Gurgel Posted August 24, 2018 Share Posted August 24, 2018 With it, I can try out new things much more easily. I do know that I have food, stress and disease solved, but it still takes a lot of work each time. This way, I can concentrate on other, new things until I have mastered them. Sure, when the game is final, I will definitely do a "survival" play-through again and I may do so before. What is your take on it? Link to comment Share on other sites More sharing options...
TheGCat Posted August 24, 2018 Share Posted August 24, 2018 Sorry, but the Easy Mode was always in the game. In previous versions of the game it was known as custom game. The "Easy Mode" is the same with the easiest settings at a custom game. To test some new game mechanics, I use the devmode or the sandbox mode. Link to comment Share on other sites More sharing options...
Gurgel Posted August 24, 2018 Author Share Posted August 24, 2018 5 minutes ago, DustFireSky said: Sorry, but the Easy Mode was always in the game. In previous versions of the game it was known as custom game. The "Easy Mode" is the same with the easiest settings at a custom game. Not for food consumption and that is the biggest thing for me. Link to comment Share on other sites More sharing options...
TheGCat Posted August 24, 2018 Share Posted August 24, 2018 Maybe it's my experience, but i never struggled with food or the production/consumption. Link to comment Share on other sites More sharing options...
Gurgel Posted August 24, 2018 Author Share Posted August 24, 2018 Then the new "Ravaging Hunger" setting may be for you! They want 3000kcal/cycle on that Has anybody tried yet whether you can actually survive on this? Link to comment Share on other sites More sharing options...
chemie Posted August 24, 2018 Share Posted August 24, 2018 10 minutes ago, Gurgel said: Then the new "Ravaging Hunger" setting may be for you! They want 3000kcal/cycle on that Has anybody tried yet whether you can actually survive on this? Long term would be easy. Cycles 4-30 might require dedicated mush bar until lice have made enough mealwood seeds. Certain maps might have dirt and mealseed too far away from start. Think of it like taking 3 bottomless stomachs as your starting team. I think it will be a lot like fatalistic. It just slows down the early game but you can ignore after 50 cycles Link to comment Share on other sites More sharing options...
ColBBQ Posted August 24, 2018 Share Posted August 24, 2018 Well, under miserable morale and stress, I find you have to scarifice a few dupes to survive the initial building of the colony since there isn't enough muckroots, meal lice, dirt and water to go around. Link to comment Share on other sites More sharing options...
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