dallion Posted September 10, 2019 Share Posted September 10, 2019 I want to generate a small size of the map, I know default size was 256 * 384, so I want a generate a map with 128 * 192 (Both was halved), unfortunately, It was failed and tell me something went wrong, so how can I generate a smaller map or the minimum size of a map Link to comment Share on other sites More sharing options...
Xenologist Posted September 10, 2019 Share Posted September 10, 2019 9 minutes ago, dallion said: I want to generate a small size of the map, I know default size was 256 * 384, so I want a generate a map with 128 * 192 (Both was halved), unfortunately, It was failed and tell me something went wrong, so how can I generate a smaller map or the minimum size of a map Double posted, Delete one of these Link to comment Share on other sites More sharing options...
nakomaru Posted September 10, 2019 Share Posted September 10, 2019 Navigate to ..\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\StreamingAssets\worldgen\worlds\ Open the file for your desired asteroid type, for example: SandstoneDefault.yaml for Terra. Edit these variables: worldsize: X: 256 Y: 384 Generate a Terra map. Spoiler Enjoy your space, sandstone, oil, and magma biome only map. If it crashes, try again. There are some combinations of traits that might break with smaller maps. Probably, keep the size in multiples of 16. Link to comment Share on other sites More sharing options...
Soulwind Posted September 10, 2019 Share Posted September 10, 2019 If you read a bit further in the yaml file, you'll see the other biomes listed in groups of how far from the starting zone they can be spawned. So yes a smaller map could lock out some of the biomes that could normally spawn. I used this to add the potential of forest biomes in the Terra map, as well as turning on world traits. Link to comment Share on other sites More sharing options...
Oxygenbreather Posted September 10, 2019 Share Posted September 10, 2019 Is there a way to reduce the height of the lava part as well the mafic rock part? Both seem like a bit of a waste if trying to keep it a computational minimum. Link to comment Share on other sites More sharing options...
Soulwind Posted September 10, 2019 Share Posted September 10, 2019 I'm unable to get to the yaml files at the moment, but I seem to remember that there is an entry for the bottom area of the map. So I think so? Look at the last couple of map entries in the yaml. Link to comment Share on other sites More sharing options...
Nightinggale Posted September 11, 2019 Share Posted September 11, 2019 11 hours ago, Soulwind said: If you read a bit further in the yaml file, you'll see the other biomes listed in groups of how far from the starting zone they can be spawned. So yes a smaller map could lock out some of the biomes that could normally spawn. Somebody should take the time to go through the files and change the restrictions to become percentage of the map size instead of fixed number of cells. I wonder if Klei will accept outside patches like that if they are done properly. It will make the world generation a whole lot more stable when modding them, particularly if we mod the map size. Link to comment Share on other sites More sharing options...
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