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Anyone got the quotes for Wurt and other characters?


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5 minutes ago, Mooagain said:

I just want to know what other characters think of Wurt/Wurt thinks of others.

PLAYER =
        {
            GENERIC = "Hello, %s!",
            ATTACKER = "Grrr... don't trust %s.",
            MURDERER = "G...glorp... %s a killer!!",
            REVIVER = "Didn't need help! ...But thanks, florp.",
            GHOST = "You look spooky, %s.",
            FIRESTARTER = "You gonna burn everything up, %s!!",
        },
        WILSON =
        {
            GENERIC = "Hello funny hair man!",
            ATTACKER = "Not very nice, flort!",
            MURDERER = "Knew scale-less not to be trusted!",
            REVIVER = "That \"science\" pretty good, florp!",
            GHOST = "Hee-hee, you look silly!",
            FIRESTARTER = "This for \"science\"?",
        },
        WOLFGANG =
        {
            GENERIC = "Hello muscly moustache man!",
            ATTACKER = "Not fair, you way bigger!",
            MURDERER = "Grrr, you just a bully!",
            REVIVER = "This mean you not scared of me anymore?",
            GHOST = "Don't be scared, will find heart for you!",
            FIRESTARTER = "That was bad idea, flort.",
        },
        WAXWELL =
        {
            GENERIC = "You the one other scale-less don't like?",
            ATTACKER = "You a bad man!!",
            MURDERER = "Now see why other scale-less don't like you, flort.",
            REVIVER = "You not seem so bad, florp.",
            GHOST = "Don't be grumpy, will help!",
            FIRESTARTER = "He did it! He did it!",
        },
        WX78 =
        {
            GENERIC = "Hello short Ironfolk.",
            ATTACKER = "Ow! Stop it, flort!",
            MURDERER = "This mean war!",
            REVIVER = "Wasn't sure you would...",
            GHOST = "You not look very happy like that.",
            FIRESTARTER = "Think you having too much fun, flort.",
        },
        WILLOW =
        {
            GENERIC = "Hello fire lady!",
            ATTACKER = "You not so tough, flort!",
            MURDERER = "Grrrr, bad lady!",
            REVIVER = "You actually pretty nice, florp.",
            GHOST = "Me play with bear while you--? Fine, will find heart.",
            FIRESTARTER = "She seem happy.",
        },
        WENDY =
        {
            GENERIC = "Hello sad girl, how sister today?",
            ATTACKER = "Hey! Stop it, florp!",
            MURDERER = "You only wanna play with ghosts?",
            REVIVER = "Said hi to Abby-gill for you, flort.",
            GHOST = "Do you... really want heart?",
            FIRESTARTER = "Why you do that?",
        },
        WOODIE =
        {
            GENERIC = "Hello wood choppy man!",
            ATTACKER = "Go find tree to hit instead!",
            MURDERER = "Shoulda known choppy man was killer!",
            REVIVER = "Choppy man is nice.",
            GHOST = "Need help, florp?",
            BEAVER = "Where choppy man go?!",
            BEAVERGHOST = "Will find heart, if you bring back wood choppy man!",
            MOOSE = "Where choppy man go?!",
            MOOSEGHOST = "Will find heart, if you bring back wood choppy man!",
            GOOSE = "Where choppy man go?!",
            GOOSEGHOST = "Will find heart, if you bring back wood choppy man!",
            FIRESTARTER = "Thought you like chopping things, not burning?",
        },
        WICKERBOTTOM =
        {
            GENERIC = "Can you read me story, florp?",
            ATTACKER = "Why mad? Didn't do anything!",
            MURDERER = "Trusted you!",
            REVIVER = "Thank you very much! (Me say that right?)",
            GHOST = "Will get you heart right away!",
            FIRESTARTER = "That not where campfire goes.",
        },
        WES =
        {
            GENERIC = "Hello clown man.",
            ATTACKER = "Glorph, go away!",
            MURDERER = "Scale-less bad, never shoulda left swamp!",
            REVIVER = "Oh... thanks, flort.",
            GHOST = "Look paler than usual, florp.",
            FIRESTARTER = "You a strange man, flort.",
        },
        WEBBER =
        {
            GENERIC = "Hi Webby boy!",
            ATTACKER = "Why you being so mean?",
            MURDERER = "Thought you was friend!",
            REVIVER = "Knew we was friends!",
            GHOST = "Don't be sad, will get heart!",
            FIRESTARTER = "You gonna get in trouble!",
        },
        WATHGRITHR =
        {
            GENERIC = "Hello Viking lady!",
            ATTACKER = "Grrr, Viking lady want to fight??",
            MURDERER = "Glorp! Me not to be hunted!!",
            REVIVER = "....Thank you, flort.",
            GHOST = "Ooooh, you look spooky!",
            FIRESTARTER = "Thought that was fire lady's job, flort.",
        },
        WINONA =
        {
            GENERIC = "You know the night lady?",
            ATTACKER = "That not safe!",
            MURDERER = "You broke trust!!",
            REVIVER = "All fixed up!",
            GHOST = "Thought you never take breaks, flort?",
            FIRESTARTER = "Maybe she tired of fixing things, florp.",
        },
        WORTOX =
        {
            GENERIC = "What an \"imp\"?",
            ATTACKER = "Glorph, you so mean!",
            MURDERER = "Knew you not to be trusted!",
            REVIVER = "This not a trick...?",
            GHOST = "You poofed right out of body!!",
            FIRESTARTER = "He look very scary right now, flurp.",
        },
        WORMWOOD =
        {
            GENERIC = "Hi leafy!",
            ATTACKER = "Ow! You mean old weed!",
            MURDERER = "We not friends anymore, flort!",
            REVIVER = "You a good plant!",
            GHOST = "Stay! Will get help!",
            FIRESTARTER = "Glorp, that dangerous!",
        },
        WARLY =
        {
            GENERIC = "Hello fancy cook man!",
            ATTACKER = "Glurph, thought you were nice!",
            MURDERER = "You not friend at all!",
            REVIVER = "You... help me, flort?",
            GHOST = "Nooo! Who gonna cook yummy things for me...",
            FIRESTARTER = "He wanna cook everything!",
        },

 

Other characters towards Wurt:

warly
        WURT =
        {
            GENERIC = "Salut, mademoiselle %s!",
            ATTACKER = "That wasn't very nice, %s!",
            MURDERER = "Mon dieu! What a horrible little creature!",
            REVIVER = "You are very kind, little one.",
            GHOST = "Don't you worry, we'll get this sorted out!",
            FIRESTARTER = "Ah-! Little ones shouldn't play with matches!",
        },

wigfrid
        WURT =
        {
            GENERIC = "Hail, %s, small beastie of the marshlands!",
            ATTACKER = "Ah, you wish to test your mettle in combat? As you wish!",
            MURDERER = "I will not be defeated so easily, beastie!",
            REVIVER = "It seems you have a kind heart 'neath that scaly hide.",
            GHOST = "You've a warrior's spirit, but you're not ready for Valhalla yet!",
            FIRESTARTER = "%s toys with Hel's flames!",
        },

maxwell
        WURT =
        {
            GENERIC = "Greetings, Miss %s.",
            ATTACKER = "This is no time for childishness!",
            MURDERER = "%s has revealed her true nature!",
            REVIVER = "Ah, thank you, %s.",
            GHOST = "Oh dear, whatever will become of your kingdom now?",
            FIRESTARTER = "Who left the tiny green demon unsupervised?!",
        },

webber
        WURT =
        {
            GENERIC = "Hey %s! Whatcha up to?",
            ATTACKER = "Hey, stop it! No hitting!",
            MURDERER = "Why would you do that, %s?",
            REVIVER = "Whew, thanks %s!",
            GHOST = "Don't worry! I'm sure there's a heart around here somewhere!",
            FIRESTARTER = "I... don't think that's allowed...",
        },

wendy
        WURT =
        {
            GENERIC = "Hello, %s.",
            ATTACKER = "If you won't play nice, you can't play with us!",
            MURDERER = "You should've stayed hidden in your swamp!",
            REVIVER = "That was very nice of you, %s.",
            GHOST = "I'm so sorry, %s.",
            FIRESTARTER = "Maybe we should play a different game...",
        },

wickerbottom
        WURT =
        {
            GENERIC = "Hello dear %s, are you ready for more lessons?",
            ATTACKER = "Settle down, now!",
            MURDERER = "I will not tolerate that kind of behavior, %s!",
            REVIVER = "Why thank you, dear.",
            GHOST = "Oh that won't do at all, let's get you sorted out.",
            FIRESTARTER = "Do you remember what I said about fire? I should say not!",
        },

willow
        WURT =
        {
            GENERIC = "Hi %s!",
            ATTACKER = "You're a real little terror, aren't you?",
            MURDERER = "Don't make me snuff you out!",
            REVIVER = "Thanks for the hand, %s... or, uh, claw?",
            GHOST = "Yeesh, what happened to you?",
            FIRESTARTER = "Heh, attagirl!'",
        },

wilson
        WURT =
        {
            GENERIC = "Good day, %s!",
            ATTACKER = "%s is looking especially monstrous today...",
            MURDERER = "You're just another murderous merm!",
            REVIVER = "Why thank you, %s!",
            GHOST = "%s is looking greener around the gills than usual.",
            FIRESTARTER = "Didn't anyone teach you not to play with fire?!",
        },

winona
        WURT =
        {
            GENERIC = "Hey there kiddo, how's it going?",
            ATTACKER = "Sure you wanna do that, kiddo?",
            MURDERER = "I gave ya the benefit of the doubt, but that's it!",
            REVIVER = "Whew, not bad, kid!",
            GHOST = "Don't you worry, I'll fix ya right up.",
            FIRESTARTER = "Hey, who let you play with that?!",
        },

wolfgang
        WURT =
        {
            GENERIC = "Is tiny fish girl, %s! Hello!",
            ATTACKER = "Tiny fish girl has no manners!",
            MURDERER = "Wolfgang shouln't have trusted tiny swamp monster!",
            REVIVER = "%s is good. Even if she smell of old fish.",
            GHOST = "Thought fish had nine lives? Oh, Wolfgang think of cats.",
            FIRESTARTER = "That not look safe, fish girl!",
        },

woodie
        WURT =
        {
            GENERIC = "%s! Hey little bud!",
            ATTACKER = "Woah! Slow down there, bud!",
            MURDERER = "That's it, I'm givin' you the axe!",
            REVIVER = "A bit rough around the edges, but you're alright %s!",
            GHOST = "We'll get ya feeling right as rain in no time.",
            FIRESTARTER = "Hey! What do you think you're doin?",
        },

wormwood
        WURT =
        {
            GENERIC = "Hello scaley friend!",
            ATTACKER = "Not very nice, %s",
            MURDERER = "%s kill! Very bad!",
            REVIVER = "You good helper",
            GHOST = "Oh. Need heart?",
            FIRESTARTER = "Ah! Why start fires, %s?",
        },

wortox
        WURT =
        {
            GENERIC = "Gotten into any trouble yet today, %s?",
            ATTACKER = "%s has a fiendish look in her eye.",
            MURDERER = "Surely we can sort this out, imp to shrimp?",
            REVIVER = "You have a good soul, %s. I promise not to eat it.",
            GHOST = "Don't fret, I won't eat you!",
            FIRESTARTER = "Hyuyuyu, brilliant!",
        },

wurt
        WURT =
        {
            GENERIC = "Hello me!",
            ATTACKER = "Mermfolk should stick together!",
            MURDERER = "Glurp... am own worst enemy!",
            REVIVER = "Can always count on me!",
            GHOST = "There gotta be heart around somewhere.",
            FIRESTARTER = "Stop! You gonna get us in trouble!",
        },

wx78
        WURT =
        {
            GENERIC = "DETECTING... %s!",
            ATTACKER = "THIS FISH-TYPE ORGANIC HAS BITE",
            MURDERER = "DON'T DESTROY TOO MANY OF MY MINIONS, %s",
            REVIVER = "%s HAS SOME REDEEMING QUALITIES AFTER ALL",
            GHOST = "SIGH. NOW I'LL HAVE TO FIND A NEW MINION",
            FIRESTARTER = "HA HA. SHE'S AWFUL. I APPROVE",
        },

 

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