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Temp control for farm


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58 minutes ago, TheEvilMango said:

Yes. I don't mind gass deletion 

There are a couple ways to go about this, the simplest and most effective method is with 3 doors, a filter gate, and two weight plates, like so:

vacuum_door.thumb.png.3844d04a4ec5ac62a44026617373f577.png

This setup can be used powered or unpowered, with a 1 second delay on the filter gate. The drop of liquid is to keep ANY gas from entering or leaving the airlock, so this setup is both thermally isolated and gas proof. If you don't want the dupes getting soggy feet, or don't care about gasses getting destroyed or foreign gasses getting through from high pressure areas, simply remove the liquid.

This particular lock works fantastic for a sleet wheat farm, where keeping pure CO2 as well as thermal isolation are equally important, and dupes are usually in an exosuit. If you're using this for a hydrogen or oxygen liquidizer system, use a drop of supercoolant on the cold side, to keep it from freezing.

2 hours ago, crypticorb said:

There are a couple ways to go about this, the simplest and most effective method is with 3 doors, a filter gate, and two weight plates, like so:

vacuum_door.thumb.png.3844d04a4ec5ac62a44026617373f577.png

This setup can be used powered or unpowered, with a 1 second delay on the filter gate. The drop of liquid is to keep ANY gas from entering or leaving the airlock, so this setup is both thermally isolated and gas proof. If you don't want the dupes getting soggy feet, or don't care about gasses getting destroyed or foreign gasses getting through from high pressure areas, simply remove the liquid.

This particular lock works fantastic for a sleet wheat farm, where keeping pure CO2 as well as thermal isolation are equally important, and dupes are usually in an exosuit. If you're using this for a hydrogen or oxygen liquidizer system, use a drop of supercoolant on the cold side, to keep it from freezing.

I’m not against Cisco-gel, but this setup is apparently practical in any stage of gameplay.

However, it can be further improved by simply remove all automation and all the 3 doors in the middle. (Also shorten space to one door space

Because the 3-door area will always be vacuum, closing opening doors will allow heat to transfer from door to door for a short period of time. Also it’s slow.

having doors sometimes can help the two liquid stay in place. So you can choose to have two side doors, but only take out the middle door. But the automation is completely unnecessary

14 hours ago, goatt said:

I’m not against Cisco-gel, but this setup is apparently practical in any stage of gameplay.

However, it can be further improved by simply remove all automation and all the 3 doors in the middle. (Also shorten space to one door space

Because the 3-door area will always be vacuum, closing opening doors will allow heat to transfer from door to door for a short period of time. Also it’s slow.

having doors sometimes can help the two liquid stay in place. So you can choose to have two side doors, but only take out the middle door. But the automation is completely unnecessary

You're correct, there's room for improvement.

A simpler variation of using one door with zero automation is possible, but I showcased the 3-door setup so that people can take the base idea and modify it as needed. Not every purpose needs gas isolation, not everyone would need the thermal isolation part, and only want gas isolation. Some might need gas isolation, not thermal isolation, and don't have the means to make a waterlock. This setup will serve for any purpose, and is easily modified.

8 hours ago, Flydo said:

You can build this in early game (don't work with huge different pressure)

https://steamcommunity.com/sharedfiles/file

Not sure what you were trying to share there, it's just a link to the steam community file pile.

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