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Starvation and Steam vents


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On 1/28/2019 at 10:24 AM, greggbert said:

1) Assign only ONE dupe to cook and prioritize cooking for him and give him the cooking job.  His cooking skill will quickly increase, which will increase his cooking speed,  and he will catch up on the backlog.2) Ensure that the ingredients are close to the musher3) Ensure that the musher's power is not being interrupted and that the cooking area has sufficient oxygen.  One dupe using a musher should be able to feed at least 10 others.

I would've thought that having more chefs would've solved the problem but I could always give the other chefs other jobs then.

17 hours ago, Gurgel said:

Ah, you are making liceloaves. I would be making mush-bars as a temporary emergency food only. My approach is to go to mushrooms directly as first grown food. Well, I will find out. With 16 dupes, having, say, 3 doing mush-bars and 3 on the hamster-wheels constantly would not be much of a problem.

What is your rig for Mushroom farming? I usually start with Liceloaves and mushbars but I'm now finally trying Bristleberry farms.

you need 2 mushers for 10 dupes.  When I have 8 dupes, 1 musher & 2 chefs, they can barely keep up with demand, they may get ahead temporarily, but then there's a power shortage or something for any reason and dupes start starving again.  My solution for this is to have 2 mushers, 2 grills and 2 chefs.  This over produces the mush bars, but then when I have enough spare, the other chef does something else.

I try to move away from fried mush bars asafp.

33 minutes ago, Craigjw said:

I try to move away from fried mush bars asafp.

That makes sense. I'm constantly clicking "forever" on the recipe list that it's best to not click that and stick to better recipes.

The starvation happens on the 20/30 dupe mark,

Next time I make a organized base, I'll make a location just for grillers and mushers by themselves.

1 hour ago, minespatch said:

What is your rig for Mushroom farming? I usually start with Liceloaves and mushbars but I'm now finally trying Bristleberry farms.

Basically just dig down on the right side (gas L-R imbalance) of the printer, as deep as possible so that things stay below 30C and excavate for 3 mushrooms per planned dupe. Then wait for enough CO2 to accumulate down there. Get slime and mushroom spores while waiting, with careful use of air purifiers. I often do not need to do mush-bars and sometimes even have all wavers left when the fried mushrooms roll in. I do feet them Muckroot and a part of the Hatches to get there. It is easier if you stay at 3 dupes until you have mushrooms. 

Example from a recent game:

t003.thumb.jpg.1d8403fe5be00c1d517459eba6b52e3c.jpg

At the bottom is the mushroom farm chamber, right on top are two compactors for slime storage, and to the right I have started going into a slime-biome. The excavation below the mushroom farm is for thermal insulation. This is at cycle 15. Here I did ramp up to 8 dupes as fast as possible. Still worked, but no wafers left and needed some mush-bars.

8 minutes ago, Gurgel said:

Example from a recent game:

t003.thumb.jpg.1d8403fe5be00c1d517459eba6b52e3c.jpg

Off topic question but why is the compost to the right of the wash basins?

wouldn't it be better on the left near the outhouses so dupes wash their hands after handling germy dirt?

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