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Dedicated server- Lag


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Type c_regenerate() in console and you won't have any unneeded stuff on the floor or too many beefalos anymore...

I saw this mod earlier, and even tho I never used it before, it looks to solve the problem you have: http://steamcommunity.com/sharedfiles/filedetails/?id=597417408&searchtext=lag

Edit: just in case anyone without enough knowledge reads this post: don't type do that command from my first line.

A lot of items on the ground seem to have only a very negligible impact on performance. Mobs, on the other hand, can cause the game to be unplayable if there's too many of them. Usually, beefaloes are to blame for this, so you could try killing or deleting them until their population is small again.

for i=1,100 do c_findnext("beefalo"):Remove() end

Other sources of lag are burning things and the players themselves, but thankfully fires are temporary and playercount doesn't typically go over sixteen.

About player-hosted servers, for some reason sometimes people will eventually experience a big decrease in fps, but it's easily remedied by just quitting to the main menu and hosting the server again or via c_rollback(0)

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