Gus Smedstad Posted August 19, 2020 Share Posted August 19, 2020 The way I remember it, water (and other fluids) had an unrealistic model. They’d fall down, but there was no concept of water pressure, and a U-trap would block water because water wouldn’t rise on the other side of the trap. I know I built structures with this in mind. Mostly in the Oil biome. Either this is no longer the case, or it was never the case and I misunderstood what was going on. Recently I dug up toward a big pool of salt water in a Oceania asteroid. I can’t see the top, so I entered from bottom. I built a U-trap with a pump in it, and then dug upward to the bottom of the pool. Water definitely started rising on the other side of the trap. I was able to contain it by quickly putting in an airlock door, so it didn’t flood my base, but I was definitely surprised. Link to comment Share on other sites More sharing options...
mathmanican Posted August 19, 2020 Share Posted August 19, 2020 7 minutes ago, Gus Smedstad said: a U-trap would block water because water wouldn’t rise on the other side of the trap. You are confusing Terraria with ONI. It never behaved like this. You CAN use a different liquid to trap things in. Link to comment Share on other sites More sharing options...
Lifegrow Posted August 19, 2020 Share Posted August 19, 2020 2 hours ago, mathmanican said: You CAN use a different liquid to trap things in. or it can become trapped if there is a trapped packet of gas to stop it. Same old rules apply - one element per tile, 1g of oil will stop infinite tons of water, etc etc. Likewise 1g of a trapped gas can do the same. Link to comment Share on other sites More sharing options...
melquiades Posted August 20, 2020 Share Posted August 20, 2020 Liquid mechanics did change somehow, i have seen some weird behavior on the latest update on what were thousand cycles old stable builds. That molten lead had never ever reached that place: Spoiler I had to block this liquid lock to prevent a catastrophe: Spoiler Spoiler I had to expand the room and place a door later. Link to comment Share on other sites More sharing options...
Nebbie Posted August 20, 2020 Share Posted August 20, 2020 1 hour ago, melquiades said: Liquid mechanics did change somehow, i have seen some weird behavior on the latest update on what were thousand cycles old stable builds. ... I've seen 300g of oil just flip out into water in a steam room and vanish suddenly, so I do think something is up if this wasn't the case before the latest patch. Link to comment Share on other sites More sharing options...
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