0xFADE Posted September 20, 2018 Share Posted September 20, 2018 I’ve noticed after some more lag has set in that the long line of bunker doors I have that are all on the same automation signal open at different times when observed. It appears like automation signals not on screens can be delayed by quite a lot. Either way it makes delaying the scanner signal to make the doors close right before the meteors start more risky. Link to comment Share on other sites More sharing options...
Djoums Posted September 20, 2018 Share Posted September 20, 2018 Yeah I saw this too, the bunker doors offscreen are delayed significantly. My solution was to decrease the buffer time on closing the doors when meteors are detected, 60s instead of 40. Link to comment Share on other sites More sharing options...
malloc Posted September 20, 2018 Share Posted September 20, 2018 Another issue with the doors is if you save/load during an opening cycle they revert to fully closed and restart the opening which if you are cutting it close or don't have enough excess power to effectively open them twice can be catastrophic. The offscreen issue is a larger issue though and I hope that is resolved in the next update. Link to comment Share on other sites More sharing options...
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