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No, but usually, if there is only some files, it does mean that another file is containing the other files. For example, rabbit will use ds_rabbit_basic.zip (contains the anim) and either rabbit_build.zip (atlas-0 .tex and build.bin) or rabbit_winter_build.zip (atlas-0 .tex and build.bin), or beard_monster.zip (atlas-0 .tex and build.bin).

If you don't know what file is used, look at the game prefab of the item :

 

local assets =
{
    Asset("ANIM", "anim/ds_rabbit_basic.zip"),
    Asset("ANIM", "anim/rabbit_build.zip"),
    Asset("ANIM", "anim/beard_monster.zip"),
    Asset("ANIM", "anim/rabbit_winter_build.zip"),
    Asset("SOUND", "sound/rabbit.fsb"),
	Asset("INV_IMAGE", "beard_monster" ),
	Asset("INV_IMAGE", "rabbit_winter" ),
}

 

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