Jump to content

One-way power flow


Recommended Posts

It would be nice if there were an electrical component (i.e. diode) that would allow power to flow through one way but not the other, similar to how it works with liquids and gasses. This would for example, allow me to ensure that there is always enough power to run my oil refineries by always allowing power in from other generators, but only allowing power out when there is sufficient reserve power to keep the refineries running. I can kind of do this with a smart battery and a power shutoff now, but it's a little tricky because there's no good way to get more power in if the refinery network runs out of power.

Link to comment
https://forums.kleientertainment.com/forums/topic/89635-one-way-power-flow/
Share on other sites

1 hour ago, Gabrysiek said:

It also produces heat. Heat is not good.

The transformer? You can fix this with automation (smart battery + power shutoff) I use this in all my power grids and it stays off longer than on so it stays cool.  The circuit runs off the battery and the transformer only turns on to charge the battery

20180314102843_1.thumb.jpg.83211be2b40b4f586828287d7485b0e4.jpg

22 hours ago, TV4Fun said:

It would be nice if there were an electrical component (i.e. diode) that would allow power to flow through one way but not the other, similar to how it works with liquids and gasses. This would for example, allow me to ensure that there is always enough power to run my oil refineries by always allowing power in from other generators, but only allowing power out when there is sufficient reserve power to keep the refineries running. I can kind of do this with a smart battery and a power shutoff now, but it's a little tricky because there's no good way to get more power in if the refinery network runs out of power.

there is no power "flow" in ONI game mechanics.  Simply there is power connected to a wire or there is not.  If we add diodes or other similar components to the game then we are transforming our power grid into logic circuits and I doubt Klei will do that as we already have automation for logic circuits.

7 minutes ago, Neotuck said:

The transformer? You can fix this with automation (smart battery + power shutoff) I use this in all my power grids and it stays off longer than on so it stays cool.  The circuit runs off the battery and the transformer only turns on to charge the battery

I adopted this as soon as I saw it as well, and it works... but the benefit is it only reduces the heat by half. The smart battery produces 2.5W of heat, and the transformer produces 5W. This is decent for isolated circuits with very small loads, such as very remote pumps.

If your circuit draws about 1kW of power, the smart battery/shutoff will be switching on/off constantly, which can cause very brief brown-outs in the circuit. When the battery triggers, there is a very brief delay before the shutoff closes, and if the battery reaches 0% before the recharge starts, it will power off the whole circuit, interrupting any dupes who are operating anything.

11 minutes ago, crypticorb said:

If your circuit draws about 1kW of power, the smart battery/shutoff will be switching on/off constantly, which can cause very brief brown-outs in the circuit.

I have made 2kW circuits and have had no problems.  It's true they turn on and off every few seconds but I have never seen any "brown-outs"

12 minutes ago, crypticorb said:

if the battery reaches 0% before the recharge starts, it will power off the whole circuit, interrupting any dupes who are operating anything.

this is why I adjust the smart battery settings to 10% active.  You will never have blackouts again

sbt.png.dea94c4f3e95cdf41e98f7594d68d386.png

Archived

This topic is now archived and is closed to further replies.

Please be aware that the content of this thread may be outdated and no longer applicable.

×
  • Create New...