Custom Character and Skins

431 files

  1. Horrortale Sans

    This ia a combinashion of the horror sans and ink sans mod created by Fluffy Howl and жорка зеленка , i made this mod as a practice mod and into making chariter mods as they had all the abilitys i wanted in a charater such as food items, faster walking speed and night vishion, i have changed alot of the coding and recipys and the starting items horror comes with to make him a charater mod for the more casrle gamers who stuggle surviving and play for the creative side like me, in no way am i trying to take creddit for the idea, art and consept all of that gose to the origonal creaters but i do want this to be on the steam workshop so my boyfriend and other friends can more easly subscribe so we can all play together.
    hope to hear from you soon and when i learn to do the art and animashion this mod will be updated to evenchaly be changed to gradient sans, for now tho i am too much of a noob to learn how to code the animashions and art in, please add him i would be very greatfull


    1 comment


  2. Famine, The Third Rider of Apocapypse (DsT)

    -- Steam Workshop:
    The Third Horseman awakens in this unfamiliar land...
    Famine is the third horseman of apocalypse. He was tricked and imprisoned to the Don't Starve - world. He used to control the hunger on Earth but now he's merely a puppet of shadows. Famine is not used to be in a place like this where he has to find every single bit of food available. He even hungers faster than others but he draws his power from that everlasting hunger.

    Health: 110
    Hunger: 100 (Hungers 2.5x faster than Wilson)
    Sanity: 200
    Gains movement speed and attack damage from empty stomach
    Doesn't really care what he eats

    Known bugs
    Some lines he says still have Wilson's speech.

    Yup. This is my first mod ever done and it took only five days.
    I'm open for feedback and suggestions. Also if you find any filthy bugs or typos, let me know!




  3. Caleb-The Haunted Child

    Caleb, the haunted child
    This is my first complex mod, here are his general stats:
    100 Sanity (goes down quite fast at night)
    150 health
    150 Hunger
    If you find yourself going insane you will let out the creature haunting poor caleb. his stats are as follows:
    75 Hunger (goes down really fast)
    150 health
    100 sanity
    Night Vision
    A lot of damage
    The hunger rate will make your time as a super strong shadow creature fairly short unless you find a way to get a bunch of food. not to worry though, killing 2-3 shadow creatures will bring you back up (2 hits with an axe)




  4. Boris [Modified hunger]

    This mod isn't originally by me, original is here by, fefe




  5. [WIP] The Once-ler (THT gift)

    A VERY INCOMPLETE character mod that needs some critique and assistance.
    This mod adds The Once-ler from Dr. Seuss' The Lorax (2012) movie as a selectable character for Don't Starve.
    (Yes. I'm that one nutjob that just made a Once-ler mod. sighs... but seriously WHY NOT.)
    This mod is both DLC and standard mode compatible.
    Once-ler is a big businessman with big ideas and a grand future wandering in a wilderness far from home.
    Health 150
    Hunger 150
    Sanity 175
    - Dapper so he has a small sanity gain.
    - Spawns with a custom top hat. He doesn't have to wear his hat, but he comes with it anyway.
    - Spawns with a golden axe and a sewing kit.
    - Can sew various thneeds by crafting butterflies, silk, and beefalo wool together.
    I borrowed a lot of dialog from various characters (Maxwell and Woodie especially), but he's got plenty of custom dialog. If anyone is knowledgeable of the movie or the character, I'd like some better dialog suggestions.
    The following are WIP/bugs to fix/ideas I have for the future:
    - Cave dialog has been mostly untouched (I haven't really explored down there). In the next update I'll be sure to take a trip down and customize the dialog properly.
    - Small art fix ups on the main ANIM files
    - Need to fix a few bugs with "fueled" when playing in standard DS mode.
    - One of the biggest cons I wanted to implement was that treeguards and poison birchwoods appear MUCH more often when cutting trees, but silly me can't seem to figure out how to add that in...
    - I am currently working on a THNEED TAB. Instead of making many thneeds with many uses, I wish to have ONE thneed to be able to turn into DIFFERENT objects (like from umbrella, to scarf, to hat, to bat, etc). As a penalty, every time you'd change it's form, the usage of the thneed goes down. This feels very complicated for me but I still want to try adding it in.
    - I also wanted to add a limit to how many trees you can cut within a specified amount of time before attracting the attention of the lorax. Also, bonus, rare truffula trees that drop tufts (no need to craft one!) would also instantly summon the Lorax. He follows you around to antagonize you (lowers your sanity, steals your things like krampus?, I don't know, I just thought it would be fun to add a Lorax cameo/creature to torment the Once-ler heheh) but as stated, just an idea...
    - When Don't Starve Together comes around I hope to make them compatible.
    Finally, and most important, please let me know if you run into any bugs or have suggestions on making him a balanced character/sending me more ideas.
    ((This mod was created in response to a very long Wilson Higgsbury "magic! anon" on my tumblr ask blog, TopHatTrio. Thus, ONCELER is part of a set. I decided to upload him separately in case people may not want the other two.
    But if you do, then here they are: / PROFESSOR LAYTON / WARDEN /
    Huge shout out to the anonymous person that introduced me to the game. And to everyone else, please enjoy!))




  6. Dr. Gordon Freeman + Combine invasion

    You can also subscribe this at Steam :
    - Compatible with:
    - Don't Starve
    - Don't Starve: Reign Of Giants
    - Alyx & Dog mod:
    - Stats
    He came from Half-Life series.
    health 200 / hunger 150 / sanity 200
    - grows lesser beard than wilson
    - can equip crowbar, HEV battery
    - delays hunger, hardly fear
    - never talks
    - The batteries are bodyslot item.(in Science tab, no needs any tech.)
    grants protection with high durability, quickness and damage multiplier,
    You must kill Combines to craft batteries.
    - Crowbar can do what hammer can do
    - Firearms Information

    0. General
    - All ammunitions are obtainable only.(Combine drop)
    1. Crossbow (craftable, obtainable)
    - Attack: high /- Rate: low /- Range: long /- Ammo(stack): Uranium rod(10)
    - Instant death to human-sized enemies. Ammo can be retrieved after kill the target.
    2. Shotgun (SPAS-12) (obtainable only)
    - Attack: medium-high /- Rate: medium /- Range: short-middle /- Ammo(stack): Shells(6)
    - Hit area. Damage is in inverse ratio to the range.(the closer, the stronger)
    3. Pulse rifle (AR2) (obtainable only)
    - Attack: low-very low /- Rate: very high /- Range: middle /- Ammo(stack): AR2 magazine (30)
    - Can Autofire(keep press 'F').
    - Enemy Information

    The hounds waves are replaced by Combines when you play Gordon
    1. Combine Civil Protector
    - Attack: medium-Low /- Range: melee /- Vital: low
    2. Combine Overwatch Soldier
    - Attack: medium-high /- Range: short /- Vital: medium
    - Uses shotgun. Deadly.
    3. Combine Overwatch Elite Soldier
    - Attack: medium-high /- Range: middle /- Vital: medium
    - Uses Pulse rifle. Rapid fire. Falls back against approaching.
    4. Combine Hunter
    - Attack: medium-high /- Range: middle /- Vital: high
    - Fire pulses.
    Special thanks to:
    Super Uber Turbo Cheater (Steam)




  7. Roblox Death Sound


    Plays the infamous Roblox death sound every time you die.

    ROBLOX for the creation of this glorious, glorious sound
    Code taken from this mod:




  8. Niko (DST)

    The protagonist from OneShot in Don't Starve Together.

    "Little Cat Feet" For the creation of Oneshot and Niko
    Guitre for the first image
    Extended Sample Character by Dragon Wolf Leo
    Israphel wrote a large majority of the dialogue. 
    <default>'s Soldier mod for the (former) coding for Item skins




  9. Wesson (DST)

    when an injoke goes too far

    Extended Sample Character by Dragon Wolf Leo
    Weeaboo Garbage and Nurd for the inception of this monstrosity




  10. Chocola and Vanilla (DST)

    The cat maids from Nekopara in Don't Starve Together.

    Dragon Wolf Leo for Extended Sample Character
    NEKO WORKs for Nekopara and the creation of Chocola and Vanilla




  11. Suu (DST)

    The slime girl from Monster Musume.

    Dragon Wolf Leo for Extended Sample Character
    Okayado for Monster Musume and Suu
    Weeaboo Garbage and the discussions for suggestions




  12. Hatsune Miku (DST)

    The personified Vocaloid software in Don't Starve Together.

    The creators of this character
    Dragon Wolf Leo for Extended Sample Character
    Stat change concepts by Mistor Love and Lolabuns




  13. Ralsei (DST)

    The fluffy prince from Deltarune in Don't Starve Together.

    Additional notes:
    This mod has many config options, you can use them to adjust the mod your liking.
    A skin has been added, it's in bottom the dress tab
    Toby Fox for Deltarune and Ralsei
    Dragon Wolf Leo for Extended Sample Character
    FuzzyIggyPoyo for mod testing
    Leonardo Coxington for nightvision code from Playable Pets mod
    Waloogi686869 for ideas and general assistance
    ZupaleX for initial damage modifier creation
    IronHunter for the modification of the damage modifier
    DudeDude for the Starver's Carol midi used as a base to make Ralsei's carol
    "Determination" Font used in description created by Haley Wakamatsu
    The people in the steam discussions for pointing out issues and suggesting changes




  14. Wesson (DS)

    a flawed port, but who cares amirite

    known bugs:
    it's all piney
    Extended Sample Character by Dragon Wolf Leo
    Weeaboo Garbage and Nurd for the inception of this monstrocity




  15. Soldier 76 (DS)

    Young punks... Get off my lawn!

    Known issues:
    -Differences between DS and DST (Stun Baton)

    x Ray for improved stunstick sounds
    Dragon Wolf Leo for Extended Sample Character
    Blizzard for Overwatch and Soldier: 76





  16. Hat Kid (DS)

    Play as the timepiece seeking alien child from A Hat in Time.

    Gears for Breakfast for a Hat in Time and Hat Kid
    Zupalex for Damage modifier
    Extended sample character by Dragon Wolf Leo as the base for all my mods




  17. Chocola and Vanilla (DS)

    The cat maids from Nekopara in Don't Starve.

    Dragon Wolf Leo for Extended Sample Character
    NEKO WORKs for Nekopara and the creation of Chocola and Vanilla
    Kim for fixing Vanilla's ability to instantly cook crock pot foods




  18. Alula (DS)

    A character from Oneshot in Don't Starve.

    Known issues:
    The gold feather uses the torch light in base DS
    "Little Cat Feet" For the creation of Oneshot and Alula
    Extended Sample Character by Dragon Wolf Leo




  19. La camiseta de Sanic ya es compatible con Hamlet

    espero que les guste la experiencia en hamlet con Wilson y su camiseta aqui les dejo el link vayan asta abajo


    1 comment


  20. Pax (DS)


    Based off of:
    Extended Sample Character template by Dragon Wolf Leo
    Noot for use of their OC(s)




  21. Monty The Gentleman Hound - DST

    Just a very, very basic attempt at a character mod. Works for me, not sure if it will work for others.




  22. [W.I.P.] Wortox, the ****'s Sidekick

    This mod adds Wortox (the unimplemented character) as a playable character. In my mod he is based on Fagoth-Koroviev, Behemoth the Cat and Azazel, the characters from "the Master and Margarita", a novel by M.A. Bulgakov.This mod adds Wortox (the unimplemented character) as a playable character. In my mod he is based on Fagoth-Koroviev, Behemoth the Cat and Azazel, the characters from "the Master and Margarita", a novel by M.A. Bulgakov.
    Данная модификация добавляет Вортокса (Нереализованного персонажа), как играбельного. В моей модификации он основан на Фаготе-Коровьеве, коте Бегемоте и Азазелло, персонажах из "Мастера и Маргариты", романа М.А. Булгакова.




  23. Back to nature [DS] [RoG]

    Back to nature
    A pack of 3 characters.
    Compatible with [DS] and [RoG]

    Steam Download link

    I still can't believe that I finally finished my first mod ever! In just few days, after researching and studding the game's files, I managed to learn enough of the basics to be able to achieve most of the things I needed for my mod. And for the other ones, I tried giving all of the credits of the mods that I found helpful in the script of my mod. (I was too shy to ever ask for help, so it was a long few hours/days of headache and studding of the game files, to try and understand how things work to be able to alter them in my mod  X___X;  ) 
    My project was quite ambitious as for someone that literally knew one big 0 about how to code this game, but I never gave up on it. I have worked with complicated coding before on advanced custom stories for Amnesia the dark descent, so I thought  "Pfft. Don't starve? How hard can it be? It's probably gonna be a breeze!" ...umm... Yea... Nope. XD That actually was a lot harder that I expected. But then again... Most things are hard before they become easy XD
    So 4 months and about 300 hours of testing later, this mod was born! XD 
    The artwork and characters are made by me. And of course... (I don't think I need to mention it but I will anyways) Feel free to use the coding I made for my mod if you'll find it helpful, or even change it to use it in your own mod if you wish.
    However, please DO NOT reuse any of the art that I made for this.

    Thank you, and I hope you'll enjoy my mod! ^-^
    (Also, sorry if there are any typos anywhere. They tend to escape me. XD Evil typos!  :U )

    About the mod

    The mod contains 3 different characters. (Wool, Weem, and Waan)
    Each character has different perks, custom speech, and special items.
    All of the characters are taller than the normal Don't starve characters and have different analogies/anatomy.
    They all also have their own custom character selection frame.
    (You can check for them in the description below or in the pictures attached to this mod.)
    Keep in mind that this mod resizes the headwear of the characters. So if you'll be playing with a normal Don't starve Character while having this mod on, then the headwear will look small on them.

    Do not use this mod along with any other mods which transfer anything from SW to DS/RoG.
    It might crash your game or kill your character. (If you're playing with Wool, Weem or Waan.)
    Please do not attempt on making this mod compatible with SW, Hamlet or DST on your own.
    Thank you for reading and for understanding.
    I hope you'll still enjoy the mod the way it is.
    Wool is a peaceful, sweet, deer-like creature which loves nature and gets heartbroken when he sees plants suffering or getting hurt. He sees the life of plants on an equal level as the life of any other living creature, making him sad that he needs to hurt them in order to survive.

    Wool isn't the easiest character to play as. He loses sanity pretty quickly while gathering resources, and he gets hungry fast. Wool also has a very useful fried, a wisp. She can glow in the dark, heal his HP and recover his sanity. The wisp wakes up from a pearl which is Wool's special item that he starts with. The pearl can also be upgraded into a blue pearl, fire pearl, silver pearl, or golden pearl. Each pearl wakes a different wisp with different helpful perks.

    HP -  200  | Sanity - 120  | Hunger - 90
    Neutral perks
    - He is not scary to "prey", so animals like rabbits and gobblers won't run away from him.

    - He loses no sanity during nigh.
    -  Standing near dark flowers, wearing the fashion melon, and digging up graves does not decrease his sanity.
    - He can regain sanity by standing near trees, rabbits, beefalos, flowers, and by planting trees.
    - He has increases defense.
    - Starts with the recipe for healing salve unlocked.
    - He will spawn a butterfly from time to time. (That's just to make sure that he will always have some way to restore sanity while the Wisp is resting)
    - He can pick up the spiky bush without getting hurt.
    - He gets less hungry from eating flower petals. (+3) (dark petals give him no penalty)
    - Beefalos see him as one of their own and will not attack him even during mating season. They will also dash to protect Wool upon witnessing him being attacked.
    (They will still attack if attacked)
    - He can warm himself up by standing near beefalos.
    - He can see beefalos on the map.
    - His fur keeps him warmer during winter. He also takes less damage while freezing.
    - His Wisp can heal his sanity and health, and she glows in the dark.
    - He won't be attacked by killer bees if he won't bother them. (Killer bee hives are still a danger though)

    - He loses sanity while chopping down trees, picking flowers, grass, or any other plant. (except cactus)
    - Loses sanity while standing near tree stumps, burned trees, drying racks, and while wearing moggles, garland, or holding grass umbrella, or ham bat.
    - Loses A LOT of sanity from burning plants and trees, and from heads on a pole.
    - Loses large amount of sanity from eating mandrakes.
    - Killing any living creatures (animals and monsters) decreases his sanity. (The amount of sanity loss varies depending on the killed creature)
    - He does not regain any sanity from scalemail.
    - He is a herbivore and can't eat any meat nor any crock pot food that can be made with meat.
    - He gets hungry fast.
    - Wisp needs few days to recharge, and is not fast enough to catch up with Wool while he runs. (on a road or with a walking cane)

    (Some foods also work differently on Wool.)
    - Durian - HP.0   Sanity.0  
    - Cooked durian - Sanity.0
    - Red cap - HP.5   Hunger.12   Sanity.0
    - Red cap cooked - Hunger.12   Sanity.0
    - Green cap - HP.0  Hunger.12   Sanity.5
    - Green cap cooked - HP.0   Hunger.12   Sanity.15
    - Blue cap - HP.20   Hunger.12   Sanity.0
    - Blue cap cooked - HP.20   Hunger.12   Sanity.10
    - Dragonpie - Sanity.10
    - Powcake - Can't eat.
    - Taffy - HP.0
    - Stuffed eggplant - Can't eat.
    - Wet goop - Can't eat
    - Goat milk - Sanity.20
    - Watermelon - Hunger.60
    - Cactus flesh - HP.0
    - Lichen - Sanity.0

    Wisp is Wool's little companion, which when awoken will follow Wool and assist him with her light and heals. 
    Wisp awakes from the pearl which Wool carries. It takes 1-3 days for each pearl to fully charge.
    When a pearl is charged, place it on the ground and wait 10 seconds for the wisp to wake up. 
    Every wisp will stay with Wool for 1 full day. (Starting from the moment it was awoken)
    Only the silver and golden wisp will stay for longer time.
    After the wisp's time will be up, it'll turn back into the original Sleeping pearl (White pearl).
    Wool will now announce when Wisp will be about to go to sleep.
    The 1st cue "Wisp seems tired" will be given by Wool when there will be about 2 minutes left on Wisp's timer.
    The last warning "Wisp is really tired" will be given by Wool when there will be about 1 minute left on Wisp's timer.
    Wool will also say "Rest well, my little friend" once Wisp falls asleep, helping players notice that Wisp is no longer following them.
    To avoid ending up in the dark when the wisp will suddenly fall back asleep, awake your wisp during the day or dusk.

    Weem is a highly educated and intelligent water creature of the night. She loves solitude and spending time learning new things or crafting magical items. She is not too interested in technology related objects.

    Weem can be a pretty difficult character to play as, as her sanity and health keeps on decreasing during the day, and can easily kill her if she won't be properly taken care of.
    She, however, has all of the magical/ancient necklaces and staff (along with few other magical/ancient recipes) already unlocked from the start, and along with her ability to craft gems and use magic without sanity loss, can make her a powerful character when using magic. 

    HP - 160  | Sanity - 150  | Hunger - 150
    Neutral perks
    - Planting butterflies will make a dark flower appear instead of a normal one.
    - Her speech can provide the player with few information about the inspected objects. (But they tend to be long)

    - Regains sanity during night and in caves.
    - Rain heals her sanity and health.
    - Spiders and merm don't mind her but will still attack her if attacked.
    - Ghosts won't case her even if attacked. (She will still get damaged on contact)
    - She can craft gems, thulecite, living log, spiderhat, and walrus tusk.
    - She has most of the magical/ancient recipes unlocked from the start.
    - She can use the magic/ancient staff without any sanity loss.
    - She can craft from the unlocked ancient recipes without being near the altar.
    - She can craft  a stuffed spider which will make spiders protect her upon witnessing her being attacked.
    - Can craft a rainshell which will call rain when played.
    - She glows in the dark. (Her glow increases during rain and in caves/underground)
    - She runs faster during rain and in caves/underground.
    - She can grow and cut her hair to receive silk.
    - She doesn't lose sanity from moisture. (But still dislikes wet clothes)
    - She can always see the closes sinhole (cave entrance) to her always uncovered on the map when loading/starting the game.
    - Bug net last for much longer when she is using it. (-1% per use) (Just because she needs a lot of butterflies to create more dark flowers for her crafts.)

    - Loses A LOT of health during day.
    - Loses sanity during day and dusk.
    - Overheats fast.
    - Pigman and bunnyman hate her and will attack her on sight.
    - Catcoons dislike her and will attack her if approached too close.
    - She can only eat meat and drink blood. (She prefers her meat RAW)
    - Most crock pot foods which can be made with veggies or fruits will damage her health.

    - Fishsticks - HP.-10
    - Fishtacos - HP.-5
    - Kabobs - HP.-20
    - Meatballs - HP.-20
    - Perogies - HP.-20
    - Unagi - HP.-20
    - Guacamole - HP.-20
    - HotChili - HP.-20
    - Mosquito's blood sack - HP.10   Hunger.8   Sanity.30
    - Meaty stew - HP.-2
    - Cup of blood - HP.30   Hunger.5   Sanity.3
    - Monster blood - HP.3   Hunger.5   Sanity.30

    Waan is a cheerful adventurer, filled with love towards technology, lots of excitement, and bad puns. He is always ready to explore, and when he doesn't talk about food or adventure, he loves making fun of everything around him. He in reality is a young prince who always tries to escape his kingdom as he loves the though of adventure a lot more than the though of becoming a king.

    Waan is not too difficult character to play as. He is a very good character for players which love exploring the map and rarely stay in one place or around the camp area. He still might cause troubles during winter as he freezes fast.

    HP - 120  | Sanity - 200  | Hunger - 150
    Neutral perks
    - Starts with a backpack, food, a compass, his boomerang Boomy, his royal scarf, and a thermal stone.

    - Loses no sanity during night.
    - Can't lose any sanity due to food. 
    - Loses no HP from any kind of meat nor crock pot food.
    - Loses no sanity when using the orange teleport staff.
    - Is not a fuzzy eater and hardly gets any negative effects from food.
    - Can see in the dark.
    - Can craft gears.
    - Walks and runs faster than the normal characters. 
    - He knows how to craft a shovel, a thermal stone, a backpack, a walking cane, a compass, a rope, a crock pot, a spear, a cut stone, and a tent from the start.
    - He is a desert cat and will never overheat.
    - His special weapon Boomy is unbreakable and has high range and damage.
    - He has a collection of maps which let's him see all of the maps fully uncovered.
    - His royal scarf has a high sanity heal.

    - Can't gain any sanity from food.
    - Doesn't have much HP.
    - His special weapon Boomy can easily kill or severely damage him if not caught.
    - He is a desert cat and freezes fast.
    - His royal scarf is not too easy to make.
    - He needs to keep the maps with him to see them fully uncovered. (As he tends to forget and the maps get covered up again)


    Few animations might seem wonky.
    Due to the fact that I tried giving to the character different analogies/anatomy, some of the animations might seem weird. (Even though few of them are caused due to the game's texture selection)

    Wisp gets in the way of planting.     -- Fixed in 1.3.7
    Wisp might often get in the way when Wool is trying to plant something. (If that happens, simply make a small step forward and retry doing what you wanted to do.)

    Wisp's timer changes.    -- Fixed in 1.3.8
    After entering a cave/going underground with an active wisp, it's time will reset (But only for the cave).
    Entering/exiting caves, or saving and exiting the game while the wisp is active, it might cause it to change it's timer (sometimes staying a bit longer/shorter)

    Wisps's animation freezes.
    Wisp sometimes right after waking up might look like she is frozen in the air. But that's just the animation waiting for wool to move in order to begin.

    Waan's night vision & Weem's night glow doesn't activate.    -- Fixed in 1.3.7
    Sometimes when the night starts, the character's night vision/glow won't get activated while the character stands near a light source. If that happens, don't worry and simply enter the darkness or turn off the light source, that will activate the night vision/glow immediately.

    Waan's maps don't show in the animation.
    Waan's book does not appear in the reading animation in DS (But it works in RoG)

    Weem's HP decrease is missing the arrow.
    The arrow which indicates a health decrease does not show during the day when Weem is losing HP.


    The character's have their shadow in the wrong place.
    That's actually not a bug. This is caused by me trying to push the character's textures almost to their limits in an attempt to make the characters taller than the normal ones.
    (If you'll encounter any other bugs or issues which are not listed here, then feel free to let me know about them)




  24. Writhe, Maxwell's last friend

    My second ever mod character, brought back to be released! Also the inspiration for my now abandoned Wurbert character.
    Here's a video of an earlier version by the brilliant Jon from Jardev!
    Writhe is one of the shadow creatures, but he was mentally challenged, and could never fit in. So the others bullied him, trying to kill him off. Maxwell pitied Writhe, and defended him best he could. As he grew weaker, his last option was to send Writhe out into the open world, as far away from the other shadows as possible. Writhe sees Maxwell as his farther figure.
    -Health =120
    -Hunger = 180, and can only eat meat and nightmare fuel.
    -Sanity = 1, and constantly drains.
    - Short vision
    -Can't equip any hand-slot items due to him having blades for arms. Instead he has the armguards listed below.
    +Walks 1.2 times normal speed.
    +Teleports a short distance when attacked.
    +Attacks deal more damage over time. Instead of attacking once, he jumps into the air and wildly slashes at enemies. While he does more damage, this can not be interrupted and leaves him vulnerable. He also does lots of damage unarmed.
    Can examine shadow creatures!
    Eating nightmare fuel will give back:
    1 sanity
    34 health
    6 hunger
    Daddy's Spare coat: The dapper coat Maxwell wears in adventure mode! While wearing it, Writhe will stop losing and gain sanity during the day, and the sanity loss during night is slowed by a lot.
    Sack of Helpful goods: A sack that spawns next to him when a new game starts. Gives 3 charcoal, 2 meat, and the Divine-O-Pones in adventure.
    Divine-O-Phones: Headphones he only gets in adventure mode. Not only do they tell you where the things are, you can also make them play music by right-clicking on them while they're equipped.
    Rather Plain Armguards: Works as a mining pick and axe. Mines at 20% speed and chops at 30%. Very slow!
    Swiss Arm-y Guards: Works as a mining pick, axe, and shovel. Mines at 30% speed and chops at 40% normal. Gives an extra 12 damage to your attacks. Still very slow. Requires science machine.
    Kingly Armguards: Works as a mining pick, axe, hammer, and shovel. Mines at 50%, chops at 60%, hammers at 40%, and gives an extra 18 damage to your attacks. Requires Alchemy Engine
    Handy Man's Maces: Works as a mining pick, axe, shovel, and hammer. Mines at 70%, chops at 80%, and hammers at 60%. Gives and extra 24 damage, and also functions as a divining rod. Requires a repaired Pseudo Science Station to craft. So you need to go to the ruins!
    Flamey-Wamey Thingadoo: A long-lasting torch. Breaks after running out of fuel. You can also shoot fireballs at enemies to ignite them, but this uses a lot of fuel.
    Mole-Whacker Mollet: Acts as a very weak hammer. Can also be used to whack moleworms. and pick them up to make the rain hat. Only available with Reign of Giants.
    Sticky Snatchers: Act as a bugnet. Simple as that.
    Known issues: If you quit and rejoin a save while wearing the Divine-O-Phones, you have to take them off and put them back on for the music to work.




  25. Yuki [DST]

    (This is my first character mod so if have any problem, give me ur feedback and support me. Thanks a lot! ^^)

    Hunger: 150
    Health: 150
    Sanity: 200
    Link on steam:
    About Yuki: I think she is a good supporter, who can make 
    Food for Sanity and Health
    Items for battle
    Cool down player
    Easy to find eggs and meat from Prey
    Good in Winter but Bad in Summer
    Run fast but weak
    When play as Yuki, try to find ICE and MUSHROOM as much as possible and build Mushroom farm earlier
    ------Is a vegetarian and a mushroom------
    + Little faster than normal but weak (same Wendy dame)
    + Only eat vegestables so it's good for health (gain 1/10s)
    + Prey don't fear her and if Yuki kill preys, she lost 30 sanity
    + Love Ratatouille (more points when eat)
    + She is a mushroom so she likes rain. Gain sanity when raining (but still be wet)
    + Can eat mushroom (raw/cooked), but don't eat raw Red Mushroom
            - Raw red--- [- 20 health, -15 sanity, +12,5 hunger]
            - Cooked red--- [+15 health, -10 sanity, +0 hunger]
            - Raw green--- [+0 health, +15 sanity, +12,5 hunger] and give one mushroom spore
            - Cooked green--- [+0 health, +30 sanity, +13 hunger]
            - Raw blue--- [+35 health, +0 sanity, +25 hunger] and give one mushroom spore
            - Cooked blue--- [+1 health, -1 sanity, +0 hunger]
    This's different ways to use mushroom (raw/cooked). Remember this to have the best effect
    ------Born in snowland------------------
    Yuki loves Winter. She run faster and gains Sanity everytime in Winter, more than if snowing.
    White snow like Yuki's veil, it's make her gains health (5/10s) and absorpt 50% dame received
    Cold and freezy resistance
    Yuki shines in Winter night
    Yuki's body very colds. It's slow down food spoilage and cools player around her down to....death (It's good for someone who overheating to stay near her, but don't stay to long)
    Yuki hates Summer. Her sanity drain everytime in Summer and very easy to overheat
    Yuki takes more 50% fire dame. Be careful with fire! XD
    ---------Can craft some special things with Mushroom and Ice-----------
            - Pupe Mushroom: use like Honey Poultice but more than 10  health (+40)
            - Pupe Mushsoup: Yuki's special food, [+65 Health, +50 Hunger, + 50 Sanity]
            - Pupe Cocktail: Yuki's special food, [+20 Health, +20 Hunger, + 75 Sanity]
            - Snow Mushroom: Yuki's soul, it's only shines in Winter night
            - Ice Armor: an armor like wood armor but harder to destroy
            - Ice Helmet: like Wigfrid's hat
            - Ice Walking Death: special weapon by Walking Cane + Spear
    [ Run faster (walking cane's speed) when equip and do 20 dame
                                    Has 30% to crit. Do more 30 dame (total 50) ]
    ---------Yuki is a mushroom, daugher of the Moon---------------
    When full moon, she become Moonlight form and be protected by Moon
    - Absorpt 80% dame received
    - Health regain (2/1s)
    - Sanity gain super fast

    My characters don't use body size of original characters (leg is taller than), so its can't use some skins in game. 
    I were rebuild some file from <default>, San(Princess Mononoke), Waiter 101 Together v5.0x Mod.
    Custom voice "Tecolin"
    And Character's appearance from hinausa, neko-rina deviantart
    Say "Thanks!" for it and "Sorry" for my English

    date: 24/02/2018