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Is this game has an ONLINE plan?

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It's difficult enough planning and coordinating my own ideas and designs to get complex systems interacting and relying upon each other, the last thing I need is a friend who is less (or more) skilled than I am.

Only a few things could happen:

1. You would be trolled, your contraptions sabotaged, whether intentionally or through incompetence.

2. You would be hand-held and dragged along by someone with more skills or knowledge than you.

3. Both of you would cooperate perfectly, with zero issues, and everyone contributing equally and designing and implementing subsystems perfectly without bugs or holdups. This doesn't even happen in marriages or work environments, why would you expect it to work in a game?

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