[Game Update] - 423988


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  • Developer

Hey Grifters,

The beginnings of the Perk/Grift system are starting to appear. You can't actually use any of the perks yet, but you can buy them! Other than that, the prestige levels have been re-mixed, as per the my previous post. The baseline game has not yet received its difficulty bump, so hold on for that one. 

 

MISC

  • Add WIP perk unlock screen. You can buy 'em but you can't use 'em yet.
  • Placeholder Grift UI in the compendium.
  • Reorganized the prestige levels, there are now only 6
  • Set up infinite retries for games in story mode (story mode currently unavailable)
  • Added new names and descriptions for the prestige levels
  • Fix quips occasionally not using the current speaker to generate tags.
  • Use quips for pets' happy bark.

CARDS

  • Fix crash with Take Your Shot in negotiation
  • Twinned Conquest: Update description to be consistent with Psimulacrum
  • Twinned Conquest now displays a counter to indicate whether it's been used in the current turn.

GAMEPLAY

  • Prisoner Exchange: Fix dialog implying that no battle is occurring.
  • Added some items to the Spark Baron and Rise shops (Skimmer, Jump Cables, Fuel Canister)

UI

  • The loot screen no longer requires confirmtion for leaving upgrade reminders untaken.

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  • Developer

Ah. Right. It's a side effect of the old prestige levels no longer existing. 

I've just pushed a fix for that particular crash (which will go live in a half hour or so), but there are probably more issues there. We'll have to take a deeper look in the morning.

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