NinofanTOG Posted June 18, 2020 Share Posted June 18, 2020 Maybe I just missed like all of the discussion, but I have never seen anyone talk about additional slingshots/ upgrading your slingshot. The default slingshot is kind of slow and doesnt reach quite far, so why not change it depending of your current slingshot? Like, for example we could have a longshot (very creative name, why thank you) that is able to shot far away enemies. We can also have a multishot which fires 3 at once, or a nightshot which doesnt consume ammo, but drains sanity for each shot used, and additionally drains sanity like a dark sword. (To balance this one out, you cannot use ammo that was made by moon rock) Then talking about the upgrades...you could also upgrade your slingshot (temporary or permanently, idk whats more balanced) to each shot states above. What do you think and if you enjoy, what other slingshot ideas do you have? Link to comment Share on other sites More sharing options...
Mooagain Posted June 18, 2020 Share Posted June 18, 2020 There's already different types of rounds, most of these could work as a specific type of round. Link to comment Share on other sites More sharing options...
ArubaroBeefalo Posted June 18, 2020 Share Posted June 18, 2020 if i have to choose the only thing i would add is more variety of ammo or fixing the "not working well" ones Link to comment Share on other sites More sharing options...
Well-met Posted June 18, 2020 Share Posted June 18, 2020 let's wait a little while before giving walter a refresh, shall we? also just buff the bad pellets. klei will likely add new ammo at random, like Warly getting the salt spice. Link to comment Share on other sites More sharing options...
ArubaroBeefalo Posted June 18, 2020 Share Posted June 18, 2020 4 minutes ago, Well-met said: let's wait a little while before giving walter a refresh, shall we? also just buff the bad pellets. klei will likely add new ammo at random, like Warly getting the salt spice. that gives me the idea. Why klei didnt add crystal ammo for shadows? with that walter will have more reasons for travel to moon island Link to comment Share on other sites More sharing options...
Well-met Posted June 18, 2020 Share Posted June 18, 2020 marble trinket should also give 10 ammo per trinket and do 100 dmg each Link to comment Share on other sites More sharing options...
Mooagain Posted June 18, 2020 Share Posted June 18, 2020 2 hours ago, Well-met said: marble trinket should also give 10 ammo per trinket and do 100 dmg each Hesh no, the marbles trinket is very common in the ruins. This would make it even easier for Walter to destroy the Guardian and everything else in the runis. Link to comment Share on other sites More sharing options...
Well-met Posted June 18, 2020 Share Posted June 18, 2020 Just now, Mooagain said: Hesh no, the marbles trinket is very common in the ruins. This would make it even easier for Walter to destroy the Guardian and everything else in the runis. ok just buff marbles to 100 dmg then Link to comment Share on other sites More sharing options...
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