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Hamlet needs a new season, Drought season.


UnknowX

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So, Hamlet has only 3 seasons and a Aporkalypse mode, that last until you change the Aporkalypse calendar. But when we look at the transitions between seasons something is lacking. When going through lush season to temperate season, all the bramble just dies, without any explanation.

I think that a new drought season could solve this inconcistency. The drought would kill the brambles, but it would also make all plants wither. Flowers and vegetables will dry on the wild and give grass when picked up, also some foods and plant ingredients would disappear from shelves in shops, so food will be scarce during this season, making you plan ahead. Also, all water bodies will dry up, revealing new caves entrances and or access to new ruins to explore, other ancient civilizations with different types of relics and maybe a new island with some of the unimplemented mobs like zebs, chickens and the snap dragon and some new mobs. After the Drought seasons ends and the caves flood again, you could get back to the main island throu other system of caves similar to the ones you use to get back from the BFB island.

What do you think?

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My idea for the underwater ruins area would be to get access to a another ancient civilization, an ancient Merm civilization, giving us some lore on why the Merms don't have a king and why Wurt is trying to rebuild their society. The other island could have big lake areas and some new mobs roaming around, maybe even some Merm folk like from the Gorge and a Merm queen who is trying to get things back to normal. The player could aid in the reconstruction of of the Merm civilization and by doing this we could get access to trade, new shops, a new type of currency system (like fish of even other type of coin) and many other stuff.

And yes, this could mean unlocking Wurt in Hamlet.

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8 hours ago, UnknowX said:

My idea for the underwater ruins area would be to get access to a another ancient civilization, an ancient Merm civilization, giving us some lore on why the Merms don't have a king and why Wurt is trying to rebuild their society. The other island could have big lake areas and some new mobs roaming around, maybe even some Merm folk like from the Gorge and a Merm queen who is trying to get things back to normal. The player could aid in the reconstruction of of the Merm civilization and by doing this we could get access to trade, new shops, a new type of currency system (like fish of even other type of coin) and many other stuff.

And yes, this could mean unlocking Wurt in Hamlet.

this indeed seems very good but merms are limited to RoG and SW lore wise as of yet.

as far as I know someone was asking around here for fishing merms around ponds that could sell us fishing gear to use in ponds since boating is present in HAM, it could fit in in that sense but we also have all those Iron husk/giant thing which is unexplained where it came from and who made it since it soo much advanced, also we don't have any clue about the Ancient Pig Civilization as well and how the RoG and HAM pigs are even connected as of still (HAM completely lacks any explanation about how Pigs even became civilized and what happened to their ancient ruins etc)

so in all of this a lot things have been left unexplained in HAM and they also need further expansion.

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