type                                                          default (Default) longday (Long Day) longdusk (Long Dusk) longnight (Long Night) noday (No Day) nodusk (No Dusk) nonight (No Night) onlyday (Only Day) onlydusk (Only Dusk) onlynight (Only Night) 
        beefaloheat="default",                    --     Global | Beefalo Mating Frequency                                          never (None) rare (Little) default (Default) often (More) always (Tons) 
        krampus="default",                        --     Global | Krampii                                                           never (None) rare (Little) default (Default) often (More) always (Tons) 
        extrastartingitems="default",             --     Survivors | Extra Starting Resources                                       0 (Always) 5 (After Day 5) default (After Day 10) 15 (After Day 15) 20 (After Day 20) none (Never) 
        seasonalstartingitems="default",          --     Survivors | Seasonal Starting Items                                        never (None) default (Default) 
        spawnprotection="default",                --     Survivors | Griefer Spawn Protection                                       never (None) default (Auto Detect) always (Always) 
        dropeverythingondespawn="default",        --     Survivors | Drop Items on Disconnect                                       default (Default) always (Everything) 
        brightmarecreatures="default",            --     Survivors | Enlightenment Monsters                                         never (None) rare (Little) default (Default) often (More) always (Tons) 
        shadowcreatures="default",                --     Survivors | Sanity Monsters                                                never (None) rare (Little) default (Default) often (More) always (Tons) 
        petrification="default",                  --     World | Forest Petrification                                               none (None) few (Slow) default (Default) many (Fast) max (Very Fast) 
        frograin="default",                       --     World | Frog Rain                                                          never (None) rare (Little) default (Default) often (More) always (Tons) 
        hounds="default",                         --     World | Hound Attacks                                                      never (None) rare (Little) default (Default) often (More) always (Tons) 
        alternatehunt="default",                  --     World | Hunt Surprises                                                     never (None) rare (Little) default (Default) often (More) always (Tons) 
        hunt="default",                           --     World | Hunts                                                              never (None) rare (Little) default (Default) often (More) always (Tons) 
        lightning="default",                      --     World | Lightning                                                          never (None) rare (Little) default (Default) often (More) always (Tons) 
        meteorshowers="default",                  --     World | Meteor Frequency                                                   never (None) rare (Little) default (Default) often (More) always (Tons) 
        weather="default",                        --     World | Rain                                                               never (None) rare (Little) default (Default) often (More) always (Tons) 
        wildfires="default",                      --     World | Wildfires                                                          never (None) rare (Little) default (Default) often (More) always (Tons) 
        regrowth="default",                       --     Resource Regrowth | Regrowth Multiplier                                    never (None) veryslow (Very Slow) slow (Slow) default (Default) fast (Fast) veryfast (Very Fast) 
        deciduoustree_regrowth="default",         --     Resource Regrowth | Birchnut Trees                                         never (None) veryslow (Very Slow) slow (Slow) default (Default) fast (Fast) veryfast (Very Fast) 
        carrots_regrowth="default",               --     Resource Regrowth | Carrots                                                never (None) veryslow (Very Slow) slow (Slow) default (Default) fast (Fast) veryfast (Very Fast) 
        evergreen_regrowth="default",             --     Resource Regrowth | Evergreens                                             never (None) veryslow (Very Slow) slow (Slow) default (Default) fast (Fast) veryfast (Very Fast) 
        flowers_regrowth="default",               --     Resource Regrowth | Flowers                                                never (None) veryslow (Very Slow) slow (Slow) default (Default) fast (Fast) veryfast (Very Fast) 
        moon_tree_regrowth="default",             --     Resource Regrowth | Lune Trees                                             never (None) veryslow (Very Slow) slow (Slow) default (Default) fast (Fast) veryfast (Very Fast) 
        saltstack_regrowth="default",             --     Resource Regrowth | Salt Formations                                        never (None) veryslow (Very Slow) slow (Slow) default (Default) fast (Fast) veryfast (Very Fast) 
        twiggytrees_regrowth="default",           --     Resource Regrowth | Twiggy Trees                                           never (None) veryslow (Very Slow) slow (Slow) default (Default) fast (Fast) veryfast (Very Fast) 
        bees_setting="default",                   --     Creatures | Bees                                                           never (None) rare (Little) default (Default) often (More) always (Tons) 
        birds="default",                          --     Creatures | Birds                                                          never (None) rare (Little) default (Default) often (More) always (Tons) 
        bunnymen_setting="default",               --     Creatures | Bunnymen                                                       never (None) rare (Little) default (Default) often (More) always (Tons) 
        butterfly="default",                      --     Creatures | Butterflies                                                    never (None) rare (Little) default (Default) often (More) always (Tons) 
        catcoons="default",                       --     Creatures | Catcoons                                                       never (None) rare (Little) default (Default) often (More) always (Tons) 
        gnarwail="default",                       --     Creatures | Gnarwails                                                      never (None) rare (Little) default (Default) often (More) always (Tons) 
        perd="default",                           --     Creatures | Gobblers                                                       never (None) rare (Little) default (Default) often (More) always (Tons) 
        grassgekkos="default",                    --     Creatures | Grass Gekko Morphing                                           never (None) rare (Little) default (Default) often (More) always (Tons) 
        moles_setting="default",                  --     Creatures | Moles                                                          never (None) rare (Little) default (Default) often (More) always (Tons) 
        penguins="default",                       --     Creatures | Pengulls                                                       never (None) rare (Little) default (Default) often (More) always (Tons) 
        pigs_setting="default",                   --     Creatures | Pigs                                                           never (None) rare (Little) default (Default) often (More) always (Tons) 
        rabbits_setting="default",                --     Creatures | Rabbits                                                        never (None) rare (Little) default (Default) often (More) always (Tons) 
        fishschools="default",                    --     Creatures | Schools of Fish                                                never (None) rare (Little) default (Default) often (More) always (Tons) 
        wobsters="default",                       --     Creatures | Wobsters                                                       never (None) rare (Little) default (Default) often (More) always (Tons) 
        bats_setting="default",                   --     Hostile Creatures | Bats                                                   never (None) rare (Little) default (Default) often (More) always (Tons) 
        cookiecutters="default",                  --     Hostile Creatures | Cookie Cutters                                         never (None) rare (Little) default (Default) often (More) always (Tons) 
        frogs="default",                          --     Hostile Creatures | Frogs                                                  never (None) rare (Little) default (Default) often (More) always (Tons) 
        mutated_hounds="default",                 --     Hostile Creatures | Horror Hounds                                          never (None) default (Default) 
        hound_mounds="default",                   --     Hostile Creatures | Hounds                                                 never (None) rare (Little) default (Default) often (More) always (Tons) 
        wasps="default",                          --     Hostile Creatures | Killer Bees                                            never (None) rare (Little) default (Default) often (More) always (Tons) 
        lureplants="default",                     --     Hostile Creatures | Lureplants                                             never (None) rare (Little) default (Default) often (More) always (Tons) 
        walrus_setting="default",                 --     Hostile Creatures | MacTusk                                                never (None) rare (Little) default (Default) often (More) always (Tons) 
        merms="default",                          --     Hostile Creatures | Merms                                                  never (None) rare (Little) default (Default) often (More) always (Tons) 
        penguins_moon="default",                  --     Hostile Creatures | Moonrock Pengulls                                      never (None) default (Default) 
        mosquitos="default",                      --     Hostile Creatures | Mosquitos                                              never (None) rare (Little) default (Default) often (More) always (Tons) 
        sharks="default",                         --     Hostile Creatures | Sharks                                                 never (None) rare (Little) default (Default) often (More) always (Tons) 
        moon_spider="default",                    --     Hostile Creatures | Shattered Spiders                                      never (None) rare (Little) default (Default) often (More) always (Tons) 
        squid="default",                          --     Hostile Creatures | Skittersquids                                          never (None) rare (Little) default (Default) often (More) always (Tons) 
        spider_warriors="default",                --     Hostile Creatures | Spider Warriors                                        never (None) default (Default) 
        spiders_setting="default",                --     Hostile Creatures | Spiders                                                never (None) rare (Little) default (Default) often (More) always (Tons) 
        antliontribute="default",                 --     Giants | Antlion Tribute                                                   never (None) rare (Little) default (Default) often (More) always (Tons) 
        bearger="default",                        --     Giants | Bearger                                                           never (None) rare (Little) default (Default) often (More) always (Tons) 
        beequeen="default",                       --     Giants | Bee Queen                                                         never (None) rare (Little) default (Default) often (More) always (Tons) 
        crabking="default",                       --     Giants | Crabking                                                          never (None) rare (Little) default (Default) often (More) always (Tons) 
        deerclops="default",                      --     Giants | Deerclops                                                         never (None) rare (Little) default (Default) often (More) always (Tons) 
        dragonfly="default",                      --     Giants | Dragonfly                                                         never (None) rare (Little) default (Default) often (More) always (Tons) 
        klaus="default",                          --     Giants | Klaus                                                             never (None) rare (Little) default (Default) often (More) always (Tons) 
        fruitfly="default",                       --     Giants | Lord of the Fruit Flies                                           never (None) rare (Little) default (Default) often (More) always (Tons) 
        malbatross="default",                     --     Giants | Malbatross                                                        never (None) rare (Little) default (Default) often (More) always (Tons) 
        goosemoose="default",                     --     Giants | Meese/Geese                                                       never (None) rare (Little) default (Default) often (More) always (Tons) 
        deciduousmonster="default",               --     Giants | Poison Birchnut Trees                                             never (None) rare (Little) default (Default) often (More) always (Tons) 
        spiderqueen="default",                    --     Giants | Spider Queen                                                      never (None) rare (Little) default (Default) often (More) always (Tons) 
        liefs="default",                          --     Giants | Treeguards                                                        never (None) rare (Little) default (Default) often (More) always (Tons) 

                                                  -- World Generation Settings
        season_start="default",                   --     Global | Starting Season                                                   default (Autumn) winter (Winter) spring (Spring) summer (Summer) autumn|spring (Autumn or Spring) winter|summer (Winter or Summer) autumn|winter|spring|summer (Random) 
        task_set="default",                       --     World | Biomes                                                             default (Together) classic (Classic) 
        start_location="default",                 --     World | Spawn Area                                                         plus (Plus) darkness (Dark) default (Default) 
        world_size="default",                     --     World | World Size                                                         small (Small) medium (Medium) default (Large) huge (Huge) 
        branching="default",                      --     World | Branches                                                           never (Never) least (Least) default (Default) most (Most) random (Random) 
        loop="default",                           --     World | Loops                                                              never (Never) default (Default) always (Always) 
        touchstone="default",                     --     World | Touch Stones                                                       never (None) rare (Little) uncommon (Less) default (Default) often (More) mostly (Lots) always (Tons) insane (Insane) 
        boons="default",                          --     World | Failed Survivors                                                   never (None) rare (Little) uncommon (Less) default (Default) often (More) mostly (Lots) always (Tons) insane (Insane) 
        prefabswaps_start="default",              --     World | Starting Resource Variety                                          classic (Classic) default (Default) highly random (Highly Random) 
        moon_fissure="default",                   --     World | Celestial Fissures                                                 never (None) rare (Little) uncommon (Less) default (Default) often (More) mostly (Lots) always (Tons) insane (Insane) 
        moon_starfish="default",                  --     Resources | Anenemies                                                      never (None) rare (Little) uncommon (Less) default (Default) often (More) mostly (Lots) always (Tons) insane (Insane) 
        moon_bullkelp="default",                  --     Resources | Beached Bull Kelp                                              never (None) rare (Little) uncommon (Less) default (Default) often (More) mostly (Lots) always (Tons) insane (Insane) 
        berrybush="default",                      --     Resources | Berry Bushes                                                   never (None) rare (Little) uncommon (Less) default (Default) often (More) mostly (Lots) always (Tons) insane (Insane) 
        rock="default",                           --     Resources | Boulders                                                       never (None) rare (Little) uncommon (Less) default (Default) often (More) mostly (Lots) always (Tons) insane (Insane) 
        ocean_bullkelp="default",                 --     Resources | Bull Kelp                                                      never (None) rare (Little) uncommon (Less) default (Default) often (More) mostly (Lots) always (Tons) insane (Insane) 
        cactus="default",                         --     Resources | Cacti                                                          never (None) rare (Little) uncommon (Less) default (Default) often (More) mostly (Lots) always (Tons) insane (Insane) 
        carrot="default",                         --     Resources | Carrots                                                        never (None) rare (Little) uncommon (Less) default (Default) often (More) mostly (Lots) always (Tons) insane (Insane) 
        flint="default",                          --     Resources | Flint                                                          never (None) rare (Little) uncommon (Less) default (Default) often (More) mostly (Lots) always (Tons) insane (Insane) 
        flowers="default",                        --     Resources | Flowers, Evil Flowers                                          never (None) rare (Little) uncommon (Less) default (Default) often (More) mostly (Lots) always (Tons) insane (Insane) 
        grass="default",                          --     Resources | Grass                                                          never (None) rare (Little) uncommon (Less) default (Default) often (More) mostly (Lots) always (Tons) insane (Insane) 
        moon_hotspring="default",                 --     Resources | Hot Springs                                                    never (None) rare (Little) uncommon (Less) default (Default) often (More) mostly (Lots) always (Tons) insane (Insane) 
        moon_rock="default",                      --     Resources | Lunar Rocks                                                    never (None) rare (Little) uncommon (Less) default (Default) often (More) mostly (Lots) always (Tons) insane (Insane) 
        moon_sapling="default",                   --     Resources | Lunar Saplings                                                 never (None) rare (Little) uncommon (Less) default (Default) often (More) mostly (Lots) always (Tons) insane (Insane) 
        moon_tree="default",                      --     Resources | Lune Trees                                                     never (None) rare (Little) uncommon (Less) default (Default) often (More) mostly (Lots) always (Tons) insane (Insane) 
        meteorspawner="default",                  --     Resources | Meteor Fields                                                  never (None) rare (Little) uncommon (Less) default (Default) often (More) mostly (Lots) always (Tons) insane (Insane) 
        rock_ice="default",                       --     Resources | Mini Glaciers                                                  never (None) rare (Little) uncommon (Less) default (Default) often (More) mostly (Lots) always (Tons) insane (Insane) 
        mushroom="default",                       --     Resources | Mushrooms                                                      never (None) rare (Little) uncommon (Less) default (Default) often (More) mostly (Lots) always (Tons) insane (Insane) 
        ponds="default",                          --     Resources | Ponds                                                          never (None) rare (Little) uncommon (Less) default (Default) often (More) mostly (Lots) always (Tons) insane (Insane) 
        reeds="default",                          --     Resources | Reeds                                                          never (None) rare (Little) uncommon (Less) default (Default) often (More) mostly (Lots) always (Tons) insane (Insane) 
        sapling="default",                        --     Resources | Saplings                                                       never (None) rare (Little) uncommon (Less) default (Default) often (More) mostly (Lots) always (Tons) insane (Insane) 
        ocean_seastack="ocean_default",           --     Resources | Sea Stacks                                                     ocean_never (None) ocean_rare (Little) ocean_uncommon (Less) ocean_default (Default) ocean_often (More) ocean_mostly (Lots) ocean_always (Tons) ocean_insane (Insane) 
        marshbush="default",                      --     Resources | Spiky Bushes                                                   never (None) rare (Little) uncommon (Less) default (Default) often (More) mostly (Lots) always (Tons) insane (Insane) 
        moon_berrybush="default",                 --     Resources | Stone Fruit Bushes                                             never (None) rare (Little) uncommon (Less) default (Default) often (More) mostly (Lots) always (Tons) insane (Insane) 
        trees="default",                          --     Resources | Trees (All)                                                    never (None) rare (Little) uncommon (Less) default (Default) often (More) mostly (Lots) always (Tons) insane (Insane) 
        tumbleweed="default",                     --     Resources | Tumbleweeds                                                    never (None) rare (Little) uncommon (Less) default (Default) often (More) mostly (Lots) always (Tons) insane (Insane) 
        bees="default",                           --     Creatures and Spawners | Bee Hives                                         never (None) rare (Little) uncommon (Less) default (Default) often (More) mostly (Lots) always (Tons) insane (Insane) 
        beefalo="default",                        --     Creatures and Spawners | Beefalos                                          never (None) rare (Little) uncommon (Less) default (Default) often (More) mostly (Lots) always (Tons) insane (Insane) 
        buzzard="default",                        --     Creatures and Spawners | Buzzards                                          never (None) rare (Little) uncommon (Less) default (Default) often (More) mostly (Lots) always (Tons) insane (Insane) 
        moon_carrot="default",                    --     Creatures and Spawners | Carrats                                           never (None) rare (Little) uncommon (Less) default (Default) often (More) mostly (Lots) always (Tons) insane (Insane) 
        catcoon="default",                        --     Creatures and Spawners | Hollow Stump                                      never (None) rare (Little) uncommon (Less) default (Default) often (More) mostly (Lots) always (Tons) insane (Insane) 
        moles="default",                          --     Creatures and Spawners | Mole Burrows                                      never (None) rare (Little) uncommon (Less) default (Default) often (More) mostly (Lots) always (Tons) insane (Insane) 
        pigs="default",                           --     Creatures and Spawners | Pig Houses                                        never (None) rare (Little) uncommon (Less) default (Default) often (More) mostly (Lots) always (Tons) insane (Insane) 
        rabbits="default",                        --     Creatures and Spawners | Rabbit Holes                                      never (None) rare (Little) uncommon (Less) default (Default) often (More) mostly (Lots) always (Tons) insane (Insane) 
        moon_fruitdragon="default",               --     Creatures and Spawners | Saladmander                                       never (None) rare (Little) uncommon (Less) default (Default) often (More) mostly (Lots) always (Tons) insane (Insane) 
        ocean_shoal="default",                    --     Creatures and Spawners | Shoals                                            never (None) rare (Little) uncommon (Less) default (Default) often (More) mostly (Lots) always (Tons) insane (Insane) 
        lightninggoat="default",                  --     Creatures and Spawners | Volt Goats                                        never (None) rare (Little) uncommon (Less) default (Default) often (More) mostly (Lots) always (Tons) insane (Insane) 
        ocean_wobsterden="default",               --     Creatures and Spawners | Wobster Mounds                                    never (None) rare (Little) uncommon (Less) default (Default) often (More) mostly (Lots) always (Tons) insane (Insane) 
        chess="default",                          --     Hostile Creatures and Spawners | Clockworks                                never (None) rare (Little) uncommon (Less) default (Default) often (More) mostly (Lots) always (Tons) insane (Insane) 
        houndmound="default",                     --     Hostile Creatures and Spawners | Hound Mounds                              never (None) rare (Little) uncommon (Less) default (Default) often (More) mostly (Lots) always (Tons) insane (Insane) 
        angrybees="default",                      --     Hostile Creatures and Spawners | Killer Bee Hives                          never (None) rare (Little) uncommon (Less) default (Default) often (More) mostly (Lots) always (Tons) insane (Insane) 
        merm="default",                           --     Hostile Creatures and Spawners | Leaky Shack                               never (None) rare (Little) uncommon (Less) default (Default) often (More) mostly (Lots) always (Tons) insane (Insane) 
        walrus="default",                         --     Hostile Creatures and Spawners | MacTusk Camps                             never (None) rare (Little) uncommon (Less) default (Default) often (More) mostly (Lots) always (Tons) insane (Insane) 
        ocean_waterplant="ocean_default",         --     Hostile Creatures and Spawners | Sea Weeds                                 ocean_never (None) ocean_rare (Little) ocean_uncommon (Less) ocean_default (Default) ocean_often (More) ocean_mostly (Lots) ocean_always (Tons) ocean_insane (Insane) 
        moon_spiders="default",                   --     Hostile Creatures and Spawners | Shattered Spider Holes                    never (None) rare (Little) uncommon (Less) default (Default) often (More) mostly (Lots) always (Tons) insane (Insane) 
        spiders="default",                        --     Hostile Creatures and Spawners | Spider Dens                               never (None) rare (Little) uncommon (Less) default (Default) often (More) mostly (Lots) always (Tons) insane (Insane) 
        tallbirds="default",                      --     Hostile Creatures and Spawners | Tallbirds                                 never (None) rare (Little) uncommon (Less) default (Default) often (More) mostly (Lots) always (Tons) insane (Insane) 
        tentacles="default",                      --     Hostile Creatures and Spawners | Tentacles                                 never (None) rare (Little) uncommon (Less) default (Default) often (More) mostly (Lots) always (Tons) insane (Insane) 

 

Caves:

Spoiler

                                                  -- World Settings
        specialevent="default",                   --     Global | Events                                                            none (None) default (Auto) hallowed_nights (Hallowed Nights) winters_feast (Winters Feast) crow_carnival (Midsummer Cawnival) year_of_the_gobbler (Year of the Gobbler) year_of_the_varg (Year of the Varg) year_of_the_pig (Year of the Pig King) year_of_the_carrat (Year of the Carrat) year_of_the_beefalo (Year of the Beefalo) 
        autumn="default",                         --     Global | Autumn                                                            noseason (None) veryshortseason (Very Short) shortseason (Short) default (Default) longseason (Long) verylongseason (Very Long) random (Random) 
        winter="default",                         --     Global | Winter                                                            noseason (None) veryshortseason (Very Short) shortseason (Short) default (Default) longseason (Long) verylongseason (Very Long) random (Random) 
        spring="default",                         --     Global | Spring                                                            noseason (None) veryshortseason (Very Short) shortseason (Short) default (Default) longseason (Long) verylongseason (Very Long) random (Random) 
        summer="default",                         --     Global | Summer                                                            noseason (None) veryshortseason (Very Short) shortseason (Short) default (Default) longseason (Long) verylongseason (Very Long) random (Random) 
        day="default",                            --     Global | Day Type                                                          default (Default) longday (Long Day) longdusk (Long Dusk) longnight (Long Night) noday (No Day) nodusk (No Dusk) nonight (No Night) onlyday (Only Day) onlydusk (Only Dusk) onlynight (Only Night) 
        beefaloheat="default",                    --     Global | Beefalo Mating Frequency                                          never (None) rare (Little) default (Default) often (More) always (Tons) 
        krampus="default",                        --     Global | Krampii                                                           never (None) rare (Little) default (Default) often (More) always (Tons) 
        extrastartingitems="default",             --     Survivors | Extra Starting Resources                                       0 (Always) 5 (After Day 5) default (After Day 10) 15 (After Day 15) 20 (After Day 20) none (Never) 
        seasonalstartingitems="default",          --     Survivors | Seasonal Starting Items                                        never (None) default (Default) 
        spawnprotection="default",                --     Survivors | Griefer Spawn Protection                                       never (None) default (Auto Detect) always (Always) 
        dropeverythingondespawn="default",        --     Survivors | Drop Items on Disconnect                                       default (Default) always (Everything) 
        brightmarecreatures="default",            --     Survivors | Enlightenment Monsters                                         never (None) rare (Little) default (Default) often (More) always (Tons) 
        shadowcreatures="default",                --     Survivors | Sanity Monsters                                                never (None) rare (Little) default (Default) often (More) always (Tons) 
        atriumgate="default",                     --     World | Ancient Gateway                                                    veryslow (Very Slow) slow (Slow) default (Default) fast (Fast) veryfast (Very Fast) 
        wormattacks="default",                    --     World | Cave Worm Attacks                                                  never (None) rare (Little) default (Default) often (More) always (Tons) 
        earthquakes="default",                    --     World | Earthquakes                                                        never (None) rare (Little) default (Default) often (More) always (Tons) 
        weather="default",                        --     World | Rain                                                               never (None) rare (Little) default (Default) often (More) always (Tons) 
        regrowth="default",                       --     Resource Regrowth | Regrowth Multiplier                                    never (None) veryslow (Very Slow) slow (Slow) default (Default) fast (Fast) veryfast (Very Fast) 
        flower_cave_regrowth="default",           --     Resource Regrowth | Light Flower                                           never (None) veryslow (Very Slow) slow (Slow) default (Default) fast (Fast) veryfast (Very Fast) 
        lightflier_flower_regrowth="default",     --     Resource Regrowth | Lightflier Flower                                      never (None) veryslow (Very Slow) slow (Slow) default (Default) fast (Fast) veryfast (Very Fast) 
        mushtree_moon_regrowth="default",         --     Resource Regrowth | Lunar Mushtrees                                        never (None) veryslow (Very Slow) slow (Slow) default (Default) fast (Fast) veryfast (Very Fast) 
        mushtree_regrowth="default",              --     Resource Regrowth | Mushroom Trees                                         never (None) veryslow (Very Slow) slow (Slow) default (Default) fast (Fast) veryfast (Very Fast) 
        lightfliers="default",                    --     Creatures | Bulbous Lightbugs                                              never (None) rare (Little) default (Default) often (More) always (Tons) 
        bunnymen_setting="default",               --     Creatures | Bunnymen                                                       never (None) rare (Little) default (Default) often (More) always (Tons) 
        dustmoths="default",                      --     Creatures | Dust Moths                                                     never (None) rare (Little) default (Default) often (More) always (Tons) 
        grassgekkos="default",                    --     Creatures | Grass Gekko Morphing                                           never (None) rare (Little) default (Default) often (More) always (Tons) 
        moles_setting="default",                  --     Creatures | Moles                                                          never (None) rare (Little) default (Default) often (More) always (Tons) 
        mushgnome="default",                      --     Creatures | Mush Gnomes                                                    never (None) rare (Little) default (Default) often (More) always (Tons) 
        pigs_setting="default",                   --     Creatures | Pigs                                                           never (None) rare (Little) default (Default) often (More) always (Tons) 
        rocky_setting="default",                  --     Creatures | Rock Lobsters                                                  never (None) rare (Little) default (Default) often (More) always (Tons) 
        slurtles_setting="default",               --     Creatures | Slurtles                                                       never (None) rare (Little) default (Default) often (More) always (Tons) 
        snurtles="default",                       --     Creatures | Snurtles                                                       never (None) rare (Little) default (Default) often (More) always (Tons) 
        monkey_setting="default",                 --     Creatures | Splumonkeys                                                    never (None) rare (Little) default (Default) often (More) always (Tons) 
        bats_setting="default",                   --     Hostile Creatures | Bats                                                   never (None) rare (Little) default (Default) often (More) always (Tons) 
        spider_hider="default",                   --     Hostile Creatures | Cave Spiders                                           never (None) rare (Little) default (Default) often (More) always (Tons) 
        spider_dropper="default",                 --     Hostile Creatures | Dangling Depth Dwellers                                never (None) rare (Little) default (Default) often (More) always (Tons) 
        merms="default",                          --     Hostile Creatures | Merms                                                  never (None) rare (Little) default (Default) often (More) always (Tons) 
        molebats="default",                       --     Hostile Creatures | Naked Mole Bats                                        never (None) rare (Little) default (Default) often (More) always (Tons) 
        nightmarecreatures="default",             --     Hostile Creatures | Ruins Nightmares                                       never (None) rare (Little) default (Default) often (More) always (Tons) 
        spider_warriors="default",                --     Hostile Creatures | Spider Warriors                                        never (None) default (Default) 
        spiders_setting="default",                --     Hostile Creatures | Spiders                                                never (None) rare (Little) default (Default) often (More) always (Tons) 
        spider_spitter="default",                 --     Hostile Creatures | Spitter Spiders                                        never (None) rare (Little) default (Default) often (More) always (Tons) 
        fruitfly="default",                       --     Giants | Lord of the Fruit Flies                                           never (None) rare (Little) default (Default) often (More) always (Tons) 
        spiderqueen="default",                    --     Giants | Spider Queen                                                      never (None) rare (Little) default (Default) often (More) always (Tons) 
        toadstool="default",                      --     Giants | Toadstool                                                         never (None) rare (Little) default (Default) often (More) always (Tons) 
        liefs="default",                          --     Giants | Treeguards                                                        never (None) rare (Little) default (Default) often (More) always (Tons) 

                                                  -- World Generation Settings
        season_start="default",                   --     Global | Starting Season                                                   default (Autumn) winter (Winter) spring (Spring) summer (Summer) autumn|spring (Autumn or Spring) winter|summer (Winter or Summer) autumn|winter|spring|summer (Random) 
        task_set="default",                       --     World | Biomes                                                             cave_default (Underground) 
        start_location="default",                 --     World | Spawn Area                                                         caves (Caves) 
        world_size="default",                     --     World | World Size                                                         small (Small) medium (Medium) default (Large) huge (Huge) 
        branching="default",                      --     World | Branches                                                           never (Never) least (Least) default (Default) most (Most) random (Random) 
        loop="default",                           --     World | Loops                                                              never (Never) default (Default) always (Always) 
        touchstone="default",                     --     World | Touch Stones                                                       never (None) rare (Little) uncommon (Less) default (Default) often (More) mostly (Lots) always (Tons) insane (Insane) 
        boons="default",                          --     World | Failed Survivors                                                   never (None) rare (Little) uncommon (Less) default (Default) often (More) mostly (Lots) always (Tons) insane (Insane) 
        cavelight="default",                      --     World | Sinkhole Lights                                                    never (None) veryslow (Very Slow) slow (Slow) default (Default) fast (Fast) veryfast (Very Fast) 
        prefabswaps_start="default",              --     World | Starting Resource Variety                                          classic (Classic) default (Default) highly random (Highly Random) 
        berrybush="default",                      --     Resources | Berry Bushes                                                   never (None) rare (Little) uncommon (Less) default (Default) often (More) mostly (Lots) always (Tons) insane (Insane) 
        rock="default",                           --     Resources | Boulders                                                       never (None) rare (Little) uncommon (Less) default (Default) often (More) mostly (Lots) always (Tons) insane (Insane) 
        banana="default",                         --     Resources | Cave Bananas                                                   never (None) rare (Little) uncommon (Less) default (Default) often (More) mostly (Lots) always (Tons) insane (Insane) 
        fern="default",                           --     Resources | Cave Ferns                                                     never (None) rare (Little) uncommon (Less) default (Default) often (More) mostly (Lots) always (Tons) insane (Insane) 
        flint="default",                          --     Resources | Flint                                                          never (None) rare (Little) uncommon (Less) default (Default) often (More) mostly (Lots) always (Tons) insane (Insane) 
        wormlights="default",                     --     Resources | Glow Berries                                                   never (None) rare (Little) uncommon (Less) default (Default) often (More) mostly (Lots) always (Tons) insane (Insane) 
        grass="default",                          --     Resources | Grass                                                          never (None) rare (Little) uncommon (Less) default (Default) often (More) mostly (Lots) always (Tons) insane (Insane) 
        lichen="default",                         --     Resources | Lichen                                                         never (None) rare (Little) uncommon (Less) default (Default) often (More) mostly (Lots) always (Tons) insane (Insane) 
        flower_cave="default",                    --     Resources | Light Flowers                                                  never (None) rare (Little) uncommon (Less) default (Default) often (More) mostly (Lots) always (Tons) insane (Insane) 
        mushtree="default",                       --     Resources | Mushroom Trees                                                 never (None) rare (Little) uncommon (Less) default (Default) often (More) mostly (Lots) always (Tons) insane (Insane) 
        mushroom="default",                       --     Resources | Mushrooms                                                      never (None) rare (Little) uncommon (Less) default (Default) often (More) mostly (Lots) always (Tons) insane (Insane) 
        cave_ponds="default",                     --     Resources | Ponds                                                          never (None) rare (Little) uncommon (Less) default (Default) often (More) mostly (Lots) always (Tons) insane (Insane) 
        reeds="default",                          --     Resources | Reeds                                                          never (None) rare (Little) uncommon (Less) default (Default) often (More) mostly (Lots) always (Tons) insane (Insane) 
        sapling="default",                        --     Resources | Saplings                                                       never (None) rare (Little) uncommon (Less) default (Default) often (More) mostly (Lots) always (Tons) insane (Insane) 
        marshbush="default",                      --     Resources | Spiky Bushes                                                   never (None) rare (Little) uncommon (Less) default (Default) often (More) mostly (Lots) always (Tons) insane (Insane) 
        trees="default",                          --     Resources | Trees (All)                                                    never (None) rare (Little) uncommon (Less) default (Default) often (More) mostly (Lots) always (Tons) insane (Insane) 
        bunnymen="default",                       --     Creatures and Spawners | Rabbit Hutches                                    never (None) rare (Little) uncommon (Less) default (Default) often (More) mostly (Lots) always (Tons) insane (Insane) 
        rocky="default",                          --     Creatures and Spawners | Rock Lobsters                                     never (None) rare (Little) uncommon (Less) default (Default) often (More) mostly (Lots) always (Tons) insane (Insane) 
        slurper="default",                        --     Creatures and Spawners | Slurpers                                          never (None) rare (Little) uncommon (Less) default (Default) often (More) mostly (Lots) always (Tons) insane (Insane) 
        slurtles="default",                       --     Creatures and Spawners | Slurtle Mounds                                    never (None) rare (Little) uncommon (Less) default (Default) often (More) mostly (Lots) always (Tons) insane (Insane) 
        monkey="default",                         --     Creatures and Spawners | Splumonkey Pods                                   never (None) rare (Little) uncommon (Less) default (Default) often (More) mostly (Lots) always (Tons) insane (Insane) 
        bats="default",                           --     Hostile Creatures and Spawners | Bats                                      never (None) rare (Little) uncommon (Less) default (Default) often (More) mostly (Lots) always (Tons) insane (Insane) 
        worms="default",                          --     Hostile Creatures and Spawners | Cave Worms                                never (None) rare (Little) uncommon (Less) default (Default) often (More) mostly (Lots) always (Tons) insane (Insane) 
        chess="default",                          --     Hostile Creatures and Spawners | Clockworks                                never (None) rare (Little) uncommon (Less) default (Default) often (More) mostly (Lots) always (Tons) insane (Insane) 
        fissure="default",                        --     Hostile Creatures and Spawners | Nightmare Fissures                        never (None) rare (Little) uncommon (Less) default (Default) often (More) mostly (Lots) always (Tons) insane (Insane) 
        spiders="default",                        --     Hostile Creatures and Spawners | Spider Dens                               never (None) rare (Little) uncommon (Less) default (Default) often (More) mostly (Lots) always (Tons) insane (Insane) 
        cave_spiders="default",                   --     Hostile Creatures and Spawners | Spilagmites                               never (None) rare (Little) uncommon (Less) default (Default) often (More) mostly (Lots) always (Tons) insane (Insane) 
        tentacles="default",                      --     Hostile Creatures and Spawners | Tentacles                                 never (None) rare (Little) uncommon (Less) default (Default) often (More) mostly (Lots) always (Tons) insane (Insane) 

 

Everything under the "World Generation Settings" section will only have an effect on newly created worlds. You can delete a world by deleting the "save" folder. Settings above that work fine even on existing worlds.

This looks very different from my setup .LUAs.  Did this change for the new updates?  I've been having issues loading my server after the new update, but don't want to clutter this thread with that.  I'll post the .LUA over there in case you or anyone else are willing to take a look.

 

Thank you so much, @Electroely. I haven't messed with the new system but are we no longer able to copy/paste leveldataoverride.lua for worldgen settings on dedi servers? Kind of confuses me that this info wasn't provided if dedi server owners are now expected to build our own worldgenoverride.lua files from scratch.

EDIT: Ok so leveldataoverride.lua can still completely replace worldgenoverride.lua for the purpose of setting worldgen and changing world settings. I guess I've always been a bit confused why we wouldn't always opt to just pull leveldataoverride.lua into our dedi servers since that method is much simpler than building worldgenoverride.lua files. Maybe I'm missing some hidden benefit here?

3 hours ago, JazzyGames said:

EDIT: Ok so leveldataoverride.lua can still completely replace worldgenoverride.lua for the purpose of setting worldgen and changing world settings. I guess I've always been a bit confused why we wouldn't always opt to just pull leveldataoverride.lua into our dedi servers since that method is much simpler than building worldgenoverride.lua files. Maybe I'm missing some hidden benefit here?

Is yours still working?  Mine is having total breakdown after the update.  Trying to build a new worldgen.lua but haven't gotten anyone to respond to my thread with my latest questions.  Gonna just have to load it and give it a shot I guess.

8 hours ago, Raiden_Sola said:

Is yours still working?  Mine is having total breakdown after the update.  Trying to build a new worldgen.lua but haven't gotten anyone to respond to my thread with my latest questions.  Gonna just have to load it and give it a shot I guess.

Yes, still works perfectly well with leveldataoverride.lua. Has your server been more stable while using worldgenoverride.lua?

13 hours ago, JazzyGames said:

Thank you so much, @Electroely. I haven't messed with the new system but are we no longer able to copy/paste leveldataoverride.lua for worldgen settings on dedi servers? Kind of confuses me that this info wasn't provided if dedi server owners are now expected to build our own worldgenoverride.lua files from scratch.

EDIT: Ok so leveldataoverride.lua can still completely replace worldgenoverride.lua for the purpose of setting worldgen and changing world settings. I guess I've always been a bit confused why we wouldn't always opt to just pull leveldataoverride.lua into our dedi servers since that method is much simpler than building worldgenoverride.lua files. Maybe I'm missing some hidden benefit here?

As an FYI, Klei has warned against using the leveldataoverride on dedicated servers in the patch notes.

 

image.thumb.png.cbca77be23e77d84aceaf76cf417e566.png

29 minutes ago, I Heart Popcorn said:

As an FYI, Klei has warned against using the leveldataoverride on dedicated servers in the patch notes.

 

image.thumb.png.cbca77be23e77d84aceaf76cf417e566.png

Yes I know; I read all patch notes. It is just unfortunate that the much simpler method of customizing dedi server worlds is not supported. Hopefully we can get a more streamlined process for creating worldgenoverride.lua files other than building them from scratch.

4 hours ago, JazzyGames said:

Yes, still works perfectly well with leveldataoverride.lua. Has your server been more stable while using worldgenoverride.lua?

Still building it, no-one responding to my queries in my thread.  Been working and not much free time, gonna dive more into it next day off.  Did find in another thread where someone has links to completely built worldgen file codes to paste, so probably work with that when I got enough free time

The issues you are experiencing may not even be related to the leveldataoverride file.  I saw someone posed in the general forum something about their log showing spawn errors similar to the one in your log about the mushtrees (or maybe it was some other item-i can't remember).  Someone responded that that it was a known error that they thought Klei was in the process of fixing.  I'll see if I can find it again.

 

Edit:  The thread is below:

 

On 3/11/2021 at 10:17 PM, Electroely said:

I've made a script that compiles all the world settings, sorted by their in-game sorting and labeled with their in-game names and option names.

This script's main purpose is helping set up dedicated servers with custom settings. Here's some instructions on how to set up worldgenoverride.lua:

  Reveal hidden contents

To start off, you need to actually create the file. You'll need to make a text file named worldgenoverride.lua in either the Master folder or the Caves folder (or both).

For the Master folder's override file, you'll put in:



return {
	override_enabled = true,
	overrides = {

	},
}

For the caves worldgenoverrides.lua file, you'll put in:



return {
    preset = "DST_CAVE",
    override_enabled = true,
	overrides = {

	},
}

 

Inside the {curly brackets} of the overrides table, you'll add the settings you want to modify. Any setting not added there will be left at default, so you dont need to add every single setting.

I need to ask what is probably a dumb question--I'm assuming that we simply can't copy and paste the contents of the leveldataoverrides to the worldgenoverrides file, or otherwise copy and paste the entire file over and simply rename it?

27 minutes ago, I Heart Popcorn said:

I need to ask what is probably a dumb question--I'm assuming that we simply can't copy and paste the contents of the leveldataoverrides to the worldgenoverrides file, or otherwise copy and paste the entire file over and simply rename it?

I'm pretty sure copying the entire leveldataoverrides.lua files into your server's Master and Caves folders works as well. I made this post for those (like me) who would rather just get the individual settings rather than go through the game itself to get the settings.

On 3/12/2021 at 11:14 AM, Raiden_Sola said:

This looks very different from my setup .LUAs.  Did this change for the new updates?  I've been having issues loading my server after the new update, but don't want to clutter this thread with that.  I'll post the .LUA over there in case you or anyone else are willing to take a look.

 

This doesn't seem related to the world settings files. Do you have any mods enabled?

14 hours ago, Electroely said:

I'm pretty sure copying the entire leveldataoverrides.lua files into your server's Master and Caves folders works as well. I made this post for those (like me) who would rather just get the individual settings rather than go through the game itself to get the settings.

Yeah and it's probably better to use worldgenoverride.lua anyway if the other options are not going to be supported and might cause issues further down the line.

Alright finally got a good day off from work (and family) to attack the old .LUA, chop out the junk, and reformat it as a new worldgenoverride.LUA.  Order (or as much as one can muster in this game XD) has been restored and the server is running again.  Thanks all for the help and tips.

@Ipsquiggle or @zarklord_klei,

Is there any chance we can either get this post pinned to the channel or update Ipsquiggle's pinned post with the updated settings (adding the "insane" parameter to several options)? I would prefer the former but if you want to keep it all on the currently pinned post that would be fine as well.

Very nice work sir.  I use leveldataoverride(still works in latest update if anyone is wondering) so I can control stuff like roads and set pieces but this helps tremendously, especially if they ever decide to depreciate leveldataoverride.

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