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Automating Cockpits


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I was fiddling around with the cockpit, trying to find a solution to the fact that you can't seem to automate easily whether or not the supplies on board will be sufficient for however long the duplicant is in space...

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So i came up with this design, focusing on disallowing the duplicant from  taking off unless all checks for supplies (restroom dirt, wheeze phos, food, and high atmos) gave the green signal..I think this is the only time in which duplicant checkpoint has any kind of use.

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58 minutes ago, Gurgel said:

But can you build a new one?

Yes, theres been the ability to construct one for a while, without an easy way to deconstruct the existing one. I only debug deconstruct it as shown because the fact that you can construct it now makes me think that you'll be able to just deconstruct the existing one sooner or later

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