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Whats wrong with Woodies rework?


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The way I see it, it's mostly a number issue.

You trade all of your remaining hunger (in a game called Don't Starve mind you) for about 60 seconds of transformation time a (so long as you are immediately partaking in said task: chopping, fighting, running).

Moose is made for combat, but slow—making kiting not as viable, yet not really a tank either. It's basically just a glorified hambat and football helm. Goose is made for movement. It's basically a slightly better walking cane but due to the short duration it's useless since it has no other functionality. Beaver is made for chopping. It's only real perk is not spawning treeguards so you can chop uninterrupted.

All three are greatly held back due to the short duration. You're better off doing these tasks with their item-equivalents because 99% of the time the tasks are going to last longer than a minute.

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