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The Everything-Tamer


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Hello Friends,

today I share with you my Everything-Tamer!

The following build uses the fact, that a change in the state of aggregation within a pipe will not cause broken pipes, as long the amount is 1000g or less. Implementation takes place via parallel-flow heat exchange. The task of the build is to process liquid metals quickly and dispense at a fixed temperature.

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  • One build to tame every volcano in game
  • Self-sufficient
  • Output temperature 20 °C (adjustable)
  • Processing rate: 360 / 400 / 450 / 480 kg per cycle (adjustable)

 

General Information About The Build

The construction is always identical for all volcano types. There are only differences in automation. So whatever you want to tame, follow the instruction of the niobium tamer and use the automation for your type of volcano.

Magma volcanoes can also be tamed, but I advise against it. The potential of magma can be used much more effectively.

The power of the steam turbine depends on the SHC of the input material. Only aluminum (and magma) will run the turbine on full capacity. In contrast, the performance of gold and tungsten is particularly low. However, the build will always receive enough energy to be self-sufficient, regardless of the processed material.

NOTE: Wherever there is contact with liquid metal, airflow tiles are always the best choice - to avoid heat issues in general.

The mini liquid pump is the obvious star of this design. Hence, we first need to familiarize ourselves with some strange facts about how the little pump behaves.

 

Lil' Pump Is A Weirdo

As soon as the mini liquid pump has to deal with two liquids (like in this build), things get strange. The pump will absorb both liquids unevenly with each suction process. As every pipe segment is known to contain only one liquid, compression occurs after two suction processes and more than 1000g will be released. This phenomenon can always be observed under the given circumstances and must be compensated with a liquid valve, to avoid broken pipes.

When the pump is activated for the first time, it will absorb the liquids in a random sequence (wich should not be used for calculation purposes). After a reload, however, the pump will commit itself to a certain sequence, which depends on... how many and what type of tiles she is surrounded by. See for yourself:

CWMzd1u.jpg

cX4vAsS.jpg

HoXx3uF.jpeg

It doesen't matter if airflow or mesh tile (or no tile), nor which material is chosen for the solid tile(s).

EDIT: If you build the pump left-sided, the behavior and the numbers are the same, except the airflow/mesh/no tile variant. The sequence will change to 400 (coolant) / 1600 (input), which equals Avg. 480 kg/cycle. Like the pump wasn't strange enough already. Many thanks @ghkbrew for the hint.

This is how the output quantity can be determined. I recommend the 450/480 kg variant (diamond or insulated tile) only for niobium/magma. For all other volcanoes you're fine with the 360 kg variant (most metal volcanoes: Avg. <250 kg/cycle).

NOTE: Using a diamond tile to processing 450/480 kg/cycle is generally unproblematic with niobium, magma, aluminum, iron and copper. With gold and tungsten, the initial temperature absorption will cause terrible problems (use a insulated tile). Or just stick to the 360 kg variant.

 

Everything-Tamer (Niobium)

Introduction

The characteristic of niobium volcanoes is besides the temperature the enormous output. Since one mini liquid pump cannot work off this amount, the construction runs permanently after the start and delivers 450 kg (480 kg left-sided) of niobium per cycle. To process the entire output of your niobium volcano, the build can be set up mirrored on the opposite side (see hints), and/or by redirecting the niobium to any number of Everything Tamers (3 should be always enough). In this case you have to use the tungsten automation.

NOTE: Niobium is mainly used to manufacture thermium. Therefore the complete processing of tungsten is primarily relevant. Ultimately, everyone has to decide for themselves whether loss-free processing of niobium is really necessary.

Manual

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  1. Of course, the pump has no direct contact with the liquid below, nor the tile on which it is sitting. Since the pump is in a vacuum, it must be cooled using naphtha or visco-gel in order not to overheat due to the inherent heat generated. The coolant (at least 12 kg, at best 30 kg) is located on the airflow tile below the liquid vent and is also the trigger to activate the pump. The liquid pipe element sensor is set to the coolant, so that it is routed from the liquid shutoff (via green) back to the pump. The liquid metal flows on to the liquid valve (1000g) and then via the liquid bridge into the steam chamber. The airflow tile prevents the bridge transferring heat from the steam chamber, while the bridge itself is "cooled" by the steam chamber. All components and pipes are surrounded by water (or the liquid of your choice) and are actively cooled. The aluminum tiles are part of the cooling loop, as well the liquid pipe thermo sensor. A diamond tempshift plate is located behind both sensors. Even with the permanent flow of niobium, the insulated pipes (ceramic) do not reach more than 35 °C.
  2. Battery and Aquatuner made of steel, tiles made of aluminum. Regardless of the volcano type, I recommend 5000 kg of water in the steam chamber. This will prevent temperature loss and ensures that there is always enough hot steam to revive the turbine after -no matter how long- dormancy. In addition this amount can be filled very conveniently using the hydro sensor. While starting up, the build must be supplied with power until the steam is hot enough to run the turbine. The automation will be explained later on.
  3. The parallel-flow heat exchange ensures a similar temperature of both liquids. In addition, this reduces the uptime of the aquatuner and enables a very precise definition of the output temperature via liquid pipe thermo sensor. Tiles made of aluminum and diamond.
  4. Liquid reservoir for temperature equalization. This will further reduce the uptime of the aquatuner and ensures smooth operating. Mesh tile below the liquid vent prevents the occasional formation of a natural tile in this place while loading the game (see hints). The automation will be explained later on. The room design is non-binding and can be adapted as required.

Plumbing

JvYQJrB.jpg

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Radiant pipes are necessary as shown (aluminum). Materials with less TC are possible in principle (also applies to metal tiles), for the price of less effective cooling. Cooling loop = polluted water.

Insulated pipes (ceramic) are necessary:

  • In the pump chamber (see 1.)
  • In the steam chamber (see 2.)
  • Ideally also: the short section after the steam chamber till the diamond tiles

The liquid bridge after the liquid valve should be made of ceramic. All remaining pipes can be made of any material.

Automation

icZpyIP.jpg

  • The liquid pipe element sensor must be set to your chosen coolant (naphtha or visco-gel) - like said before.
  • The battery (high: 100 / low: 0) is via NOT-gate connected to an AND-gate. The liquid pipe thermo sensor (20 °C) is also connected to the AND-gate. When the temperature of the cooling loop rises above 20 °C and the battery is fully charged, the aquatuner receives a green signal - mostly common till the battery hits low threshold (0). Liquid reservoir equalizing usually prevents a second activity of the aquatuner shorty afterwards (when the battery is fully charged again).
  • The cycle sensor (active duration 1% / active time: whatever you want) allows the auto-sweeper only once a day (for 6 seconds) to deliver the daily production to the conveyor loader. This minimizes the energy consumption while all daily production is available. The automation, like the entire design of this chamber, is only a suggestion.

NOTE: Same build, same automation for major magma volcano.

 

Automation

Iron / Copper / Aluminum / Magma (minor)

Spoiler

Use this automation to tame your iron, copper, aluminum and minor magma volcano(es).

dOhehcK.jpg

  • The battery (high: 100 / low: 0) is via NOT-gate connected to an AND-gate. The liquid pipe thermo sensor (20 °C) is also connected to the AND-gate. When the temperature of the cooling loop rises above 20 °C and the battery is fully charged, the aquatuner receives a green signal.
  • The hydro sensor (green = above 0 kg) dedects liquid metal (after dormancy). The mini liquid pump receives a green signal and starts operating, while the same signal (re)activates the steam turbine via OR-gate. The OR-gate is also connected to the liquid pipe thermo sensor. This ensure the steam turbine will only provide power (and heat deletion) if it's necessary and don't waste steam while the volcano is dormant.

NOTE: The hydro sensor and the automation cable which is in contact with the liquid metal, must be made of steel for copper, aluminum, magma and made of thermium for iron. If no thermium is available (and generally) the automation for tungsten volcanoes can be used as well.

Gold

Spoiler

Use this automation to tame your gold volcano(es)

O7l9l29.jpeg

The gold volcano is something special. Because of the ultra low SHC of gold, the steam turbine will delete the heat faster, than it rises. Therfore we have to work with a thermo sensor, so that the turbine only delete heat when it's needed.

  • The battery (high: 100 / low: 1) is via NOT-gate connected to an AND-gate. The liquid pipe thermo sensor (20 °C) is also connected to the AND-gate. When the temperature of the cooling loop rises above 20 °C and the battery is fully charged, the aquatuner receives a green signal.
  • The hydro sensor (green = above 0 kg) dedects liquid gold (after dormancy). The mini liquid pump receives a green signal and starts operating.
  • The thermo sensor is set to whatever temperature (over 125 °C), from which the steam turbine should starting deleting heat. I recommend 130-140 °C. Once the temperature is reached, the green signal hops across the aquatuner into a FILTER-gate (10s). This ensures that the entire chamber has reached the set temperature and not just a floating tile of steam. Next, the signal is extended via BUFFER-gate (10s-20s) into a OR-gate, to allow the steam turbine to quench enough temperature, so that the process does not start again shortly afterwards. The steam turbine will also receive a green signal (via OR-gate) from the battery, if the threshold reach 1% and if the cooling loop temperature exceeds the limit. The ribbon shenanigans prevent the thermo sensor signal from reaching the AND-gate.

NOTE: The hydro sensor and the automation cable which is in contact with the liquid gold, must be made of thermium.

Tungsten

Spoiler

Use this automation to tame your tungsten volcano(es), and/or as an alternative for your iron volcano(es), if no thermium is available

dexe5vS.jpg

The tungsten volcano does not allow the use of hydro sensors, due to the high temperature. That's why we use a cycle sensor to check once a cycle if there is liquid tungsten ready for processing.

  • The battery (high: 100 / low: 0) is via NOT-gate connected to an AND-gate. The liquid pipe thermo sensor (20 °C) is also connected to the AND-gate. When the temperature of the cooling loop rises above 20 °C and the battery is fully charged, the aquatuner receives a green signal.
  • The cycle sensor (active duration 1% / active time: whatever you want), will activate once every cycle for 6s to check, if the pump absorbs tungsten. The same signal goes through a FILTER-gate (3s) -to reduce unnecessary waste of heat- into an OR-gate and reach eventually the steam turbine. The second signal in the OR-gate activates the turbine via liquid pipe thermo sensor, when the cooling loop exceeds the set temperature (20 °C). If the pump absorbs tungsten: the liquid pipe element sensor (tungsten) will send a green signal, which is converted via NOT-gate into a red signal. The red signal ensures, that the liquid shutoff will only route not-tungsten back to the pump, while tungsten can continue to flow into processing. As long the pump is absorbing tungsten, the element sensor will send continuously a green signal through the BUFFER-gate (2s) and allow the pump and also the turbine to work. As soon tungsten is no longer being pumped, the pump and the turbine are deactivated (after 2s), until the cycle sensor switches them on again to check, if the pump absorbs tungsten.

 

Hints

Everything-Tamer - to the left

Spoiler

If you build the Everything-Tamer left-sided, the only way to trigger the pump is liquid at the top right.

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Natural Tile Issue And How To Avoid It

Spoiler

When it comes to the design for the drop off, there is basically only one choice: liquid vent - at least one tile free space - mesh tile - solid tile

mYQCAHn.jpg

The reason for this is the fact, that every liquid that should actually be solid, will remain in liquid state, till it hits a solid tile and change into debris. According to the first three scenarios, the liquid can be in free fall in the following places, while game is being saved:

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A reload under these circumstances would result in the formation of natural tiles - unless a mesh tile prevents this.

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Pump Chamber Trivia

Spoiler

The pipe segment in the airtflow tile is de facto in a vacuum. This should actually be the ultimate weak point of the whole build, but...

rjWvSAX.jpg

As long as there is enough space after the bridge, the liquid metal will never spend time in the marked pipe. After leaving the segment behind the liquid valve, it teleports directly to the green end of the bridge without ever coming in contact with the marked segment. Very convenient.

How To Fill The Pump Chamber (Naphtha)

Spoiler

NOTE: You can stack a maximum of 39 kg naphtha before it spreads apart. Implementation is also possible with visco-gel (should be self-explanatory).

First things first: get ready to fill 3 pipe segments, each with 10 kg naphtha. Ensure the place is in a vacuum.

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Once done, you can remove the pump. It should now look like this:

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Uninstall two segments. 20 kg naphtha should now be on the airflow tile.

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Start filling the chamber with water, or petroleum.

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Once the coolant touch the naphtha, a tiny amount will "fall" down - no reason to worry about.

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Mop the dropped naphtha up and continue filling the chamber.

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Finally, built first a tile on top of the metal tile and afterwards close the chamber. Deconstruct the last pipe segment to ensure above 20 kg naphtha. Mop up everything that isn't where it belongs. Done.

HkBVrYB.jpeg

 

Thanks for your Attention!

Kind regards

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1 minute ago, Yunru said:

After Plumbing, it's fine. But before manual they're all like that.

This could be because of the file size. I'll fix this asap.

Now everything should work fine. Let me know, if someone still have problems with broke pictures.

23 minutes ago, ghkbrew said:

I love it!

Have you tested left sided mini-pumps for this behavior?

 

Good idea! I haven't tested it, until now. The results are surprising: while the variant with one solid tile (450 kg) and two solid tiles (400 kg) led to the same result, the airflow tile variant was different. Instead of the expected sequence 800(coolant)/1200 (360 kg per cycle), it was 400(coolant)/1600, that's even 480 kg per cycle! I will examine this more closely and add it accordingly. Thanks for the hint.

18 hours ago, MooChiChi said:

Odd. I can see everyone. No issues. Can someone confirm?

A forum bug might have occurred.  I was editing a post a little while ago that I had made and some of these images suddenly appeared in my post/uploads for no apparent reason.  I deleted them from my post, 'cause they weren't supposed to be there, but maybe this somehow affected your post?  Not that it matters much now, since your post has been fixed.

40 minutes ago, Zistack said:

A forum bug might have occurred. 

I think it's a bug when someone edits for a long time a long post.. (happened to me one time -some other forum user saw and deleted what I was supposed to upload in a post- but google was also down so I don't know..)

47 minutes ago, Zistack said:

A forum bug might have occurred.  I was editing a post a little while ago that I had made and some of these images suddenly appeared in my post/uploads for no apparent reason.  I deleted them from my post, 'cause they weren't supposed to be there, but maybe this somehow affected your post?  Not that it matters much now, since your post has been fixed.

 

4 minutes ago, sakura_sk said:

I think it's a bug when someone edits for a long time a long post.. (happened to me one time -some other forum user saw and deleted what I was supposed to upload in a post- but google was also down so I don't know..)

First I uploaded the pictures here and some were broken. Afterwards I've paste every picture via link and all went fine. I also worked on the post for a very long time, maybe this caused the issue.

Always happy to help.

d70T4xU.jpg

100 kg petroleum in the steam turbine chamber. If there are problems/questions, you will find me here. Or PM me.

EDIT: Hydrogen in the 4. chamber is not necessary (in specific amounts). You can use Oxygen as well. It's only important there is some kind of conductor, so the auto-sweeper and conveyor loader will not overheat (in vaccum).

obraz.png.5faf322d58e17783e304f5a816374c6f.png

Some portion of coolant (naphtha) is always falling down to cooling chamber. How to put 30kg of coolant here?

 

Ok, edit:
I filled top tiles of cooling chamber and liquid pump with 800kg of water and then dropped naphtha. It prevented coolant from falling down. Projects continues.

14 hours ago, sheaker said:

obraz.png.5faf322d58e17783e304f5a816374c6f.png

Some portion of coolant (naphtha) is always falling down to cooling chamber. How to put 30kg of coolant here?

 

Ok, edit:
I filled top tiles of cooling chamber and liquid pump with 800kg of water and then dropped naphtha. It prevented coolant from falling down. Projects continues.

I see you helped yourself. However, I will add instructions on this (EDIT: done)

NOTE: Before you firing the sucker up, make sure all settings are correct. My personal evergreen: I forget everytime the NOT-gate for the battery. Just in case: save beforehand to reload if necessary.

Ok. I recreated entire structure (left one entrance). I put Hydrogen to autosweeper chamber, 100kg Petroleum to steam turbine chamber, 5T water into steam chamber, cooling water to cooling chamber, 26kg of Naphtha for cooling loop. I dug up last tile of of rock and started research. After completion of researching the activity of iron geyser i was happy seeing like less than 6 cycles to activation. Great. I saved. Then I started preparing for the last stage. You wrote there is difference in automation. So went through Your post and found this:

On 1/22/2021 at 12:14 AM, MooChiChi said:

NOTE: The hydro sensor and the automation cable which is in contact with the liquid metal, must be made of steel for copper, aluminum, magma and made of thermium for iron.

And I was like:
obraz.png.32ef19767ce16d4a34f74d74a45be8c1.png

So now I am trying to invent liquid oxidizer tank to reach 100 000m to gather niobium. I will get back once I'm done.

22 minutes ago, sheaker said:

Ok. I recreated entire structure (left one entrance). I put Hydrogen to autosweeper chamber, 100kg Petroleum to steam turbine chamber, 5T water into steam chamber, cooling water to cooling chamber, 26kg of Naphtha for cooling loop. I dug up last tile of of rock and started research. After completion of researching the activity of iron geyser i was happy seeing like less than 6 cycles to activation. Great. I saved. Then I started preparing for the last stage. You wrote there is difference in automation. So went through Your post and found this:

And I was like:
obraz.png.32ef19767ce16d4a34f74d74a45be8c1.png

So now I am trying to invent liquid oxidizer tank to reach 100 000m to gather niobium. I will get back once I'm done.

Ok, you made me laugh. No reason for resignation: you can use the tungsten automation as well.

17 minutes ago, sheaker said:

The best thing is that I have no wolframite on my asteroid. It will be a long journal. I will build Abyssalite to tungsten melter but it will require significant amount of work. Also it need insulation first. I will be back in Feb/March maybe.

Just use the tungsten automation (no thermium required).

47 minutes ago, sheaker said:

How can I get tungsten without wolframite? I think I can only melt Abyssalite and this is not an easy task.

I meant that you should use the automation that I intended for tungsten volcanoes. It is basically the same automation as for iron/copper/aluminum/magma volcanoes, but no hydro sensor is used - therefore no thermium is required.

On 1/22/2021 at 12:14 AM, MooChiChi said:

Use this automation to tame your tungsten volcano(es).

dexe5vS.jpg

The tungsten volcano does not allow the use of hydro sensors, due to the high temperature. That's why we use a cycle sensor to check once a cycle if there is liquid tungsten ready for processing.

  • The battery (high: 100 / low: 0) is via NOT-gate connected to an AND-gate. The liquid pipe thermo sensor (20 °C) is also connected to the AND-gate. When the temperature of the cooling loop rises above 20 °C and the battery is fully charged, the aquatuner receives a green signal.
  • The cycle sensor (active duration 1% / active time: whatever you want), will activate once every cycle for 6s to check, if the pump absorbs tungsten. The same signal goes through a FILTER-gate (3s) -to reduce unnecessary waste of heat- into an OR-gate and reach eventually the steam turbine. The second signal in the OR-gate activates the turbine via liquid pipe thermo sensor, when the cooling loop exceeds the set temperature (20 °C). If the pump absorbs tungsten: the liquid pipe element sensor (tungsten) will send a green signal, which is converted via NOT-gate into a red signal. The red signal ensures, that the liquid shutoff will only route not-tungsten back to the pump, while tungsten can continue to flow into processing. As long the pump is absorbing tungsten, the element sensor will send continuously a green signal through the BUFFER-gate (2s) and allow the pump and also the turbine to work. As soon tungsten is no longer being pumped, the pump and the turbine are deactivated (after 2s), until the cycle sensor switches them on again to check, if the pump absorbs tungsten.

 

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