Cipupec2 Posted September 16, 2018 Share Posted September 16, 2018 Can someone explain to me what happening over here: Red tiles are Hydrogen at about 500g Purple ones are Oxygen at abotu 400g Why the blueish 2678g tile isn't defusing? and as a result causing the electrolizer to over-pressurize and lock the whole system Link to comment Share on other sites More sharing options...
FIXBUGFIXBUGFIX Posted September 16, 2018 Share Posted September 16, 2018 Turn off your electrolyzer and give gas some time to flow. Link to comment Share on other sites More sharing options...
Cipupec2 Posted September 16, 2018 Author Share Posted September 16, 2018 I already tried that. Here how it looks like one cycle after the above was taken: This is the only change, the tile keep swtiching places left/right all the time, but no change in pressure at all. Link to comment Share on other sites More sharing options...
Saturnus Posted September 16, 2018 Share Posted September 16, 2018 Looks like it's the version of the game a few hotfixes ago (the official RU launch version) where the gas simulation was broken and air flow/mesh tiles acted as solid barriers/tiles. Link to comment Share on other sites More sharing options...
FIXBUGFIXBUGFIX Posted September 16, 2018 Share Posted September 16, 2018 It's strange. What's your game version? Can you upload your save file? Link to comment Share on other sites More sharing options...
Cipupec2 Posted September 16, 2018 Author Share Posted September 16, 2018 On screen it says, development build RU-285039, is that it? Link to comment Share on other sites More sharing options...
Saturnus Posted September 16, 2018 Share Posted September 16, 2018 16 minutes ago, Cipupec2 said: On screen it says, development build RU-285039, is that it? That's quite an "old" version. Not 100% sure but I think that was the official RU launch version that was riddled with bugs. Most prominently they forgot to turn on the gas simulation at all so if you started a new game dupes would die after about 1½-2 minutes on regular speed as all the oxygen in the starting area was used up (due to gas simulation being turned of the oxylite didn't sublimate). Current version is RU-285480. I should note that versions may be different if you're playing osx/linux versions. I play the windows version so I wouldn't know about that. Link to comment Share on other sites More sharing options...
Cipupec2 Posted September 16, 2018 Author Share Posted September 16, 2018 Its just week old, and the update in the middle had only translation stuff in the changelog.. Anyway I figured out what was the problem, a little bit of water on that tile.. Link to comment Share on other sites More sharing options...
Saturnus Posted September 16, 2018 Share Posted September 16, 2018 6 minutes ago, Cipupec2 said: Its just week old, and the update in the middle had only translation stuff in the changelog.. Anyway I figured out what was the problem, a little bit of water on that tile.. That's why I always use mesh tiles unless it absolutely have to be an air tiles because it's nearly impossible to see small amounts of water on air flow tiles. Although do note that even though the changelog only notes translation stuff I'm pretty sure that was the update that introduced the current aquatuner bug. Link to comment Share on other sites More sharing options...
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