About This File
Announce (boss) monster and player deaths on a server and/or Discord. Highly configurable.
Player deaths are credited to most recent attacker within the last 5 seconds, even if dying by fire, cold, over-aging, etc.
No, PvP assists or "most damage dealt" is not implemented. Yet.
Setup Discord Webhook once with CASetDiscordURL("<URL>") in remote console on each shard (i. e. all running overworlds and caves), use CATest() to test. Check your server logfile in case of problems, and refer to the source link below for detailed instructions, bug reports, and further development.
Also available on the Steam Workshop with ID 2594707725.
What's New in Version 1.1.1 See changelog
Version 1.1.1 (2021-09-16)
fix missing mob death announcements (*Gyroplast*)
Several mob deaths were mistakenly not announced at all:
- Celestial Champion
- all three treeguard variants
- Summer and Winter Koalefant
- all shadow chesspieces
- both stalker variants
- Misery Toadstool
This is now fixed by mapping the lookup for the announcement configuration to the correct prefab names.
Thanks go to CampbellSoupBoy for reporting!
- fix package script to prevent symlink loops
- change MOD_DEBUG bool to LOGLEVEL implementation, add TRACE
- handle non-string inputs with trim() and starts_with()