Doctor Donna Posted August 7, 2015 Share Posted August 7, 2015 (edited) Hey Guys! The Ice King from „Adventure Time“ for DST.1.01.7 This is a mod to cosplay the Ice King from „Adventure Time“. I try to make him close to the original.That could make him that he is not easy to play or overpowered in some areas.He loves Pengulls and (to kidnapped) princesses and he is very hungry.He needs the "One Man Band" to infatuate the ladys.He need the crown to survive.Has a fragile mind. Stats:Health: 160Sanity: 100Hunger: 200 Start Item: Ice FingersStart Item: One Man BandStart Item: Crown Can't freezeFast overheatingHas magical ice powers gain sanity near pengullsfast gain sanity near femalesgain health near females females fast drain sanity near ice kingThe idea is that he is doing well so it near penguins and women must be.Invisible clothes, why? Look:The CrownHe looks so cool and sexy with the crown.Perk: Demage reduction 60%Sanity drain -2/10 sec.Health gain +4/10 sec.Unbreakable (only for Ice King)Without the crown, he can not survive for long, so he needs them.However, it also makes for what he is, the crazy Ice King."...This magic keeps me alive, but it's making me crazy...""...I swear it wasn't me, it was the crown..."Ice Finger's 1 damage pointHis magical ice powers to freeze princesses and other stuff.To Do List Fix arm animationGunter (like chester) update paused because I haven't enough time and ideas.Ice King Character mod for DST at steam:http://steamcommunity.com/sharedfiles/filedetails/?id=495317636 Edited August 16, 2015 by EulenMarie 2 Link to comment Share on other sites More sharing options...
Derpime Posted August 7, 2015 Share Posted August 7, 2015 Gunter,Guntar,...Nice mod 1 Link to comment Share on other sites More sharing options...
StarmanUltra Posted August 7, 2015 Share Posted August 7, 2015 I really like the character concept! Especially females losing sanity near him. The crown probably shouldn't reduce his sanity though. It makes sense in the context of the character/show, but that means you'll hardly ever be wearing his iconic crown. I actually think she should go insane if you're *not* wearing his crown. And it shouldn't give you crazy amounts of armor, it's just a crown. I think the tradeoff could be something more like: you need to wear the crown or go insane, meaning you can't really benefit from other headgear. But while you *are* wearing the crown, you get ice powers. And if anyone else puts on the crown, it drives them insane. If you wanted to go all-out, you could make the crown give other people ice powers, but that might take a lot of code. Link to comment Share on other sites More sharing options...
Noggle Posted August 7, 2015 Share Posted August 7, 2015 Everyone loves Simon, it's that simple. My suggestions are to make him be a reverse (modern)Willow: At low sanity his body temperature starts to raise. His crown should lower his temp slightly, but not enough to tank him through summer on its own. Suggestion for downsides would be reduced HP, he is always portrayed a bit wimpy/pathetic. Possibly make it to where he can use the ice staff powers at the cost of hunger/sanity? Link to comment Share on other sites More sharing options...
Doctor Donna Posted August 8, 2015 Author Share Posted August 8, 2015 I really like the character concept! Especially females losing sanity near him. The crown probably shouldn't reduce his sanity though. It makes sense in the context of the character/show, but that means you'll hardly ever be wearing his iconic crown. I actually think she should go insane if you're *not* wearing his crown. And it shouldn't give you crazy amounts of armor, it's just a crown. I think the tradeoff could be something more like: you need to wear the crown or go insane, meaning you can't really benefit from other headgear. But while you *are* wearing the crown, you get ice powers. And if anyone else puts on the crown, it drives them insane. If you wanted to go all-out, you could make the crown give other people ice powers, but that might take a lot of code. Thanks That's a nice idea.. but I'm a beginner.. maybe one day but now I'll try my concept. That's a lot of work for me. Phew... Link to comment Share on other sites More sharing options...
Doctor Donna Posted August 8, 2015 Author Share Posted August 8, 2015 (edited) Everyone loves Simon, it's that simple. My suggestions are to make him be a reverse (modern)Willow: At low sanity his body temperature starts to raise. His crown should lower his temp slightly, but not enough to tank him through summer on its own. Suggestion for downsides would be reduced HP, he is always portrayed a bit wimpy/pathetic. Possibly make it to where he can use the ice staff powers at the cost of hunger/sanity? A nice idea too.I'll try to make it.. A little (new) preview Edited August 9, 2015 by EulenMarie Link to comment Share on other sites More sharing options...
Doctor Donna Posted August 9, 2015 Author Share Posted August 9, 2015 Add: Spawn Item: Ice staff Spawn Item: One man band Spawn Item: Thulecite crown (place holder) Link to comment Share on other sites More sharing options...
Doctor Donna Posted August 9, 2015 Author Share Posted August 9, 2015 Need help please, how to add crafting the ice staff without the Prestihatitator? Link to comment Share on other sites More sharing options...
Much00Msh00 Posted August 9, 2015 Share Posted August 9, 2015 First, add a tag for identify the Ice King in his prefab .lua (inside common_postinit), for example:inst:AddTag("iceking")Then, add a new recipe on his modmain.lua and change the TECH.MAGIC_TWO required for another lesser (like TECH.NONE), using the tag for exclude the other characters can use this recipe:AddRecipe("icestaff", {GLOBAL.Ingredient("spear", 1), GLOBAL.Ingredient("bluegem", 1)}, GLOBAL.RECIPETABS.MAGIC, GLOBAL.TECH.NONE, "iceking")It's more reasonable than allows him access to whole magic's recipes, but this will make the ice king can craft two icestaff, because have 2 recipes for the same, with different TECH required... 1 Link to comment Share on other sites More sharing options...
Doctor Donna Posted August 9, 2015 Author Share Posted August 9, 2015 First, add a tag for identify the Ice King in his prefab .lua (inside common_postinit), for example:inst:AddTag("iceking")Then, add a new recipe on his modmain.lua and change the TECH.MAGIC_TWO required for another lesser (like TECH.NONE), using the tag for exclude the other characters can use this recipe:AddRecipe("icestaff", {GLOBAL.Ingredient("spear", 1), GLOBAL.Ingredient("bluegem", 1)}, GLOBAL.RECIPETABS.MAGIC, GLOBAL.TECH.NONE, "iceking")It's more reasonable than allows him access to whole magic's recipes, but this will make the ice king can craft two icestaff, because have 2 recipes for the same, with different TECH required...ooh ok! thank you Link to comment Share on other sites More sharing options...
Doctor Donna Posted August 9, 2015 Author Share Posted August 9, 2015 First, add a tag for identify the Ice King in his prefab .lua (inside common_postinit), for example:inst:AddTag("iceking")Then, add a new recipe on his modmain.lua and change the TECH.MAGIC_TWO required for another lesser (like TECH.NONE), using the tag for exclude the other characters can use this recipe:AddRecipe("icestaff", {GLOBAL.Ingredient("spear", 1), GLOBAL.Ingredient("bluegem", 1)}, GLOBAL.RECIPETABS.MAGIC, GLOBAL.TECH.NONE, "iceking")It's more reasonable than allows him access to whole magic's recipes, but this will make the ice king can craft two icestaff, because have 2 recipes for the same, with different TECH required... maybe you can help me out with my other perks? Link to comment Share on other sites More sharing options...
Doctor Donna Posted August 9, 2015 Author Share Posted August 9, 2015 First, add a tag for identify the Ice King in his prefab .lua (inside common_postinit), for example:inst:AddTag("iceking")Then, add a new recipe on his modmain.lua and change the TECH.MAGIC_TWO required for another lesser (like TECH.NONE), using the tag for exclude the other characters can use this recipe:AddRecipe("icestaff", {GLOBAL.Ingredient("spear", 1), GLOBAL.Ingredient("bluegem", 1)}, GLOBAL.RECIPETABS.MAGIC, GLOBAL.TECH.NONE, "iceking")It's more reasonable than allows him access to whole magic's recipes, but this will make the ice king can craft two icestaff, because have 2 recipes for the same, with different TECH required... mhm sorry.. my .lua's looks so and I don't know how to change it :/ iceking.lua: local common_postinit = function(inst)inst:AddTag("iceking") -- Minimap icon inst.MiniMapEntity:SetIcon( "iceking.tex" )end modmain.lua: local require = GLOBAL.requirelocal STRINGS = GLOBAL.STRINGSlocal RECIPETABS = GLOBAL.RECIPETABSlocal Recipe = GLOBAL.Recipelocal Ingredient = GLOBAL.Ingredientlocal TECH = GLOBAL.TECHlocal icestaff_recipe = Recipe("icestaff", {Ingredient("bluegem", 1), Ingredient("spear", 1), }, RECIPETABS.MAGIC, TECH.NONE) And now clients can't craft the ice staffarghs,.. pls explain for noobs Link to comment Share on other sites More sharing options...
Much00Msh00 Posted August 9, 2015 Share Posted August 9, 2015 Try to use AddRecipe instead "local icestaff_recipe = Recipe" and add the tag "iceking" in it...Anyways magic_tab could doesn't appear if the Ice King doesn't has sufficient tech level, maybe you could change it in RECIPETABS.WAR or an own TAB for work well. Link to comment Share on other sites More sharing options...
DarkXero Posted August 9, 2015 Share Posted August 9, 2015 @Much00Msh00:The issue with your suggestion is that you lock the ice staff out of everybody else.You tie the ice staff recipe to people with the iceking tag. You would need a prefab with a different name, but identical to the icestaff, to tie a recipe to it.I did this for boards, here:http://forums.kleientertainment.com/topic/54230-helpcould-i-make-some-different-items-to-create-the-a-same-new-item/ Link to comment Share on other sites More sharing options...
Doctor Donna Posted August 9, 2015 Author Share Posted August 9, 2015 (edited) I add this line in modinfo.lua it works prioriry = 0.495317636 Edited August 9, 2015 by EulenMarie Link to comment Share on other sites More sharing options...
Doctor Donna Posted August 9, 2015 Author Share Posted August 9, 2015 (edited) it works....for all...:/ I'ts too much input for my little brain Edited August 9, 2015 by EulenMarie Link to comment Share on other sites More sharing options...
Much00Msh00 Posted August 10, 2015 Share Posted August 10, 2015 Adding new recipe will replace the oldest one? what a mess! Thank you DarkXero for correct it Link to comment Share on other sites More sharing options...
Doctor Donna Posted August 10, 2015 Author Share Posted August 10, 2015 Adding new recipe will replace the oldest one? what a mess! Thank you DarkXero for correct it yepp.... Link to comment Share on other sites More sharing options...
Derpime Posted August 10, 2015 Share Posted August 10, 2015 That is not his crown...Maybe you could use a different texture?And i think that the ice king should br able to wear his crown.Maybe the crown will give him a little bit of protection,has longer use,less sanity drain Link to comment Share on other sites More sharing options...
Doctor Donna Posted August 10, 2015 Author Share Posted August 10, 2015 That is not his crown...Maybe you could use a different texture?And i think that the ice king should br able to wear his crown.Maybe the crown will give him a little bit of protection,has longer use,less sanity drain I'm working on the crown. He spawn with the crown and has infinite durability. If he wear it he lose much sanity like the real crown from adventure time. But the crown has 95% demage reduction and maybe a other magic property. Link to comment Share on other sites More sharing options...
Derpime Posted August 10, 2015 Share Posted August 10, 2015 I'm working on the crown.He spawn with the crown and has infinite durability. If he wear it he lose much sanity like the real crown from adventure time. But the crown has 95% demage reduction and maybe a other magic property.He is the Ice king now,not Simon Link to comment Share on other sites More sharing options...
Doctor Donna Posted August 10, 2015 Author Share Posted August 10, 2015 He is the Ice king now,not Simon Mhm... thats right. Okay then he must wear the crown! Without he lost much sanity XD Link to comment Share on other sites More sharing options...
Derpime Posted August 10, 2015 Share Posted August 10, 2015 Mhm... thats right. Okay then he must wear the crown! Without he lost much sanity XDCool cool Link to comment Share on other sites More sharing options...
Doctor Donna Posted August 10, 2015 Author Share Posted August 10, 2015 (edited) The crown is finished Edited August 10, 2015 by EulenMarie Link to comment Share on other sites More sharing options...
Doctor Donna Posted August 12, 2015 Author Share Posted August 12, 2015 (edited) Any one an idea how to add this:Get much sanity near Pengulls and female characters.Female characters lose much sanity when the king is near. Edited August 12, 2015 by EulenMarie Link to comment Share on other sites More sharing options...
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