Lifegrow Posted August 10, 2018 Share Posted August 10, 2018 Would it be possible to have the "dupe health" as a choose-able field in the Med Bed? It seems kind of half arsed to have to open the vitals screen and med beds independently, and would be much quicker to do those "Right, let's see who's scalded!?" moments if it was something that you could sort by within the med bed UI. I have commissioned an artists rendering to illustrate further : Spoiler Mwah.x Link to comment Share on other sites More sharing options...
TheRedGnome Posted August 10, 2018 Share Posted August 10, 2018 To add to this, why not allow the medical beds to work similarly to the massage tables? On the massage tables you can select a "stress threshold" that will force your dupes to get some alone time if they exceed it. Considering the health vitals are also out of 100, would it not make sense to add a "health threshold" to the med beds to force dupes into using it if they happen to get hurt enough to need it? It'll remove a tiny bit of micromanagement to the game, while not adversely affecting the difficulty in any way. Link to comment Share on other sites More sharing options...
DiamondEmerald Posted August 10, 2018 Share Posted August 10, 2018 I wholeheartedly support this idea. Like: your dupes just fought a flock of longhair slicksters that got into your base. One of your dupes suddendly gets rest on a Med Bed and you're like "what" but then you check and "oh, their health was below the treshold" and you go back to other stuff. Link to comment Share on other sites More sharing options...
Yoma_Nosme Posted August 10, 2018 Share Posted August 10, 2018 That is a good idea! +1 Link to comment Share on other sites More sharing options...
Lifegrow Posted August 10, 2018 Author Share Posted August 10, 2018 7 hours ago, TheRedGnome said: To add to this, why not allow the medical beds to work similarly to the massage tables? On the massage tables you can select a "stress threshold" that will force your dupes to get some alone time if they exceed it. Considering the health vitals are also out of 100, would it not make sense to add a "health threshold" to the med beds to force dupes into using it if they happen to get hurt enough to need it? It'll remove a tiny bit of micromanagement to the game, while not adversely affecting the difficulty in any way. This. Perfect. Link to comment Share on other sites More sharing options...
ImpalerWrG Posted August 11, 2018 Share Posted August 11, 2018 RedGnome is on the right track, stops and start at specific health levels. Set it and forget it. Kinda obvious when you think about it. Link to comment Share on other sites More sharing options...
he77789 Posted August 16, 2018 Share Posted August 16, 2018 Tell the devs! Link to comment Share on other sites More sharing options...
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