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Incorporate noise


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Good idea, but I wouldn’t want to see those pale shaking boxes around all my machinery. I was thinking new overlay for a moment, but do we really need a noise overlay?

I think the best solution is just to place a broken symbol on the bed. When you select the bed, there would be a status message saying “Broken: too close to loud machinery”.

But it also should affect Dupes nearby not sleeping in a bed like narcoleptic ones.

Maybe a toggle button next to the overlay buttons to (de-)activate the visuals for sounds?

Anyway, may I suggest to go a step further with noise? It lowers the decor in affected tiles. Offers the option to introduce a new tile (soundproof wall) and giving liquids and vacuums soundabsorbing properties.

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