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10 hours ago, I_Link_I said:

Wes rework:Wes can do nothing.he gestures even eating food and can only survive if (forcefully)feed by other players.

Yea only such a nerf could help balance the OPness of Wes.

 

In all seriousness though I think you're into something there. Following the "Wes is a weak mime and a burden to the camp" narrative, they can certainly make a similar trait out of your idea; He gets increased stats (like Warly did in singleplayer shipwrecked) from all food fed directly to him. Personally I enjoyed the "gets revived much faster" trait from Forge so I believe they can take that angle and reward multiplayer interactions (but not punish solo actions as that'd anger the solo players and autonomous gameplay) such as bonus healing when bandaged by other players, higher stats restored when telltale heart is used and of course increased benefits when spoonfed.

On 19/8/2019 at 7:38 PM, Russian Philin said:

How dare you! 

 

dude , i meant willow is the worst one because .. who the f did took fire damage , and her torch is a little expensive and better make a cave torch or whatever , for me willow is the worst

2 hours ago, moldoveanu162 said:

 who the f did took fire damage

You don't know about the pigman/Bunnyman furnaces.

On 26. 8. 2019 at 10:19 PM, SinancoTheBest said:

-snoop-

I believe Wes should have a radius where he becomes normal wilson if he is near other characters ( other than wes himself )

and if he is not he should become useless like he is now ( meaning that he doesn't hurt the team so much if someone is with him)

8 hours ago, moldoveanu162 said:

dude , i meant willow is the worst one because .. who the f did took fire damage , and her torch is a little expensive and better make a cave torch or whatever , for me willow is the worst

I Feel like you're ignoring a couple things. Like the giant bear of death. 

Bernie.gif

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