Male_zvire Posted February 19, 2021 Share Posted February 19, 2021 Hi, just a small idea: in deep space can be automated space Station. Here can be storage for (for example) 100tons of solids, 100tons of liquids, 100tons of gasses and 100animals. Station can trade elements supplied by rockets for Space Credits. For those credits players can buy different materials from Station. Prices can be variable - when lot of players around world sell element to the Station, price of this element can get down. When lot of players around world buy element, price can rise, in some point Station show message "out of Element, sorry". When player is offline, Station show "Closed" message and didnt recieve any rocket with materials. Storage size can be upgraded for credits. Just some kind of limited multiplayer Link to comment https://forums.kleientertainment.com/forums/topic/127230-global-economic/ Share on other sites More sharing options...
2tallyGr8 Posted February 19, 2021 Share Posted February 19, 2021 This could be exploited by having sandbox players sell rare things for cheap, which is why this sort of trading-based multiplayer hasn't really got off the ground Link to comment https://forums.kleientertainment.com/forums/topic/127230-global-economic/#findComment-1431005 Share on other sites More sharing options...
babba Posted February 19, 2021 Share Posted February 19, 2021 Nice idea to initiate some humble multiplayer beginning for the game. Similar to the Iron Man - Hardcore Mode, the editor(sandbox/debug) could be not accessible to multiplayers. Link to comment https://forums.kleientertainment.com/forums/topic/127230-global-economic/#findComment-1431025 Share on other sites More sharing options...
Male_zvire Posted February 19, 2021 Author Share Posted February 19, 2021 @2tallyGr8: it is obvious that players with debug or sanbox mode will not have access to the Station. Same - revert some changes with load older save. This must be blocked. Saves can works only between Station operations - for example: cycle 123: i sell something in Station. From now - i cannot reload older save than cycle 124. @babba: Yup, IMHM can be nice part of this Link to comment https://forums.kleientertainment.com/forums/topic/127230-global-economic/#findComment-1431046 Share on other sites More sharing options...
pether Posted February 19, 2021 Share Posted February 19, 2021 2 hours ago, Male_zvire said: it is obvious that players with debug or sanbox mode will not have access to the Station. What about mods? The game cannot detect if the mod allows only for bigger camera zoom out or if it makes your duplicants poop thermium. You would need to forbid all mods and that would be fine unless some of them were really essential... What about players who don't use any mods (assuming we forbid them), but they have fully automated base that produce sick amounts of resources only for trade? Such people wouldn't even need to play the game, they could just max-speed it, go take a sleep or 2-weeks vacation and in the meantime all the prices would go crazy. I got similar idea some time ago and at first it seem to be a reasonable version of multiplayer, but if you think about it, it has it flaws too... Maybe if you allowed to trade only within initially defined small circle of friends? Or if we allowed to trade only predefined items that spawn randomly using real world timer (so like only 1 per 24 normal hours)? You could have daily quest, that rewards you with trading chest (eg. "Pacu Chest", "Dirt Chest", "Resin Chest") that you could either open to claim bonus or trade, or try to trade, fail and open later. But even then you are left with a problem of mods that spawn you more of them... Link to comment https://forums.kleientertainment.com/forums/topic/127230-global-economic/#findComment-1431085 Share on other sites More sharing options...
babba Posted February 19, 2021 Share Posted February 19, 2021 That`s a good point about mods and multiplayer. It took Factorio many years to get a multiplayer mode implemented from the developer. Ideas ( if Klei someday would give ONi a multiplayer mode ) could be host settings "Allow sandbox for players" and "Allow mods". Link to comment https://forums.kleientertainment.com/forums/topic/127230-global-economic/#findComment-1431092 Share on other sites More sharing options...
The Plum Gate Posted February 19, 2021 Share Posted February 19, 2021 ...this should have been titled "The road to Skins". Link to comment https://forums.kleientertainment.com/forums/topic/127230-global-economic/#findComment-1431094 Share on other sites More sharing options...
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