Iloveoxygen Posted July 19, 2019 Share Posted July 19, 2019 I have a suggestion for a critter in the ice biome cause I noticed that there isn't any native critter to that biome so I thought of the idea of adding a giant yeti, which there is only one of the entire map and is unkillable (cannot lay eggs) , which in the beginning is aggressive towards the duplicants, but a level two rancher trait allows you to tame the yeti. It takes like 5 cycles for the yeti to become tame, and once it does, it acts somewhat like a duplicant but like a pet, which you can assign to a specific dupe, and it will help out the dupe with the tasks. What makes it different than a normal dupe is that it doesn't take oxygen, and cannot die. However, you can only feed it meat from other critters. If you don't feed it, it will start to get more and more aggressive towards the dupes and will work less. It poops out polluted dirt. I think this would be a good idea and something for people to work towards during mid game, and makes use of the ranching level 2 skill. Also, it will allow people to create doctors since many bases lack specialized doctors since not many incidents of low health occur once atmo suits are researched. Just a suggestion. Also, I feel like since clothing has a lack of variety, there should be clothes that boost up skills by like a point or two, allowing people to create more specialized dupes and take advantage of the clothing mechanic in the game Link to comment https://forums.kleientertainment.com/forums/topic/109060-clothing-variety-and-ice-biome-critter/ Share on other sites More sharing options...
TG pro Posted July 22, 2019 Share Posted July 22, 2019 i like it! there is a mod for the clothing part btw: https://steamcommunity.com/sharedfiles/filedetails/?id=1810563583&searchtext= Link to comment https://forums.kleientertainment.com/forums/topic/109060-clothing-variety-and-ice-biome-critter/#findComment-1229806 Share on other sites More sharing options...
erny0507 Posted July 22, 2019 Share Posted July 22, 2019 about the critter... the logs of the facility says something about a reptile on the cold or something like that Link to comment https://forums.kleientertainment.com/forums/topic/109060-clothing-variety-and-ice-biome-critter/#findComment-1230077 Share on other sites More sharing options...
Sasza22 Posted July 23, 2019 Share Posted July 23, 2019 21 hours ago, erny0507 said: about the critter... the logs of the facility says something about a reptile on the cold or something like that How did i miss that? I was sure i read all the logs. Maybe they updated some of them. Link to comment https://forums.kleientertainment.com/forums/topic/109060-clothing-variety-and-ice-biome-critter/#findComment-1230613 Share on other sites More sharing options...
erny0507 Posted July 23, 2019 Share Posted July 23, 2019 4 hours ago, Sasza22 said: How did i miss that? I was sure i read all the logs. Maybe they updated some of them. i was hyped cause i was sure which new critter would be introduced... new reptile.. nope... pip and pokeshell.. lol so im sure i read that Link to comment https://forums.kleientertainment.com/forums/topic/109060-clothing-variety-and-ice-biome-critter/#findComment-1230897 Share on other sites More sharing options...
lunazone Posted July 24, 2019 Share Posted July 24, 2019 The logs state that the wheezewort is a critter technically. Link to comment https://forums.kleientertainment.com/forums/topic/109060-clothing-variety-and-ice-biome-critter/#findComment-1231012 Share on other sites More sharing options...
N00bieMeap Posted July 24, 2019 Share Posted July 24, 2019 changing glossy drecko to live in ice biome? or a new drecko? hmmm Link to comment https://forums.kleientertainment.com/forums/topic/109060-clothing-variety-and-ice-biome-critter/#findComment-1231035 Share on other sites More sharing options...
sktzofreak101 Posted July 24, 2019 Share Posted July 24, 2019 18 hours ago, N00bieMeap said: changing glossy drecko to live in ice biome? or a new drecko? hmmm I feel like the regular drecko is the one that should live in the cold. It has a thick "wool" coat after all. Link to comment https://forums.kleientertainment.com/forums/topic/109060-clothing-variety-and-ice-biome-critter/#findComment-1231635 Share on other sites More sharing options...
Sasza22 Posted July 25, 2019 Share Posted July 25, 2019 On 24.07.2019 at 7:05 AM, N00bieMeap said: changing glossy drecko to live in ice biome? or a new drecko? hmmm Ideally there should be a drecko variant for each biome, eating the plants growing there. An icy drecko eating sleet wheat would be cool, it just needs to produce something useful (wolframite?). A rusty drecko for the rust biome (rust scales). A slimy drecko for the slime biome (not sure what this one could produce though). Link to comment https://forums.kleientertainment.com/forums/topic/109060-clothing-variety-and-ice-biome-critter/#findComment-1232188 Share on other sites More sharing options...
lunazone Posted July 25, 2019 Share Posted July 25, 2019 6 hours ago, Sasza22 said: Ideally there should be a drecko variant for each biome, eating the plants growing there. An icy drecko eating sleet wheat would be cool, it just needs to produce something useful (wolframite?). A rusty drecko for the rust biome (rust scales). A slimy drecko for the slime biome (not sure what this one could produce though). Those are both very excellent ideas. Link to comment https://forums.kleientertainment.com/forums/topic/109060-clothing-variety-and-ice-biome-critter/#findComment-1232656 Share on other sites More sharing options...
Iloveoxygen Posted July 30, 2019 Author Share Posted July 30, 2019 On 7/25/2019 at 7:26 PM, Sasza22 said: Ideally there should be a drecko variant for each biome, eating the plants growing there. An icy drecko eating sleet wheat would be cool, it just needs to produce something useful (wolframite?). A rusty drecko for the rust biome (rust scales). A slimy drecko for the slime biome (not sure what this one could produce though). That actually sounds really cool, but they would have to balance the mass output for wolframite since 50 percent would be quite a lot if there are many dreckos Link to comment https://forums.kleientertainment.com/forums/topic/109060-clothing-variety-and-ice-biome-critter/#findComment-1236121 Share on other sites More sharing options...
Pat4yczek Posted July 30, 2019 Share Posted July 30, 2019 About critters in cold biome, you have gulp fish. One think they should change is to generate polluted water pool with that fish Link to comment https://forums.kleientertainment.com/forums/topic/109060-clothing-variety-and-ice-biome-critter/#findComment-1236128 Share on other sites More sharing options...
Slvrsrfr Posted July 30, 2019 Share Posted July 30, 2019 A cold and hot variant shinebug. A cooling shinebug would be neat... Link to comment https://forums.kleientertainment.com/forums/topic/109060-clothing-variety-and-ice-biome-critter/#findComment-1236387 Share on other sites More sharing options...
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