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Hello friends of the constant, recently a character named Walter has been added into the game giving us slingshot rounds. A thing that has been added to the game are slow down rounds which give us the ability to slow down enemies, which Gives Walter a better chance to shoot and hit enemies, but the only problem I have is that there's not really a timer or a particle effect letting you know if the enemy has been slowed down or if it's about to run out. And that is a huge thing especially if the mob surprises you with out of nowhere speed while you're still expecting it's slower speeds. What I suggest is maybe an icon or effect, such as pointed down arrows circle around the target, (to look as if they are weighing down the creature) and dissappear one by one as the slow down timer goes down. I'll try to draw it later, but I want to see what you guys think of this?

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