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Chewy Candy

Please give us gates!

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Charsis    224

@orian34 but how will you cook food? This seems like a bug that needs fixing, their AI probably was taken of snow flinging machines if they extinguish all fires.

There's a similar issue with the lightable torches in ruins and in jungles; they seem to derive from campfire mechanics not firepit so even though they look and probably should be contained, actually light nearby items on fire, which is dumb. @Jason pls

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orian34    534
1 hour ago, Charsis said:

@orian34 but how will you cook food? This seems like a bug that needs fixing, their AI probably was taken of snow flinging machines if they extinguish all fires.

There's a similar issue with the lightable torches in ruins and in jungles; they seem to derive from campfire mechanics not firepit so even though they look and probably should be contained, actually light nearby items on fire, which is dumb. @Jason pls

You will cook food by using fire... What's the relevance here? 

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Charsis    224
58 minutes ago, orian34 said:

You will cook food by using fire... What's the relevance here? 

You can't cook when pigs put out fire, I thought that would be obvious.

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Charsis    224
On 25/10/2018 at 4:23 PM, blambin said:

You can using fires in the house..

Befriended pigs still follow in your house, and why would you want them extinguishing your firepits?

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The Noon Fish    1,966
2 hours ago, Charsis said:

Befriended pigs still follow in your house, and why would you want them extinguishing your firepits?

then just dont befriend them? or maybe wait til they stop following you?

as much as i would love for gates to be a thing, this isnt the best argument for them

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ansuman    153

There's a chance they might come to the base game, as all of Klei's DLC are compatible and have integration with one another like a very large world.  All the other DLC will have some form of compatibility changes & skyworthy, it might be present with that. There are also recipes in the lua files for fences and gates in hamlet commented out!

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