Mullematsch Posted October 26, 2018 Share Posted October 26, 2018 Never really messed with steam turbines but now that we can build them out of steel, I thought I would see what I can do. Been working flawlessly for 30 minutes, no steam deletion as far as I can tell and easily keeps up with the four aquatuners as well. Filled bottom with 300kg of water per tile, afterwards no manual interference. Credit for the door automation to goatt: Spoiler On 9/28/2018 at 10:31 AM, goatt said: @crypticorb No problem xD. I have an improved version that I used in real game. It processes heat nearly twice as fast. I was using 2 columns of doors, and I allowed doors to have more time to tuck in steam. Automation is in third picture. I added 2 thermo sensors, one to pause the doors when the steam temperature is too cold (below 220C), one to disable metal refinery when petroleum still need more time to cool down. When refinery is disabled, petroleum is in steam room and heating up stuff continuously until next refinement job is assigned & allowed. (In case you are curious, the drop of petroleum on the door is to prevent steam leak. Cuz I'm a bit obsessed with open rooms, I had to design a door to let dupes in that room lmao.) Automation: Video of design: Link to comment https://forums.kleientertainment.com/forums/topic/97529-steam-aquatuner-setup/ Share on other sites More sharing options...
goatt Posted October 27, 2018 Share Posted October 27, 2018 I didn't know you can make aquatuner out of steel now, that's great. Some people will suggest you can cheat by blocking 4 tiles beneath steam turbine to produce 5 times as much power. I did, and I had too much power, made my game much easier, but also took away some fun. Also I found out if you put a set of doors on each side of steam turbine instead of 2 at one side, it can move steam about 30% faster. Link to comment https://forums.kleientertainment.com/forums/topic/97529-steam-aquatuner-setup/#findComment-1104840 Share on other sites More sharing options...
crypticorb Posted October 27, 2018 Share Posted October 27, 2018 On 10/26/2018 at 1:13 PM, Mullematsch said: Credit for the door automation to goatt: Here's a much tighter automation setup derived directly from @goatt's design you have there: It's set up to be powered, but if you multiply each timing by 3x it will function just as well unpowered. Link to comment https://forums.kleientertainment.com/forums/topic/97529-steam-aquatuner-setup/#findComment-1104852 Share on other sites More sharing options...
TheGCat Posted October 27, 2018 Share Posted October 27, 2018 U can do the same with just rockets without any aqua tuner. When the rockets starts, the engine push 1500C round about 7 tiles behind it. Build under the start ramp of the rockets metal tiles and fill it with water. Build in the same room your steam turbines and u don't need aqua tuners. Free heat from the rockets. But don't build the steam turbines directly under it. Sometimes it take damage. Also with steal. Thermium maybe can resistant, don't test it so far. Link to comment https://forums.kleientertainment.com/forums/topic/97529-steam-aquatuner-setup/#findComment-1104854 Share on other sites More sharing options...
Mullematsch Posted October 28, 2018 Author Share Posted October 28, 2018 Little update from my side here. So I have been testing the design to make sure there is no steam deletion or other shenanigans occurring. Let it run for ~4 hours, shut it down, waited for the door pumps to create a vacuum at the top and afterwards let it run some more again and repeated that process a couple times. 0 steam deletion with the used automation, however I am sure you could optimize it. Also no problems if it runs out of power, stuff to cool or anything else. Additionally, no problems running it in super speed either. I am aware that you can use exploit to generate more power but I am planning to build this in my survival world soon and do not like using exploits. As for the rocket stuff, that is a great idea. I might try to just do that once I get my space stuff going soon. Link to comment https://forums.kleientertainment.com/forums/topic/97529-steam-aquatuner-setup/#findComment-1104912 Share on other sites More sharing options...
crypticorb Posted October 28, 2018 Share Posted October 28, 2018 2 hours ago, DustFireSky said: U can do the same with just rockets without any aqua tuner. When the rockets starts, the engine push 1500C round about 7 tiles behind it. Build under the start ramp of the rockets metal tiles and fill it with water. Build in the same room your steam turbines and u don't need aqua tuners. Free heat from the rockets. But don't build the steam turbines directly under it. Sometimes it take damage. Also with steal. Thermium maybe can resistant, don't test it so far. How do you recapture the output from petroleum or hydrogen rockets? I haven't built those, so I assume they output CO2 and not steam from the reaction. Do you have to use some sort of supercoolant or hydrogen loop? Link to comment https://forums.kleientertainment.com/forums/topic/97529-steam-aquatuner-setup/#findComment-1104922 Share on other sites More sharing options...
Mullematsch Posted October 28, 2018 Author Share Posted October 28, 2018 6 minutes ago, crypticorb said: How do you recapture the output from petroleum or hydrogen rockets? I haven't built those, so I assume they output CO2 and not steam from the reaction. Do you have to use some sort of supercoolant or hydrogen loop? Unless it has changed, they output CO2. In my old world I used a door pump to get it into a controlled area to collect it: That obviously means you have wall paper everywhere so I had a cooling loop to keep the gantry from overheating. Link to comment https://forums.kleientertainment.com/forums/topic/97529-steam-aquatuner-setup/#findComment-1104926 Share on other sites More sharing options...
SkunkMaster Posted October 28, 2018 Share Posted October 28, 2018 hydrogen rockets also output steam, just at a much higher rate and temperature compared to the steam engine Link to comment https://forums.kleientertainment.com/forums/topic/97529-steam-aquatuner-setup/#findComment-1104942 Share on other sites More sharing options...
clickrush Posted October 28, 2018 Share Posted October 28, 2018 13 minutes ago, SkunkMaster said: hydrogen rockets also output steam, just at a much higher rate and temperature compared to the steam engine Makes sense, since it's burning it along with oxygen. 5 hours ago, goatt said: I didn't know you can make aquatuner out of steel now, that's great. Some people will suggest you can cheat by blocking 4 tiles beneath steam turbine to produce 5 times as much power. I did, and I had too much power, made my game much easier, but also took away some fun. Also I found out if you put a set of doors on each side of steam turbine instead of 2 at one side, it can move steam about 30% faster. Are you sure about the 5x as much power thing? I thought it just sucks the steam in faster since it has a more direct flow. Similarly how electrolyzer builds are often more effective the tighter you build them. Link to comment https://forums.kleientertainment.com/forums/topic/97529-steam-aquatuner-setup/#findComment-1104949 Share on other sites More sharing options...
goatt Posted October 28, 2018 Share Posted October 28, 2018 15 hours ago, clickrush said: Are you sure about the 5x as much power thing? Not sure if it’s 5. But in my observation, it gives significantly more power. So I think it’s 5, cuz my gut says the sucking rate should be constant. Link to comment https://forums.kleientertainment.com/forums/topic/97529-steam-aquatuner-setup/#findComment-1105200 Share on other sites More sharing options...
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