Developer Jason Posted December 22, 2018 Developer Share Posted December 22, 2018 Bug Fixes Hopefully fixed elusive ‘attempt to call nil value’ bug. Shadow creatures spawned by aporkalypse now also despawn when arpokalypse ends Creatures spawned by aporkalypse now remember this fact after a save/load, so they should despawn when aporkalypse ends. Unfortunately ones that were spawned already can not be fixed up. Fixed potentially huge memory spike on load of world. View full update 2 6 Link to comment Share on other sites More sharing options...
Wyulliam Posted December 22, 2018 Share Posted December 22, 2018 Nice! What about a "ghost be gone"? Like garlic or holy water haha 2 1 Link to comment Share on other sites More sharing options...
Rectal Express Posted December 22, 2018 Share Posted December 22, 2018 (edited) Has anyone addressed the "guard spawns within walls" or the "ro bin disappears" bug yet? Nonetheless thanks the devs for putting out good work continuously! Edited December 22, 2018 by Rectal Express Link to comment Share on other sites More sharing options...
FreyaMaluk Posted December 22, 2018 Share Posted December 22, 2018 1 hour ago, Rectal Express said: Has anyone addressed the "guard spawns within walls" or the "ro bin disappears" bug yet? Nonetheless thanks the devs for putting out good work continuously! i already reported the ro bin issue.. but go ahead to the bug tracker to report the other one.. I personally haven't seen that one myself Link to comment Share on other sites More sharing options...
Computer-7 Posted January 1, 2019 Share Posted January 1, 2019 (edited) On 12/21/2018 at 9:20 PM, Jason said: Shadow creatures spawned by aporkalypse now also despawn when arpokalypse end On 12/21/2018 at 9:20 PM, Jason said: arpokalypse huh.. also happy new year! Edited January 1, 2019 by Computer-7 1 Link to comment Share on other sites More sharing options...
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