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Auto-mine, -sweep and -mop zones


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When matter changes phase to liquid or solid and you don't want that state in that location, it would be nice to mark the area with a rectangle and priority and specify that dupes should automatically keep the area clear of solids, drops or liquids.

This would also aid processes such as using hot compost heaps or boiling polluted water to create dirt, or cooking dirt to get sand.

 

I also support the idea of some kind of auto-sweep functionality. Currently, I feel like this is just a chore, and I need to wait until there are no other high priority tasks until I clear two or three floors of debris.

It would be much more sensible that dupes auto-sweep anything they've just dropped/dug out (or at least a part of it), as long as there is available space in a container somewhere or a need for that resource.

Another major annoyance is the mop + sweep combo. When liquid is spilt, you have to first mop it, then they put it in a bottle and run off again, and then you have to sweep the bottles. If this is somewhere far away from the main base, it causes them to run back and forth to that area twice for no reason.

It'd be much easier if they could mop + sweep at the same time and take the bottles back with them right away.

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