Gus Smedstad Posted August 19, 2020 Share Posted August 19, 2020 The way I remember it, water (and other fluids) had an unrealistic model. They’d fall down, but there was no concept of water pressure, and a U-trap would block water because water wouldn’t rise on the other side of the trap. I know I built structures with this in mind. Mostly in the Oil biome. Either this is no longer the case, or it was never the case and I misunderstood what was going on. Recently I dug up toward a big pool of salt water in a Oceania asteroid. I can’t see the top, so I entered from bottom. I built a U-trap with a pump in it, and then dug upward to the bottom of the pool. Water definitely started rising on the other side of the trap. I was able to contain it by quickly putting in an airlock door, so it didn’t flood my base, but I was definitely surprised. Link to comment https://forums.kleientertainment.com/forums/topic/121038-fluid-mechanics/ Share on other sites More sharing options...
mathmanican Posted August 19, 2020 Share Posted August 19, 2020 7 minutes ago, Gus Smedstad said: a U-trap would block water because water wouldn’t rise on the other side of the trap. You are confusing Terraria with ONI. It never behaved like this. You CAN use a different liquid to trap things in. Link to comment https://forums.kleientertainment.com/forums/topic/121038-fluid-mechanics/#findComment-1363821 Share on other sites More sharing options...
Lifegrow Posted August 19, 2020 Share Posted August 19, 2020 2 hours ago, mathmanican said: You CAN use a different liquid to trap things in. or it can become trapped if there is a trapped packet of gas to stop it. Same old rules apply - one element per tile, 1g of oil will stop infinite tons of water, etc etc. Likewise 1g of a trapped gas can do the same. Link to comment https://forums.kleientertainment.com/forums/topic/121038-fluid-mechanics/#findComment-1363846 Share on other sites More sharing options...
Nebbie Posted August 20, 2020 Share Posted August 20, 2020 1 hour ago, melquiades said: Liquid mechanics did change somehow, i have seen some weird behavior on the latest update on what were thousand cycles old stable builds. ... I've seen 300g of oil just flip out into water in a steam room and vanish suddenly, so I do think something is up if this wasn't the case before the latest patch. Link to comment https://forums.kleientertainment.com/forums/topic/121038-fluid-mechanics/#findComment-1364099 Share on other sites More sharing options...
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