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      UPDATED - Studio Note & Rhymes with Play Streams Temporarily Canceled.   03/06/2020

      UPDATE (3/19/20): Just a quick note regarding the team at Klei Entertainment. As noted previously, everybody at Klei Entertainment is working from home due to the Covid-19 outbreak. Many of us have been working especially hard to help maintain operations as we all move out of the office and into our homes and with everything being done online, extra time must be spent in organizing conversations and trying to maintain communication. As some of you may know, we have a very open office and we are almost always in contact with each other as we go about our days. Some of us work across multiple teams and that work has become a bit more challenging for everybody.   That being said, at this time the transition has not caused any major disruption in our operations, but it would be overly optimistic to expect that we won't have any delays at all. We're going to have to be especially mindful about this in the coming weeks and make sure we don't take on too much work so we can keep things running smoothly.  We will let you know as we see how these changes affect our timelines.  Thanks UPDATE (3/10/20):
      The test yesterday went well. We got the whole office (mostly) to work from home without significant issue. As a result, Klei Staff that can work from home have been asked to do so until further notice.  This means that we will have to cancel the Rhymes with Play stream until we are all back in the office. This shouldn't affect anything else at least in the short term, but if things change I will update you all here.  Original Post: Hey everybody,  This Tuesday March 10th, 2020 the entire staff at Klei will be working remotely for 1 day in an effort to prepare the studio to work remotely for a little while if the need arises.  Klei is already set up pretty well to allow for working remotely, however we are going to have a one day "dry run" with the whole studio so that we can identify and avoid any issues or downtime that may arise should choose to implement a work from home policy due to COVID-19 outbreak concerns. Unfortunately this does mean that we will be canceling the “Rhymes with Play” Art stream this coming Tuesday, however unless the situation changes we expect everything at the studio to be back to normal Wednesday and we’ll continue our regular stream schedule Thursday March 12th. If the situation changes at all, we'll let you know. Thanks for your understanding.
       

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  1. Hi Spiders without a nest would take refuge in these trees, structures, items and animals. filling them with Silk (as well as the snow effect our with a sick appearance). Whoever cuts these trees would be surprised by an attack by spiders. Those who hammer themselves on these structures would be surprised by an attack by spiders (Or when they ascend the Fire pit). Whoever collects these items, would be surprised by an attack by spiders. Vegetables would be packaged in a transparent cocoon, where spiders would patiently await their prey. If items fall on the floor of the nest it would be impossible to pick up without having to destroy it these "nests" (Except Webber). All spiders would be anesthetic. They may not kill you with poison but ... They could put the survivors to sleep. When their lives were low, their attacks would become poisonous. Bitten players would pass out and be eaten by the spider to death, unless another players or mobs prevent them. Homeless spiders could anesthetize animals at night and make nests inside them (Including bosses). When dead they will drop rot, monster meat, bones, silk and glands. What do you agree with?
  2. I was trying to make a new type of bee, and I seem to have gotten it mostly working, except for some kind of error in their pollination. I wanted to make them require less flowers for pollination so I made them their own pollinator component, but this broke the game unless I also made a new brain and findflower behavior to go with it. I think the brain is working ok, as spawned bees will wander, properly aggro, return home at dusk, and seek flowers, but after they find a flower and rest on it, they become perpetually stuck flying above it and no longer move until dusk comes, at which point they return home. I figure since the other behaviors are working it must be the new findflower that's causing problems but I can't see where. (Also if someone could help me figure out how to give the player a regular bee when these are caught instead of the new bee that would also be appreciated, but that's secondary) findflowernew.lua honeybeebrain.lua betterpollinator.lua
  3. Making the map larger doesn't actually make it harder to camp, you could simply huddle in the corner.Preventing players to camp takes a lot of thinking, making the land large doesn't really do it.