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Notify the player if a Duplicant is stuck


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As for now the only notification you will get is "food unreachable", "bed unreachable", "toilet unreachable". It would be nice to have some sort of "stuck" notification if the dupe couldn`t access the rest of your base though.

To actually provide a viable suggestion:

There should be notifications and settings for at least:

  • Idle
  • No available toilets
  • Can not reach toilet
  • Can not reach food
  • Can not reach bed
  • Food Shortage
  • Starvation
  • Suffocation
  • Duplicant entombed
  • Scalding
  • 0 HP
  • Colony lost (no active printing pod and no survivors)
  • No Survivors
  • Job Mastered
  • Research Complete and No Research Focus

If not all (like Flooding, Building broken, Skill up). Settings would be:

  • Nothing
  • Text only
  • Red note
  • with Alarm Sound
  • Pop-up (and pause, button to jump to problem similar to how one can click notifications)

Currently, Suffocation is one of the few red alerts which play a sound (well, made a mess also, or Starvation). Job Mastered also has an unique sound.

 

Bonus: Might as well make Food Shortage customizable by defining "#OfDuplicants x 1000 x N cycles in advance"

14 hours ago, 0xFADE said:

At some point you’ve got to take some responsibilities for not responding to the notifications that were on screen. It would have said idle dupes in the very least.

This is oxygen not included not player not needed. 

It says Idle Duplicants all the time on my saves, usually because a couple because they don’t have the resources yet, or because they just don’t feel like doing anything.

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