Update Information:
Hey Grifters,
The beginnings of the Perk/Grift system are starting to appear. You can't actually use any of the perks yet, but you can buy them! Other than that, the prestige levels have been re-mixed, as per the my previous post. The baseline game has not yet received its difficulty bump, so hold on for that one.
MISC
- Add WIP perk unlock screen. You can buy 'em but you can't use 'em yet.
- Placeholder Grift UI in the compendium.
- Reorganized the prestige levels, there are now only 6
- Set up infinite retries for games in story mode (story mode currently unavailable)
- Added new names and descriptions for the prestige levels
- Fix quips occasionally not using the current speaker to generate tags.
- Use quips for pets' happy bark.
CARDS
- Fix crash with Take Your Shot in negotiation
- Twinned Conquest: Update description to be consistent with Psimulacrum
- Twinned Conquest now displays a counter to indicate whether it's been used in the current turn.
GAMEPLAY
- Prisoner Exchange: Fix dialog implying that no battle is occurring.
- Added some items to the Spark Baron and Rise shops (Skimmer, Jump Cables, Fuel Canister)
UI
- The loot screen no longer requires confirmtion for leaving upgrade reminders untaken.
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