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Automation lag


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I’ve noticed after some more lag has set in that the long line of bunker doors I have that are all on the same automation signal open at different times when observed.  It appears like automation signals not on screens can be delayed by quite a lot.

Either way it makes delaying the scanner signal to make the doors close right before the meteors start more risky. 

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Another issue with the doors is if you save/load during an opening cycle they revert to fully closed and restart the opening which if you are cutting it close or don't have enough excess power to effectively open them twice can be catastrophic.

The offscreen issue is a larger issue though and I hope that is resolved in the next update.

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