Dirmagnos Posted November 22, 2017 Share Posted November 22, 2017 Can anyone explain the mechanics of this to me ? Or to be more precise, on what basis dupes choose storage containers to deliver stuff ? Because i had containers, setup in exactly same way, yet dupes seem to take stuff to one that literally in Alaska. Its like miles away, even tho nearest container with exactly same settings is just dozen squares away. Its not full, have all same permissions and priorities, is is far closer by by any iteration of pathfinding...yet dupes often ignore it and take swept stuff to some remote container that is a lot lot lot further. For no legitimate reason i could think about. At first i thought it was related to work orders, eg dupes pick up stuff and then it somehow bumps work order for constructs that makes them take that resource to location where it is actually needed. But i was wrong. Then i thought that it may be some timed issue, eg newer built containers do not 'register' on their radar. Again, i was wrong. So, whats the deal ? Why to hell, out of all presented options, they often choose the worst one, even tho we are dealing with fairly simple equation. Link to comment Share on other sites More sharing options...
This topic is now archived and is closed to further replies.
Please be aware that the content of this thread may be outdated and no longer applicable.