The 2C3D Posted August 10, 2018 Share Posted August 10, 2018 Just quickly suggesting some sort of wire that conducts heat well with other connected conduits, but not with the outside world as well as heat-sink-type device that exchanges heat with the outside world and connected conduits. Automation control would be even better. Link to comment Share on other sites More sharing options...
Sasza22 Posted August 11, 2018 Share Posted August 11, 2018 You want something that can absorb the heat from one room and transfer it to another one far from it without heating up anything along the way right? As for now you can do it with radiant pipe setups. You start by pumping gas or liquid at a lower temperature than the room you want to cool into pipes (you use thermoregulators/aquatuners if needed) all pipes are abyssalite outside the room and radiant in the room. Then you pump it wherever. Maybe to an ice biome to heat it or to a cooling building and back to your room. It can be easily automated with shutoffs. Link to comment Share on other sites More sharing options...
ImpalerWrG Posted August 11, 2018 Share Posted August 11, 2018 This is called a https://en.wikipedia.org/wiki/Heat_pipe They contain a gas inside like Ammonia that evaporates and condenses again without any active pumping. If some of the game physics were a bit different we could build this ourselves, the key is that their needs to be heat-of-fusion an energy gain or loss when a material goes through a phase transition. But I think creating it as a structure in game would be better. It would function like a Transit tube when being placed. Their would be a terminus piece that has a radiator appearance and is where the heat is gained and lost. The structure would be made using refined metal and require liquid Ammonia which wold be found as a gas in the Frozen Biome. Link to comment Share on other sites More sharing options...
he77789 Posted August 16, 2018 Share Posted August 16, 2018 Why don't we just extract them from fertilizers and make the residue be polluted dirt? Link to comment Share on other sites More sharing options...
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