Ambaire Posted July 4, 2020 Share Posted July 4, 2020 https://steamcommunity.com/sharedfiles/filedetails/?id=1863598374 Thanks in advance. Link to comment Share on other sites More sharing options...
MadameHardy Posted July 4, 2020 Share Posted July 4, 2020 I agree. I carefully set up my bins so that important resources (e.g. coal) are next to the places that use them. I don't want random stuff showing up because I didn't go around to all my bins and deselect a new material when it became available. Link to comment Share on other sites More sharing options...
Const67 Posted July 5, 2020 Share Posted July 5, 2020 EXAMPLE: Fusible materials. Ice. You find dirty ice later. And dirty ice will be automatically added. Link to comment Share on other sites More sharing options...
Vardis Posted July 7, 2020 Share Posted July 7, 2020 I think it would be cleaner behavior if the group wasn't auto-selected based on selecting the elements of the group. If you want the entire group including new items, click on the group. If you don't, just select what you specifically want. That wouldn't require an additional button in the interface. Link to comment Share on other sites More sharing options...
alexkuzmov Posted July 7, 2020 Share Posted July 7, 2020 On 7/5/2020 at 8:42 PM, Const67 said: EXAMPLE: Fusible materials. Ice. You find dirty ice later. And dirty ice will be automatically added. Thats happened to me so many times... What about regolith heat death because you wanted a little sand near to the toilet Water Sieve? Link to comment Share on other sites More sharing options...
Ambaire Posted July 8, 2020 Author Share Posted July 8, 2020 My personal bad experience with this was storing dirt in compactors near the farms and it auto including polluted dirt from the outhouses... or at least I think that's how it went down. Been about a year or so. Link to comment Share on other sites More sharing options...
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